Please Read: Upcoming Dirty Bomb Name Change and A New Partnership


(SockDog) #101

[QUOTE=RasteRayzeR;465446]I think they could do it better, and achieve what they are looking for as a F2P game.

But your question is pertinent and the core of the matter.[/QUOTE]

Anyone can do something better given time, money and resources. Unfortunately we live in a world of compromises and perhaps this is one that falls on the side of letting someone with experience do the job rather than trying to reinvent the wheel. As has been pointed out already, why spend lots of time and money on something that is ultimately going to end up pretty much similar to what Nexon already offer? People need to stop acting like this decision is some personal attack, I’m sure SD looked at doing this themselves but when weighing up the facts it probably just came down to making more sense to go this route.

Frankly I just think it’s a shame the decision has come now and not several year ago, perhaps then SD could have picked up the Source engine and partnered closely with Valve.


(RasteRayzeR) #102

True … and they seem to have a lot of new content on the screenshots, new characters, a london bridge with shorter tunnel, etc. I guess this is already done and debate is over

GG

(I have already seen on some forums that people think that Nexon changed the name and whipped SD … not a great start)


(MrFunkyFunk) #103

I couldn’t care less or be excited about the name change when I read about the partnership with Nexon.

Anyone who is a bit informed in the mmos world know about them and their reputation: over-extensive monetization, pay2win, poor support, etc
Luckily you don’t target that audience and the fps players won’t have any idea who Nexon is.

Now I feel cheated, I bought my access into the alpha because I believed in a project and it turns out it’s nothing like what I was told.
I was naive once again. I belived this was all going to be ran “in-house”, weren’t we told that’s what FireTeam & WarChest were for?

The in-game direction (eg: no real movement system) probably explains why the gameplay was leveled & dumbed down, all in perspective of Nexon’s audience. You only needed to trick what’s left of your fanbase to get some submissive & motivated players into the alpha to feed ECHO and report bugs.
Very few new players sticked with the alpha for a duration that’s worth mentionning. The biggest “shaped by gamers” so far are the ECHO charts & stats.

I guess there’s still no release date goal? Probably best to make a surprise announcement for that too.
And what about the servers? The mapping & modding community? SDK?
Still gonna dodge and use vague stuff like “we don’t know yet”?

ps: trying the “they’re good guys, they’re our buddies” approach when mentionning that the CEO is a good DB player, made me chuckle. Should have joined a photo of him posing with his dog on his frontlawn to really make this the perfect caricature.


(Dragonji) #104

Does it mean we will have to register Nexon accounts?


(n4ts) #105

Of course it will…
Sux… but we have to, since xt will soon run on Nexon’s servers…


(iwound) #106

oh noes they took my precious lever.



looks a lot better though and actually makes sense with the pdas.


(RasteRayzeR) #107

[QUOTE=MrFunkyFunk;465452]I couldn’t care less or be excited about the name change when I read about the partnership with Nexon.

Anyone who is a bit informed in the mmos world know about them and their reputation: over-extensive monetization, pay2win, poor support, etc
Luckily you don’t target that audience and the fps players won’t have any idea who Nexon is.

Now I feel cheated, I bought my access into the alpha because I believed in a project and it turns out it’s nothing like what I was told.
I was naive once again. I belived this was all going to be ran “in-house”, weren’t we told that’s what FireTeam & WarChest were for?

The in-game direction (eg: no real movement system) probably explains why the gameplay was leveled & dumbed down, all in perspective of Nexon’s audience. You only needed to trick what’s left of your fanbase to get some submissive & motivated players into the alpha to feed ECHO and report bugs.
Very few new players sticked with the alpha for a duration that’s worth mentionning. The biggest “shaped by gamers” so far are the ECHO charts & stats.

I guess there’s still no release date goal? Probably best to make a surprise announcement for that too.
And what about the servers? The mapping & modding community? SDK?
Still gonna dodge and use vague stuff like “we don’t know yet”?
[/QUOTE]

Agreed somehow. I’m seeing an always wider gap between what the direction of the game and the alpha testers want for “Extraction”. Even if this is harshly put by Funk, I feel it’s true that the “Shaped by gamers” is partially misleading.


(SockDog) #108

This doesn’t help me understand. :slight_smile: In its most simple level I just don’t think SD is going to push their own game under a bus for fun. It may happen through bad decisions, this perhaps one of them, but I have to expect the choice being made is one they’ve considered thoroughly including the repercussions that a partnership may bring.

But, now Nexon are the guys closest to the market. SD pays them to run Extraction. Doesnt matter if they transfer money or Nexon gets some % of every sale. Also Nexon now can easily set up the same **** as Activision did with ETQW. Ranked Servers which you only get from special hosters. The differenece in etqw between ranked and unranked was something about 50%. I believe that SD could have done this too, maybe some of us have more trust in SD than SD has for themselves. I hoped that SD really makes an independent game, it looked really good so far but now it doesnt. Someone of SD said that they will do what they want, they dont want to do the same stuff with a publisher from the outside. And that was one of the reasons why I joined the alpha, to support SD so that they can work as an independant game producer. Either I was stupid enough to believe it and got blended by this, or I understood it wrong.

Server management has never been defined beyond dedicated servers existing. It was always likely DB was going to be run through special hosters and that means a partnership of some degree. This seems to be an unfortunate price you pay when a game revolves around persistent data and that needs to be as uncompromised as possible.


(Seiniyta) #109

[QUOTE=n4ts;465454]Of course it will…
Sux… but we have to, since xt will soon run on Nexon’s servers…[/QUOTE]

Not neccecarily. Our current DB accounts should just carry over I think.


