Preordering ETQW: Registration of Username


(Centuri0n) #21

I’d say wait for the official announcement. Then ask whoever you’re ordering from if they know about it just to make sure. I did the preorder thing for Auto Assault with EB and I got screwed for about two weeks. To their credit, they DID set things right, but I wanted to be able to play as soon as preordering said I could and I couldn’t. Had to wait 2 weeks while EB got a store from somewhere else to ship me a proper copy.


(Centurion) #22

Nice forum name :stuck_out_tongue:


(Centuri0n) #23

Same to you lol. :drink:

Added: Nice site BTW. Do you think you n yours will be holding a ET:QW Server when the time comes?


(AnarchyAngel) #24

Can I get a word on this from a splash Damage member?


(Redh3lix) #25

Dont expect a sensible “word”. More than likey “tapir”. Seems to be the norm around here. :smiley:


(Wils) #26

We’re not announcing any details on this just yet, sorry.


(ouroboro) #27

All I want to know is if the registered names will help shun and humiliate busted cheaters.

The biggest annoyance in W:ET is that when a cheater is caught, they simply re-alias and start fresh.

I thought I liked the AA system because it had an account which accumulated valuable Honor points. If you cheated, your precious account name would be mud. But I don’t play AA so I don’t know if the Honor system is valued by players. If not, a new account would be no sweat.

The ideal situation would be if each CD key was tied to a publicly-available username, with only one username per key and only one key per username. This way, when your key is found on a banlist, you are declared e-dead. Your CD key doesn’t have to be available from your login. No stolen key risks, just identification.

Humiliation is powerful. It’s an important part of keeping a game cheat-free. If a player invests time in their account, makes friends on it, joins clans with it, they will be less likely to risk it by cheating.


(cmos) #28

Any reasonble game use a id for every player not just a name, so the id with all the names that get along with that gets banned.


(AnarchyAngel) #29

Thanks Wils, Ill wait impatiently as usual!


(EB) #30

People will have to be able to change names in some sort of fashion.
How else could someone join a clan ? …afterall, there are/will be loads and loads of “clanjumpers”.

I am curious about this…so I will wait patiently as well.
:: goes to have an imaginary “wait” beer with AnarchyAngel ::


(jimb0) #31

This was a problem too on BF2. You could register an account (which was your nickname). Of course there were issues for clan tags, so they later introduced an additional clan tag you could change at will. Still a pretty stupid idea IMO.

On STEAM (yuck) you can register an account, but your nickname is not tied to it. You can rename to whatever you want, and that’s what’s shown on the scoreboard. If you want to see the account name of a user, you can just go to an additional page and it will show the accounts actually playing and with which nickname.

This, IMO, is the best choice. It’s good to make people “identifiable” enough to avoid dopplegangers and all-around annoying people (even if just moderately), but doesn’t force you to use the same name all the time.


(madness) #32

^Hopefully this is the way they are going with QW


(Mordenkainen) #33

They already said you can change the nick that appears on the scoreboard. Really, can we move on?


(ouroboro) #34

AFAIK this is not possible. Perhaps you’re talking about the Steam ID? That’s different from the Steam account name. The Steam ID is essentially a CD key. But in Valve’s case, the system works because they hold the keys to all secured servers. Cheaters are locked out and that’s the end of it. No need for community participation.

The problem with PB is that they don’t ban CD keys for all cheating violations. So, the community is forced to track violators and maintain ban lists for themselves.

It would be great if the ET:QW system flagged players who had been caught cheating. Raise a PB violation, get a nice little icon next to your name on the global stats page. If the stats servers are tracking all game server activity, this should be easy to implement without help from PB.


(]UBC[ McNite) #35

Raise a PB violation, get a nice little icon next to your name on the global stats page.

With all the problems and issues PB raised I really do not like this idea. OR it would need to be 100% sure that there was a hack/bot involved when you get such a flag.
I d hate to get active to have a flag from my name removed cuz PB fucked up and flagged me…


(kamikazee) #36

At least it should be possible to wear off if it would work automatically… And even then, it shouldn’t be excessive as ]UBC[ McNite said.


(jimb0) #37

Ouroboro: are you sure? Only if they changed it recently. The last time I played CS, I was using any random nickname but you could go to a secondary window and actually see a table with the players nickname listed with their account names. I don’t have CS installed to try that again and see if I’m right or wrong and take a screenshot, but I don’t think I’ve implanted myself that piece of memory.

Or maybe I’m just crazy.


(richmanrush) #38

Regarding HL2DM/CS:S, you can infact change your nick in the options menu as I just checked. As far as anything beyond that, I don’t know as I don’t play either of them. (But it defaults to your steam account name if you don’t change it).

As for the pre-order/nick registration, let’s hope the details are not that far off.


(ouroboro) #39

[quote=]UBC[ McNite]

Raise a PB violation, get a nice little icon next to your name on the global stats page.

With all the problems and issues PB raised I really do not like this idea. OR it would need to be 100% sure that there was a hack/bot involved when you get such a flag.
I d hate to get active to have a flag from my name removed cuz PB fucked up and flagged me…[/quote]

Of course it would only be for known hacks. Nobody would seriously suggest that every common thing such as #20006 would raise a flag. Anyway, what problems and issues do you mean? I don’t think there are any verifiable cases of false positives which were not reversed when discovered. PB is just antivirus. If it sees a cheat signature, it means there’s a cheat. If/when some innocent program gives the same signature, of course it would be reversed. The same has happened with VAC in the past.

I’ve never heard of what you describe, but I play Valve games very rarely. Maybe it’s possible. It wouldn’t make much sense though. If I have your username, I’ve got half of what I need to jack your account. And players can be identified by Steam ID so there’s no need for anyone to have your username.

I could be wrong, but that’s my take on it.