Usually the developers have it unlocked from the start.
Possible achievements for the xbox version
Yeah, the devs start with it, and then it just starts to spread like wildfire… It was the best in Shadowrun, because you got the achievement by t bagging someone that had it.
Yeah, the devs start with it, and then it just starts to spread like wildfire… It was the best in Shadowrun, because you got the achievement by t bagging someone that had it.
An achievement that promotes immature, unsportsmanlike gameplay - brilliant…
It’s just a bit of fun m8, games don’t have to be serious all the time 
http://www.youtube.com/watch?v=k8ysV-Jc_BQ&feature=related Richard Ham discusses Achievement ideas!!
[QUOTE=DarkangelUK;225766]
One curious thing that was mentioned here how ever is achievements giving away tactics or ways of doing things, I do like discovering things in a new game for myself, and it’s even better when that time pays off and you discover something that can help sway a match. Having that discovery made available via an achievement is like having a manual in game showing you everything there is to know, taking away any of the mystery or depth… and removing my sense of achievement when I discover something for myself.[/QUOTE]
Thats on the money for me.
Achievements aren’t a bad thing? Why does everyone make it seem like they are?.. They make games way more interesting… Like in The Orange Box, Half Life 2 had an achievement for you to bring a garden gnome through the Whole entire game… A little thing like that added an additional 5-10 hrs of gameplay. and that’s just ridiculous funny 
That sounds great. There should be a special T-bag section for all the T-bag achievements you can have.
in hopes of correcting a common error: teabagging is correctly done to the head. spamming the crouch button over other areas of the body has other implications…
LoL how can you define a “proper” t bag? is there really an honest to goodness method on how to do it correctly?
it’s not something that originated among xbox kiddies or on video games in general.
lol ok then, back on topic… What kind of achievements are people looking forward to?
Skill based ones would be good… I haven’t thought past 2 seconds, but things like Headshot kill whilst climbing over a wall or sliding across the floor etc.
I would say nothing that promotes killing, and more stuff that promotes using class skills and teamplay. It’s an FPS - of course people are going to get kills, you don’t need achievements for it (even “skillful” kills, like headshots) they should reward players for doing what the game is about - class based, team objective gameplay.
I think they definitely need story based achievements… and a viral one would be sweet… But achievements are meant to show accomplishments… and especially with Richard Ham designing them, they will definitely be good!
Here in lies that argument in the other thread…
It’s not one or the other. It should be a healthy mix of all of the aspects.
Teamwork achievements AND killing, and then secret finding, and then I think there should be body type achievements such as taking x amount of damage as a heavy or performing x parkour manoeuvre as a light etc.
Variety is the spice of life, and also promotes learning different play styles/jumping out of your comfort zone.
