Brink being the game it is would really suit and could do with different weapons, not just the same old boring guns like in any other fps, considering Brink is trying to be as origional as possible, bring something new to the fps genre and takes place in 2045 its suprizing they didn’t choose any neat unusual weapons that would suit Brink being cartoony and work well within the game, but just standard military guns that are in all fps games.
List what weapons you think would be good in Brink
List for SD potentially ideas that WE want (or dream) for Brink if not Brink 2;
-A type of Crossbow
-Throwing knifes
-Ninja stars
-Some form of darts (a shot of spread darts, or a single shot longer range dart using some sort of air gun)
-Catapult/Slingshot
-Machete
-Nun chuks/Knife chuks lol
-A mine or grenade that has not blast/detonation damage but lets off a wide spread of spikes/bearings
-A flamethrower, instead of projecting fire it could project a corrosive steam
-Gas greanade
-Barbed wire you put or throw down similar to caltrop grenades, or you put waist hight from each side of the wall in a corridor or small space
-A Tazer of some sort, or a projectile tazer that gets shot from close range.
-Katana Sword
-Add a new gun/s with a wider range of looks and characteristics, more ‘slick’ looking [different looking stocks/barrel’s]
Suggestions;
-Metal weapons such as Ninja stars could be rugged and rusty for Ressistance and new and shiney for Security
-Ninja stars or throwing knifes could only be available to the Operative only
-Crossbow bolts or Darts could have some form of poison added to them by a Buff from an Operative
-Catapault/Slingshot could have a small sticky bomb projectile
-A Mechete could be taken place for the secondary weapon and 1 slice kill, could also be heavy only
-Metal weapons such as knifes/mechete could be rusty and bound in tape and straps for ressistance, and new and shiney for securiy
-Nun chuks/Knife chuks could be availible to operative or light only and 1 hit kill
-Any 1 hit 1 kill weapons could cost an ability and take place for your secondary weapon
-An Operative could give a buff, dipping the teammates knife, bayonet or other bladed weapon in poison. A hit either does more damage or continues to suck life over time, before dissipating.
-If a team mate is poisoned, a medic could take the poison away by buffing their health.
-Operatives could stick wirless device’s to team mates and when in range increase the time it takes to hack an objective, it could take up and cost an ability
-The tazer weapon could not give damage but knock the player down sending him into spazm [as apposed to just getting knocked down, and for slightly longer as apposed to a grenade launcher due to no hit damage]
-Katana Sword could be availible to Medium only and 1 hit 1 kill
-Make it so you can customize the stocks/buts and barrels on the guns as they are all quite similare as they are
