Plz for the love of God------- Field OPS


(_NeT_WalBanger) #1

Ok i have no idea Who makes these patchies like shrubs etyc but plz can you make an option to turn off the Ability for Field ops to spot coverts…

In a campaign above 3 maps there is just no use for Coverts at all, its Crap (for lack of another word)

I just been in a game and i just couldnt step outside of a door with out 1 of the field ops spotting me from miles away and Blow my head off…

IMO there is enough ways to spot a covert with out ENEMY IN DISGUISE Flashing like a neon sign above someones head

Maybe keep the bit where it shows on Command map that way there is a use for a morta :wink:


(damocles) #2

Wow, you mean there was a field ops actually using his gun? Holy crap - take apicture next time, this I gotta see!!! :smiley:

I think the field ops spotting Covert Ops thing is ok. Question though - I rarely play FOps so don’t know if a lvl4 FOps can sopt a lvl 4 Cops. Yes or no?

If no, then the game is perfectly well balanced.


(amazinglarry) #3

Yea level 4 Field ops can spot any Covert Op in uniform.

However only the Field ops will see “Disguised Enemy flashing like a neon sign above his head.” Nobody else sees “Disguised Enemy.”


(Englander) #4

Its not that hard to spot c-ops even when ur not level 4 and even when ur not a F-Ops ,the command map can help u alot of the time with this, but just pointing the crosshair at the guy in question does it for me even at long range,and how do you know for a fact this was a F-ops with level 4 who was getting you if it was so far away.


(damocles) #5

perhaps because only two people can tell you are a covert ops at long range - field ops and the guy whose uniform you’re test driving.


(Englander) #6

Not really ,if you wanna check the guy out there is a bit dodgy the command map lets you know pretty quick.I wonder how many ive killed at long range have thought that must have been a Level 4 F-Ops what got me,when actually I was an Engineer.


(_NeT_WalBanger) #7

Because

  1. i look at there name (who killed me)…
  2. I see there exp is like 600/700+
  3. Everyone is dieing to his Airstrike artilary etc
  4. At end gameit says best field op (sometimes)

Yes field op can see any level covert (that could be an idea to balance it like you say)

Question @ Englander: do you have that BIG command map covering half your screen on all time??? I have never seen 1 on the command map yet, this is cause I dont like it covering my View :s


(Majin) #8

I hardly ever play Field ops but I can almost always spot covert ops the instant I see them. Its not hard.

Although, that isn’t to say you can’t still do just fine as a covert ops. I love playing covert ops.


(patchouli) #9

lvl4 field ops being able to spot you at a distance, that’s your problem??
You don’t have a problem. You’re just using it incorrectly.

Most of us will spot you all the time, as any class. For starters medics don’t carry scoped weaponry. That’s visible a long way away. Even if you’re thinking and pull out your pistol and remove the silencer, you’d better use the buttons to select weapons as seeing an engineer cycle thru a smoke-type grenade and then a det pack is a sure sign you should put 3 in his head. The direction you’re running is a good indicator. The fact that the guy’s pants you’re wearing just say_teamd he lost his pants is another. The fact that you’re running along side people you’re supposed to be in the process of killing is another. There are other ways to tell, just as there are other tactics to being a good sneaky covert than just stealing a uniform. Play more!

damocles said:

]Wow, you mean there was a field ops actually using his gun? Holy crap - take apicture next time, this I gotta see!!!

(constipated german) ENSUFISHEN FYR SURPOURT!


(Rippin Kitten) #10

I’m an axis engie sitting on the battlements on fueldump. I see a medic come out of the big tunnel. This is pretty strange, so I take a quick glance at the expanded map and see that he doesn’t show up. Prime a rifle nade, fire, and there’s one less enemy covert.

As long as you have time, you can spot a covert even at long range. In fact, I find the “Disguised Enemy” popup more annoying than helpful. When checking someone at close range you still have something that pops up, and if you’re busy doing other stuff you might not realize what it says.

