Hello BondyBoy007,
that was the idea, it’s supposed to[/quote]
That is sadly, because Arcade Games are more a game for sometimes not for a serious esport. Why creating a game with those big potential for strategy like the asymmetric gameplay, the deployables and vehicles, if the movement is so much arcade that you can easy jump across the map and jump out of tank bullet and so on? You really force tactics if the soldier have to plan every steps if he knows, if he left the building, he will targeting by a walker, some snipers and a artillery in the near! But this is often discussed and I really won´t make the fur fly, whats happend often here too much to my regret.