@GatoCommodore said:
if you shrug off the toxicity, you win.
GG EZ 
@GatoCommodore said:
if you shrug off the toxicity, you win.
The toxicity of our city?
You, what do you own? The world? How do you own disorder?
@bgyoshi said:
@GatoCommodore said:
if you shrug off the toxicity, you win.The toxicity of our city?
You, what do you own? The world? How do you own disorder?
join my religion, we have madness and disorder on daily basis
Oh… I do get called out for toxicity from ranked mode players fairly often. Especially if I have clocked in some 6-12 hours into the ranked mode. (I do it every now and then…)
I am more than likely to win a random 1v1 against any gold/cobalt/elite with 4 random bronze ranks filling both of our teams. These matches are the most fun I’ve had in the ranked mode, and also the most amount of cancer as well. After all, no matter how hard you carry - your random bronze ranks still need to do something intelligent towards the objective.
But those matches are relatively rare. More often than not those 6-12 hours of ranked are me against the same few groups of gold/cobalts a match after a match - while I have the unfortunate tendency to be teamed up with random bronze and silver ranks. Hey, in a way I do appreciate the compliment that the enemy team needs to have those 2-3 gold/cobalts more for the matchmaking to think the game is somehow balanced. 
But the thing is that with 1v2, 1v3… etc, the odds are not really in my favour. Sure I could keep trying and trying, do my very best hour after hour, claw and claw, and still lose most of these games. Thus it makes more sense to just point out the gold/cobalt ranks on the enemy team, and vote surrender again and again. But game after a game I get these newbies who refuse to surrender, even when they have been bottled down in the back corner of their own spawn for the first 10+ minutes. They claim that surrerendering nets a bigger ranked progression loss - when in my experience it really does not - the end result is just determined by some simple player rank math. (Even if it does have an effect, I have not noticed it.)
Oh, and do they blame me for toxicity - and how they cling to dying one spawn after another never getting out of their spawn - and when the ranks finally show up… They finally fall dead silent.