Also, if you’re having a hard time inflitrating, you need to reconsider your approach. Don’t do things that will raise suspicion. Running straight from the side entrance into the building is a dead giveaway. Use smoke to cover your insertion, and try to sneak in while everyone is distracted with something else.

RK


(_NeT_WalBanger) #11

OMG People you are just proving my point even more

Yes there are loads of ways of spotting a Covert, which require a bit of skill… so WHY have a a way that uses NO SKILL what so ever (throw a few smoke canisters while hidding on battery level and hay presto you can spot coverts a mile off).

And when i say a log way away I MEAN a long way away, yes weapons are agive away but not at the distances im talking…

Ways around this:-

  1. Steal a covert uniform when even possible (A covert carrying a covert weapon… Not much strange about that)
  2. I have smoke cannister asigned to a seperate button AND the sachetl to another
  3. I always try to FOLLOW the enemy not walk the oposite way.

THere is nothing wrong with my covert skills, cause i do fine till the Field ops get level 4 then with no skill involved they kill me instantly (its not hard to kill someone who isnt shooting back)

My point is:-
You dont need this Field op ability… as many of you have pointed out there are other ways of spotting them that uses “skill”…
Whoever makes the next mods, plz make an OPTION to remove this ability. if you dont like it switched off and go to another server, simple?

THERES JUST NO SKILL INVOLVED

The 1st time i saw this “ENEMY IN DISGUISE” thing flash above someones head I thought OMG i have some how downloaded a cheat off a server or something, i was ready to delete and reinstall the game again as i thought this was the Biggest cheat id ever seen, until my friend told me I should be able to (maybe i should read manuals 1st ;))


(_NeT_WalBanger) #12

Ohh and my 2nd point :D:-
Does anyone know an Email address or somewhere to send/leave suggestions for new mods coming out plz :smiley:


(Englander) #13

No its a little fingers stretch away ,I can simply and quickly have a look when I need too.

You dont see C-ops in disguise on the command map so thats how you know there enemy.

I suggest either going to servers were 3 map campaigns are in progress or after 3 maps are done in a longer campaign change class if you die so easily as C-Ops,afterall if its like you say ,your doing your team little good if you keep getting wasted that easily.But if I were you Id find a server were 3 maps are the campaign distance.

A quick look with the bins can easily see what wepon ur carrying and what class u r from a very long distance but if ur lucky enough to get a C-ops suit then ur OK but thats not always possible.

Obviously Level-4 F-Ops have the easiest time spotting C-Ops but just dont assume everyone who gets u at long range is a level-4 F-Ops although in the case you describe it was F-Ops easily spotting you without trying…

Overall I do agree with you though,its that easy to spot C-Ops there is no need for Level 4 F-Ops to see you without even using a little bit of awareness,but the Level 4 F-Ops must love it and have a great time wasting you so easily
.
Anything over a 3 map campaign on a big server makes the C-Ops pretty crap.


(patchouli) #14

RK makes an excellent point, it can be distracting and work for you in a firefight… it’s white text and we’re brainwashed to shoot at anything with NO name. Not all “upgrades” work as we’d wish. (like lvl4 soldiers who fire panzer and then want rifle end up with a grenade in hand.)

But yes at range you’d have the uni owner’s tag so that’s moot. When I say I can see your weaps a long way off, I mean across alot of map. From the fueldump MG to the sniper hill you have to run past as allies, for example. Standing still, maybe. Moving yes… it may only be like 16 pixels in size, but they are a specific 16 pixels you’ll memorize after 250 hours in-game… also arm position and barrel tilt are different. A sten stock against a uniform looks like a coat hanger even at 50’ game scale. etc. With or without binocs, you memorize things. But whatever.

Both shrub and bani have forums. I thought (one of) the best mod ever thought of was taking away the lvl0 field op ability to tap B and call arty, so put it out there. Maybe others agree. I don’t, but I’m not the one you have to convince.

