So first, let me get this straight, i like how they changed phantom and i think this is how he is supposed to be played.
I think the crouch-walking-makes-you-harder-to-see change fits his playstyle.
But here lies the problem: I think his melee range is too short, now, you might be thinking that it’s not, let me clarify, with this new update, changes were made so that you are damn near invisible when not sprinting or crouch walking, but, of course this slows him down.
And in a game where characters are zooming around at speeds matching that of Usain Bolt’s, having to restrain yourself in terms of speed, and at the same time, having to get close to your enemies don’t mix up well, a lot of times i’ve gotten close to a walking opponent, then try to stab them with the katana, barely missing them because i had to keep walking slow or else i’d have gotten shot, then having my invisibility disappear and getting shot.
I think this problem could be easily fixed by increasing his melee range ever so slightly.
But, of course this is my opinion, let me know what you think.
