Please Read: Upcoming Dirty Bomb Name Change and A New Partnership


(.FROST.) #81

Wow, wow, wow great screenshots/promo-pics. Kinda strange though, that even though we are sitting directly at the source of “everything” we are always the last to see this promo* stuff; don’t understand:rolleyes:

*Ofc, we are seeing a lot other stuff nobody else is going to see until the game’s release, and maybe not even then, but why is there no image-/gallery-sticky on the DB/Extraction forums, or even the open forums; since those kinda pics are obviosuly not under the NDA?


(INF3RN0) #82

[QUOTE=Locki;465172]
They’ll manage front-line customer support, and we’ll be there too to help with issues that get escalated. To be clear, Nexon share our Anti-Pay-to-Win stance for the game, and we’ll continue to have full creative control over the game, its gameplay, and features. [/QUOTE]

Not that I like any Nexon games, but that’s what I read… so not really worried unless Nexon servers double as employee restrooms lol.


(Anti) #83

Part of the reason we are partnering with Nexon is precisely because they don’t want to do pay-to-win with Extraction, they know that pay-to-win damages FPS games’ long term success. We’ve stated many times before that this game will not be pay-to-win, that is still the case.


(RasteRayzeR) #84

Because you don’t want everyone to host your game since it’s all tied to the market (unlike the previous titles). You must have it all in one place, thus the need for a provider that works with “regions”.

But still, why not have WarChest take care of the market and availability of the buyable content ? I made my researches on Nexon, they look cheap … not a single game they host is a big name of the F2P. IMO you should keep this an internal matter and profit completely from the game (no intermediary).


(Kl3ppy) #85

[QUOTE=RasteRayzeR;465428]Because you don’t want everyone to host your game since it’s all tied to the market (unlike the previous titles). You must have it all in one place, thus the need for a provider that works with “regions”.

But still, why not have WarChest take care of the market and availability of the buyable content ? I made my researches on Nexon, they look cheap … not a single game they host is a big name of the F2P. IMO you should keep this an internal matter and profit completely from the game (no intermediary).[/QUOTE]

this!

I already asked why fireteam and warchest dont run it. They run RAD Soldiers and they have already experience with this. There is the ingame cash bank over which all the financial stuff is done. Instead they get a 3rd party in which doesnt necessarily have the same opinion. It would be a shame if Extraction ends as a p2w game because its already really enjoyable. Let’s wait and see.


(DarkangelUK) #86

[QUOTE=.FROST.;465425]Wow, wow, wow great screenshots/promo-pics. Kinda strange though, that even though we are sitting directly at the source of “everything” we are always the last to see this promo* stuff; don’t understand:rolleyes:

*Ofc, we are seeing a lot other stuff nobody else is going to see until the game’s release, and maybe not even then, but why is there no image-/gallery-sticky on the DB/Extraction forums, or even the open forums; since those kinda pics are obviosuly not under the NDA?[/QUOTE]

It’ll be the same with some magazine/blog/gaming site promo material as well, some places are offered exclusive content which we don’t get to see first… seems reasonable to me.


(WiKeD) #87

It’s not even just about the p2w. I don’t know if you have seen their last games but they were suppose to be non p2w also. They are also known for being the most hacker infested p2w games out in the f2p market. I personally think this is digging DB a massive hole. I wholeheartedly disagree with this decision. I understand that you think this is a good move. Personally…from all these years of seeing similar situations with other companies even more established with hosting fps games…is a no-go dead end area with nothing but “I wish we never did this”. I heart is so torn right now… dem feels.

I hope the complete opposite happens and everything is wonderful. I just have VERY little hope of that happening. I personally do not want to play through nexon. period. :confused:


(RasteRayzeR) #88

[QUOTE=WiKeD;465433]It’s not even just about the p2w. I don’t know if you have seen their last games but they were suppose to be non p2w also. They are also known for being the most hacker infested p2w games out in the f2p market. I personally think this is digging DB a massive hole. I wholeheartedly disagree with this decision. I understand that you think this is a good move. Personally…from all these years of seeing similar situations with other companies even more established with hosting fps games…is a no-go dead end area with nothing but “I wish we never did this”. I heart is so torn right now… dem feels.

