This is why I’ll be moving on to Quake Wars and not 2142 without a doubt given they make good on their promises.
- I am sick of EA / DICE’s obvious disrespect to the gaming community. After piss-poor patch after piss-poor patch and lack of support for the modding community, EA has proven they are out for the money and nothing else. Yes BF2 is a great game but it’s not the game it could be, and any company that doesn’t aspire to make it that can suck the dizzle my nizzle.
With Quake Wars you have Splash Damage, themselves a company created out of a mod community and ID software teaming up to bring out this title. I’m no expert on this stuff, but common sense seems to tell you that this will be a far more community friendly match-up.
-
Quake Wars promises superior physics, hit detection, and network tweaking. It’s a no brainer that the quake engine tops when it comes to reliable shooting action. BF2 is painfully clumsy when it comes to these aspects. The type of technoligies being developed for Quake Wars is simply astounding. Coupled with the objective style teamplay, this game will let both skill and tactics of any gamer shine to the fullest.
-
Quake Wars has two very diverse weapons and gameplay systems depending on if you play as the Global Defense army or the Invading Stroggs. Totally different weapons, class abilities, and vehicles will make for fresh battles and limitless strategies. And cheers to them if they actually manage to pull this off with a decent level of balance.
I am therfore here to pitch my tent like some SW nerd awaiting the re-release of the re-released trilogy! Bring on the beta baby! I’ll give my left nut!