[quote=“Watsyurdeal;89135”][quote=“gg2ez;89130”][quote=“Watsyurdeal;89126”][quote=“gg2ez;89115”]
@Watsyurdeal Raiden is f*cking awesome. If you were to convince me that Phantom should be able to take 100% invis with manual uncloak, you would at least have to give him a secondary that appeals to Phantom’s character. [/quote]
What more do you want???
He has the Kek 10, Crotz, or Blishok to choose from, the Siemon, Smith and Wessun, and DE 50, the Katana and beckhill and stilletto.
If buffed like I proposed, perfect cloak to get behind enemies and get into spots nobody else could get to, not even a Fragger.
The only thing he’d need is a reconnaissance ability, which I’ve already stated before, the EMP, which is the Heartbeat Sensor, only it disables deployables instead.
How does that not fit a character built around killing people at vital points in time, and sabotaging an enemy strat?
The only other thing I could think is letting his Katana gib instantly, or all attacks from behind from Phantom gib instantly. I wouldn’t think he’d need much more to justify his role after that.
[quote=“trickyNugget;88743”][quote=“Watsyurdeal;88735”]I think that it’s a band aid to the problem, which is that a stealth class simply sucks at being stealthy.
Being sorta visible isn’t good enough, and the armor is bullshit imo.
If they wanna fix Phantom to be a spooky sneaky ghost, then he needs to lose the armor and actually disappear.
[/quote]
That begs the question, though. What the hell is Phantom really supposed to be?
Is he a stealthy hunter-killer?
Is he a reconnaissance operative?
Is he an assault unit?
Is he a damage soak?
I’d say he’s all four, but is mediocre at best and abysmal at worst at everything he does.
[/quote]
I think it’s obvious they’re trying to make him the first and or second one, the armor is added on as an afterthought, and the SMGs are there because without them, he’d be terrible for damage output, even Sparks with her Machine Pistols would be more effective.[/quote]
What he needs is a team play ability and balance, you can choose one or the other an EMP or a new cloak? It’s highly unlikely SD would change the entire cloak mechanic this far into his release anyways - or add an EMP device.
The most likely scenario suggested by people on this thread is getting Looter added to his loadouts, especially since the devs want a set of series 2 loadouts. [/quote]
And that’s the main brunt of the problem imo, Splash Damage calls this a beta yet refuses to make huge changes to the game that would actually help it a lot.
Phantom’s cloak is just one of those things, imagine if the recent Fragger change were just a thread, do you really think anyone would agree with it???
It’s one of those things you have to try out to see how it plays at, and imo, the recent change increased the effectiveness of Fragger while also increasing the skill floor.
It blows me away that they refuse to take notes from other games, especially since Spy ALSO had a damage soaking ability of sorts…and guess what, people fucking hated it. But the Spy was also borderline useless because he’s sort of a one trick pony, without the Ambassador he can only stab to get kills, and it becomes incredibly easy to read and predict.
Phantom wouldn’t have that problem, he has the guns, the health, and the tools needed to be an effecive stealth class…all except that his stealth ability is garbage. If the enemy can see you at all it’s pointless, you might as well be naked.[/quote]
This is why DB isn’t going to survive the upcoming FPS like Overwatch or R6: Siege, without loosing a substantial amount of players. It’s because SD refuse to make community suggested changes and instead just try to fix complaints.