I hope the complete opposite happens and everything is wonderful. I just personally have VERY little hope of that happening. I personally do not want to play through nexon. period. :/[/QUOTE]

You know they won’t change their position on this because of us, right ? We are only here to help fine tune what is existent, not weigh on the big ass decisions … but still, if you guys could make an exception to this rule even only once, it would have to be on this.

My only advice to you : DO IT YOURSELF AND SHOW THEM HOW IT’S DONE !

That’s the only way to get what you want, and what you want is a F2P, which can’t exists if you use a commercial partner to deal with it. They will only look for profit where you want fair play and enjoyment, because you are not commercials : you are game designers and developers and your goal is to provide fun and entertain us, the players.


(Kl3ppy) #89

You must spread some Reputation around before giving it to RasteRayzeR again.


(Bangtastic) #90

cmon only because there are 3 advertisement screens, they doesnt show new content.
well rather have SD developing, than also publishing it. I dont think you cant rly compare Warchest’s resources to nexon since its still all new.
If nexon hasnt a lot of experience in terms of F2P, then who has? They should know what works and what doesnt. For most traditional companies its unknown water. Im sure that Nexon has the right answers for certain questions, which we dont consider.

I think publishing a game, and maintaining infrastructure stuff isnt a lot of fun^^ League of Legends had also an external publisher.


(Seiniyta) #91

[QUOTE=RasteRayzeR;465436]You know they won’t change their position on this because of us, right ? We are only here to help fine tune what is existent, not weigh on the big ass decisions … but still, if you guys could make an exception to this rule even only once, it would have to be on this.

My only advice to you : DO IT YOURSELF AND SHOW THEM HOW IT’S DONE !

That’s the only way to get what you want, and what you want is a F2P, which can’t exists if you use a commercial partner to deal with it. They will only look for profit where you want fair play and enjoyment, because you are not commercials : you are game designers and developers and your goal is to provide fun and entertain us, the players.[/QUOTE]

In order to be successful with a free to play game however, being NOT pay to win has become very important. Nowaday you would alienate a huge chunk of your playerbase if you went with pay to win which in the ends leaves with fewer players. It is in the interest of Nexon to provide as much fairness to a game because it affects the public image of the game and how likely it is that people play your game.

A good example is Tribes: Ascend which even if not intentionally did a very poor job when they introduced new weapons and made them OP as hell. Things that could have been avoided by a test server or something (but they were stubborn). Tribes Ascend got labeled by many as a pay to win game and people moved away (however, the coming of planetside 2 also might have had a thing or two to do wiht hte decline in Tribes:Ascend’s playerbase).

Also, some people (Seanza, you in particular) are not reading well at all. Check your glasses or something and then reread. Splash Damage keeps full creative control over their game. It’s just that: a paternership because it would alleviate things SD otherwise would have needed to spend money and time setting things up. Now they can focus moer on delivering an awesome game, giving SD more breathing room .

SDK wise, I’m fine without a SDK per se. UDK is a very powerful tool which enables you to build levels. The only thing missing from UDK are the XT static meshes and the Kismet scripts for the objectives. But it’s not so hard (just time consuming perhaps) to have someone at SD checkout the community map sections and internally test interesting blockouts/levels. Fun ones they can keep and publish (creditting the map creator of course)

Not an ideal way but it’s way. I’m not sure if it’s even possible to create an SDK without the permission of Epic (not sure how that works in that regard, UT3 had a editor but that’s an epic game game of course)


(RasteRayzeR) #92

We should have a second row of stars … My star’o’meter is already full :smiley:

Thx Shifty btw, I really hope SD will take into considerations our opinion on the matter and at least put it on hold until they have reached a decision taking into account all pros and cons. I really believe they already have all the abilities to make their F2P system by themselves.


(SockDog) #93

[QUOTE=Shifty.;465430]this!