THEN AGAIN - aren’t you the same guy that made all the gfx lowering things on his box to the point he can’t play right anymore? If you have your details so low you may wonder how anyone sees anything in detail… 21" or larger monitors and gfx cards fast enough to do full detail 100fps 1280x1024 are a great help in visually identifying things on a computer… including uniformed covert ops in a certain game we all enjoy. :drink:


(14087) #15

Also if a field ops lv4 spots a covert ops, on the command map the have an orange ring arround them, i’m not sure if everyone can see that but i see it as a field ops.

If you r covert ops in the start of the game it is useful to see (when in comparision to ur own teams spawn countdown) when the other team spawn, so u know when there will be little axis arround, ideal for sneeking.

Also a big tip is dont spawn camp with satchel charges, THE OTHER TEAM IS INVINCIBLE FOR THE FIRST FEW SECONDS SO IT WONT SCRATCH THEM. How manny times have i seen teammates in the croner of the spawn with a remote control and a satchel charge in the middle of the room, just a bit obvious. Also i now know to shoot individual enemy first who meet u head on, chances are they will get u if u dont get them, also if u get hit by one bullet by an enemy, they may just have been starteled. (u know how u often get team hurt even when not in disguise, or a different class.)

JEB


(-)iw(-Death) #16

command post destroyed…


(ColdBackHAND) #17

Yep.

c-ya


(Narkar) #18

It’s risky but it can be done. For example as allied covert on goldrush. Put a satchel right in the way the enemy will be coming out of the spawn and hide in a bush. when you see the first ones jump over it it’s time to crank the volume.

ofcourse the goldrush is the last map on the campaign so the field ops already have lvl 4 ability so you will probably not survive undercover for more than 30 seconds anyway … :disgust:

I agree with the coverts being too easy to spot as is. For example the no-name close up is the biggest give-away. And there is no skill upgrade that would make coverts less detectable :disgust: you only get the ability to kill someone with 1 backstab instead of 2… (what were they thinking? :banghead: )

plus 2 of the covert skills cross over so it can and is being abused. PLUS THE LVL 4 FIELD-OPS CROSS OVER TOO! so even an engineer could detect you miles away.


(_NeT_WalBanger) #19

LOL yes BUT i didnt do that cause my machine cant handle it… I saw it on a website somewhere and was trying it out to see if its any good… If it was i would of put it on my website for other people to use (guess i wont be putting it on :D)

I suggest either going to servers were 3 map campaigns are in progress or after 3 maps are done in a longer campaign change class if you die so easily as C-Ops,afterall if its like you say ,your doing your team little good if you keep getting wasted that easily.But if I were you Id find a server were 3 maps are the campaign distance.

:smiley: Yes but i dont want to do that, I like building the EXP up… and love like 10 map campaigns…

People im not a bad covert player and i know all the tips you are telling me, I have slipped up sometimes (or used to) by running the wrong way up towards there spawn etc, and i dont mind my head being blown off when im stupid like that
But when i got a covert uniform im moving proparly not giving my pation away and and not walking around with my radio control out, etc etc I dont want to be blown away from 600miles away its just crap…


(Pamper) #20

It can be done, if you have better timing. You need to place the satchel outside their spawn so that people who are racing forward will get hit by it. You have a delayed detonation anyhow, so this can work well.

Ideally, you want a hiding position behind the spawners, so you can see them moving towards the satchel before they reach it. Then just when they turn the corner, it should explode.

Good places to try it include the 1st Ally spawn on oasis, and the 2nd Axis spawn on radar (inside the large wooden building). In both of those places you have a large open area behind the spawn to lay down and hide, and can watch the enemy move towards a narrow doorway with the satchel beyond it.

I also see satchel-spawncamping happen on goldrush, to both teams. But its easier to spawncamp with artillery there- that is, if you believe in spawncamping at all! (I’d never stoop to something like that!)