(Kl3ppy) #110

[QUOTE=SockDog;465457]This doesn’t help me understand. :slight_smile: In its most simple level I just don’t think SD is going to push their own game under a bus for fun. It may happen through bad decisions, this perhaps one of them, but I have to expect the choice being made is one they’ve considered thoroughly including the repercussions that a partnership may bring.
[/QUOTE]

If you are a VIP, look in the VIP Section :wink:

[QUOTE=SockDog;465457]
Server management has never been defined beyond dedicated servers existing. It was always likely DB was going to be run through special hosters and that means a partnership of some degree. This seems to be an unfortunate price you pay when a game revolves around persistent data and that needs to be as uncompromised as possible.[/QUOTE]

I fear this: The server host wants to make money, Nexon wants to make money and SD wants to make money. The price for the servers will be high because 3 parties want to make money. If SD did it all by them, there would be just the Hoster and SD.


(.FROST.) #111

Why don’t we all calm down a bit and try to believe it’s actually the truth what Anti is saying. We can still flip out when SD is starting to sell overkilling rocket-launchers. Until then, just play the game guys and complain about, or cheer, the stuff that’s already in the game.


(Seanza) #112

For the record (not saying you mean me), I fully believe what Anti is telling us. But let’s not confuse disbelief with disagreement :wink: (Although I do believe that specific quote you made).


(Smooth) #113

Thank you for having some sense.

I don’t believe any of our actions should have led people to believe that we’ll ever be Pay-to-Win. I also don’t know how we can make it any clearer than we already have that we won’t be.

To quote the Nexon teaser page:

No kill is cheap, no win is paid for
The most valuable thing in this truly free-to-play shooter is talent. Whether you’re in world-class competition or a quick firefight, it’s your skill that brings the kill.

The only good fight is a fair fight
Developer splash damage uses in-game analytics and player feedback to ensure extraction delivers the highest performance experience.

And to quote Paul Wedgwood again:

[QUOTE=Locki;411312]The idea is that money will never buy a gameplay advantage in Dirty Bomb, and there will be no Pay-to-Win mechanics.

Everything gameplay affecting must be unlockable without paying money. Anything unlockable must be balanced equally against what’s freely available. Money cannot buy a gameplay advantage.[/QUOTE]

Emphasis mine.


(Anti) #114

When we know we’ll tell you. Right now we don’t know, because we’re still planning and still making the game.

This is the case during alpha in every games’ development, as you make the game you answer these questions, not before you start or before you hit the issues and problems that inevitably come up. This only seems wrong to you folks because you’ve never experienced alpha phases like this before, you’re comparing it to Closed Betas and Open Betas, phases we’ve still not hit.

We’re trying very hard to be honest and upfront with you folks about what we’re doing. When we know certain things are happening we try to tell you as soon as reasonably possible. I’m sorry if you feel these are lies and misdirection, but they’re not.

At this stage all I can do is agree with Frost’s comment, that it’s probably best to judge us when we’re ‘done’.


(Seanza) #115

I don’t know where people are getting that impression from other than the history of Nexon’s MMO titles. But you, Paul and EVERYBODY else within SD/WC/FT have stated multiple times that it won’t be p2w. Just people being silly :slight_smile:


(Kl3ppy) #116

[QUOTE=Anti;465467]
We’re trying very hard to be honest and upfront with you folks about what we’re doing. When we know certain things are happening we try to tell you as soon as reasonably possible. I’m sorry if you feel these are lies and misdirection, but they’re not.[/QUOTE]

The only lie you told (or I thought you said) is, that DB/Extraction is a fully by SD developed/published/ran Game. It’s obviously not and now I’m somehow upset because I gave SD the money to achieve something I believe would be super awesome but instead SD “just” develops the game.


(Rengenius) #117

Same here with Destiny Development. Some mediocre asian MMOs and social games, pay2win and ****ty support.

All this make me sad :frowning:


(SockDog) #118

I get it now. Not sure if you can read that much into it though.

I fear this: The server host wants to make money, Nexon wants to make money and SD wants to make money. The price for the servers will be high because 3 parties want to make money. If SD did it all by them, there would be just the Hoster and SD.

If SD did it all they’d have to invest in substantial infrastructure to support it, that would mean recouping those costs elsewhere. Right now I don’t see them publishing many other games through Warchest or supporting ones through Fireteam. In time they may be in a position to say such an investment is worthwhile but right now I’m guessing the numbers say it’s better to pay for them. It’s also important to note that pricing themselves out of the market is hardly a wise business choice, if they want and believe Xt to be a “service” product then pricing would be equally adjusted for a long term goal.


(MrFunkyFunk) #119

[QUOTE=Anti;465467]When we know we’ll tell you. Right now we don’t know, because we’re still planning and still making the game.

This is the case during alpha in every games’ development, as you make the game you answer these questions, not before you start or before you hit the issues and problems that inevitably come up. This only seems wrong to you folks because you’ve never experienced alpha phases like this before, you’re comparing it to Closed Betas and Open Betas, phases we’ve still not hit.
[/QUOTE]

Destiny, your russian partner has announced a autumn 2013 release date for the russian version, it’s in their public announcement of the partnership since june .
If it isn’t true you might want them to correct it since it can be misleading for your, sorry, their russian customers.

You seriously have no idea if you’ll release the game this year or the next? We’re not asking for a day.
If you tell me that there’s still 6 months ahead of us and that you’ll release it “when it’s ready” then I’ll have no reason to be dramatic on the forums.


(pulley) #120

i really don’t know where this is going to but i really don’t feel this anymore…