I already asked why fireteam and warchest dont run it. They run RAD Soldiers and they have already experience with this. There is the ingame cash bank over which all the financial stuff is done. Instead they get a 3rd party in which doesnt necessarily have the same opinion. It would be a shame if Extraction ends as a p2w game because its already really enjoyable. Let’s wait and see.[/QUOTE]

I’d imagine the cost of supporting and developing Xt is substantially higher than RAD. I see a deal with Nexon providing two things, near global infrastructure and a reduced financial liability. Take whichever you please as the priority there but neither work well for the game if they fail.

Also not sure about the technicalities but RAD transactions are run through iTunes. Xt would need a totally independent system that could work in all countries and obey the legalities and requirements for those countries. Perhaps that was just something SD found out was going to be a lot of work and money to set up for a single game, especially if there are people out there already that have a proven system.

You could say it’s a shame that SD have reached high and slipped a few rungs down the ladder but then again this is a lot better than falling off and still gives the option of climbing to the top.

As for the name change. I’m kind of indifferent. Can’t honestly say there are many games that I attach any excitement to that isn’t generated by the game itself. The name, whatever it is, will gain gravitas alongside the reputation of the game not the other way around.

On an amusing note I do wonder if this now lends some more scope for the story. I still don’t understand why London is empty but 16 people can trot around to their hearts content and just rob whatever they please.


(RasteRayzeR) #94

[QUOTE=Seiniyta;465440]It’s just that: a paternership because it would alleviate things SD otherwise would have needed to spend money and time setting things up. Now they can focus more on delivering an awesome game, giving SD more breathing room .
[/QUOTE]

You think Nexon does it for free ? LOL


(SockDog) #95

You think SD could do it for less?


(n4ts) #96

Btw, I really hope they won’t integrate that annoying overpriced NX Cash in this game…
At least change the name of the virtual currency and keep the prices normal…


(RasteRayzeR) #97

I think they could do it better, and achieve what they are looking for as a F2P game.

But your question is pertinent and at the core of the matter.


(Seanza) #98

Certain laws around monetary systems, age restrictions, game content etc. At least that’s probably part of the reason.

Also…

Just had a look on the Nexon site, they seem to be presenting Extraction really well. If I wasn’t part of the game, I’d probably want to be in it just by reading their blurb on it

the new highly competitive PC first person shooter

Developer Splash Damage uses in-game analytics and player feedback to ensure extraction delivers the highest performance experience.

With that being said, still wish you guys were publishing it yourselves :frowning: Does your “creative control” include the pricing of in-game items?


(Kl3ppy) #99

@SockDog: RAD Soldier was just an example, and your argument how the financial stuff is done is true but its not the whole truth. I’m not saying more about this here, dont want to get in trouble with badman :smiley:

But, now Nexon are the guys closest to the market. SD pays them to run Extraction. Doesnt matter if they transfer money or Nexon gets some % of every sale. Also Nexon now can easily set up the same **** as Activision did with ETQW. Ranked Servers which you only get from special hosters. The differenece in etqw between ranked and unranked was something about 50%. I believe that SD could have done this too, maybe some of us have more trust in SD than SD has for themselves. I hoped that SD really makes an independent game, it looked really good so far but now it doesnt. Someone of SD said that they will do what they want, they dont want to do the same stuff with a publisher from the outside. And that was one of the reasons why I joined the alpha, to support SD so that they can work as an independant game producer. Either I was stupid enough to believe it and got blended by this, or I understood it wrong.


(.FROST.) #100

It will be the same with magazines and blogs and stuff, but right now it doesn’t make a lot of sense, or seems explicitly reasonable to me, that we have to go to russian sites and foreign internet mags in order to see this stuff. I mean 4-6 new pics a month isn’t too much to ask for; it’s not like we are near the release, or something, when SD has definitely more important things to do than feeding us forumites with wallpapers and promo-pics. But whatever; that command post thing in Camden gets me all exited; firstly, because it just looks cool(love that tech stuff) and secondly, because it may add a new gameplay mechanic(command post).