Ported to linux


(Corseb) #1

Hi!

Does anyone knows if ETQW will be ported to linux?

Old ET was so thats why i wonder, and ofcourse i prefere playing on linux :DD


(Joe999) #2

afaik yes


(Corseb) #3

How do you know that?


(Joe999) #4

i’m a QW nerd and know how to use google :wink:


(Corseb) #5

Aha mmkay, i guess it prob will be like u did with quake then…install basic files and then copy the rest from a windows media including serialkey…

BTW post a link then…from google. let me specify…and with result from that information. :smiley:


(Joe999) #6

http://www.google.com 8)

here u go:

http://www.linuxgames.com/?dataloc=articles/ttimo2006/

dunno if that one contains the client side stuff. however, there will be a linux version (so someone said). question is: when?


(kamikazee) #7

I’m still wondering if there’ll be any chance of modding ET:QW from Linux… The editor is supposed to be Windows-only, (No matter if it’s a seperate binary file.) and GTKRadiant will probably need a lot to adapt to ET:QW’s World Editor.

BTW: Will there be a miscellaneous nickname for the editor? (Prey used Preditor.) “Tapir constructor” wouldn’t classify though.


(I3LiP) #8

Judging by SD’s amazingly creative and imaginative names for things such as MegaTexture and the “Stuff” System. We can be pretty sure the editor will be nicknamed “Quake Wars World Editor”

:wink:

Or howabout calling it the ETitor or even QWETitor?


(figvam) #9

Ahem. There’s a hope it’ll be “fairly prompt” (sorry malarky)