Phantom Complaint Master Thread


(melancholyMural) #21

Red eye should have been released at the same time as phantom. #redeyepraise

Seriously tho, them oogly goggles red eye has can detect him as well. That’ll compensate for snipers getting their sensors blown up or just bad sniping in general (if it happens).


(wittyChicken) #22

Proxy vs Phantom.

He runs into my mine I shoot him point blank with Remburg and he stabs me.
He lives I die.

Having played as Phantom and against him… He is a bit too tanky for what he is and currently encourages the “bum rush tactic” too much.

He feels a lot like pubstomper who doesn’t really have a place in a team based game. Outside of execution at least. He is fun to play though. No doubt about it.


(jetJester) #23

The pubstomper class has been released and so the flood of new player topics has began :dizzy:
Nothing new but really you didnt even said a negative thing about him, just positive ones; i’ll say some for you:
While he’s cloaked he’s everything but sneaky, he makes a shit ton of sounds, you can hear him a mile away; he has good hp’s wich guess what, they are needed to go at melee range without getting oneshotted; those classes that he oneshot run faster than him, you can litterally juke him while shooting at him whithout getting touched; Vassili completely breaks and prevent the invisibility; he has 0 clearing area ability; someone said that he’s like a rhino (lol) cuz he can tank with the stealth but when he shoot the stealth breaks, he can tank only to run away, he can’t tank and kill you in the same time.
He’s difinitely a pubstomper, wich has counterplay, just L2P and you’ll get better; fragger is still better :slight_smile:


(MTLMortis) #24

Arguement 1:"The problem I have is that I think they released him too early. He should have come after Redeye or Stoker, as they are arguably his counters (Fire bombs and Infrared vision).

It’s a beta, there is no too early. It’s about balance, you’re talking like people have no chance of dealing with him.

Aruguement 2:
… You go balls to the wall and come out of a gun fight alive only using your whit and a sword. Sounds like bear grilles to me… tbh…From the reddit fourms: "*he can call out where phantom is, get all his bullets sponged up in phantoms shield and die.


oh please, Bear Grilles sucks, everyone knows Les Stroud is the only real deal.

Arguement 3:…Then why the fuck have they released him now. He clearly hasn’t become any easier to balance and as a result is broken as hell." -Aries37

Because they’ve made tweaks and want to see how the class performs? I dunno, seems like that’s the point of a beta. So we can actually play the game with and versus the merc and give our feedback instead of slavishly cutting and pasting from forums while yelling that the sky is falling?!?

[i]Now honestly; these are only three arguements against phantom, but there are PLENTY more. Yet, there are PLENTY ways of fixing this character. A “Nerf” needed; or maybe remove the character until a counter character is introduced. But in all honesty… One hitting 33% of the mercs in dirty bomb is pretty OP considering the fact that you have the health of a skyhammer and a given shield that allows you to be invincible to proxy’s counter, hence making her useless against phantom. One approach to fix this character is to make him more ninja like, maybe the cloaking should be a weakness and make phantom recieve double damage?

*This isn’t a time of heated arguement, but a time to be constructive and FIX the PROBLEM. #Phantom4Fixing[/i]

That’s a whole lot of I read it on the internet so it must be true. How about playing the game and then giving back some personal experience. I’m sure the devs would appreciate it a lot more.


(Yak) #25

You can’t juke a Phantom in melee range because he can right click + swing his mouse and hit everything in 360 degrees.


(avidCow) #26

With all this talk of counters I feel like the pre-game character selection is becoming more and more important and less a matter of ‘taste’ or ‘preference’. The more counters we need the more newer players are left exposed to the meta and the more need there is for alternate squads that can be swapped in at the lobby to counter the makeup of the other team. Also, the game is more open to the accusation of P2W because the more counters there are the fewer counters you have if you are a relatively new player. Tf2, RTCW, ET, whatever, all these games let you choose whatever class is appropriate but DB is going to be out on a limb when new players have 2 bog-standard mercs and vets have invisible dudes, smoke, and long range revives.


(AnimeDude) #27

“oh wow a new merc”
“WOW HE ACTUALLY KILLED ME, BULLSHIT”
“(merc) RUINED DIRTY BOMB GUYS, I QUIT”
every time, all he needs is an hp nerf maybe. He’s so easy to see, I don’t see (no pun intended) why anyone has trouble with him.


(Jovabe) #28

You hit the nail on the head in my opinion. To me he doesn’t fit the game. It literally feels like I’m playing a different game now and I’m not liking it at all.

I’m not even going to go into the fact if he’s OP or not. That’s not what I have a problem with. I completely fell in love with the game and now there’s a very sour taste in my mouth.

I like the gun duel game aspect of the game. I feel like every counter I’ve had was in favor of the one with the better skill. Phantom (and to a lesser extent Rhino) break that aspect of the game for me.

Second to that it’s exactly what you say, the invisibility changed the way you move around the map. The fast paced game is gone.

It’s such a shame. I really enjoyed the game. 90+ hours played in only a few weeks. I’m just sad really. Not angry.


(KayDubz) #29

[quote=“Kaos88;40808”]I post when i feel i want to voice something. I have had this account for ages yet only have 6 post. while you put “ok”.

It has changed the way you play the game now. You play nervous and on edge looking for a shadow which if you shoot doesn’t do anything anyway. He can also just kill you with his SMG if he needs to but mainly just out of nowhere ( killing more than 1 person with 1 swing at times )

It really is just like playing Chivary or Mount and blade now. Just joined a lobby with 4 of them. It’s just pointless. Doesn’t feel like the same game i played just a few days ago. You can’t just have the better aim anymore. You have to keep looking behind you. Just changed the feel. Can’t even explain it. Tbh you can say your negative comments all you want. I’m just gonna stop playing for a bit. Games are to have fun. If the fun stops there is no point. I was playing other games before this anyway. My bro only started playing it cuz his clan was. Never mind i was enjoying it up until today i’ll move on no prob.[/quote]

Im going to see how tonight goes. I hope this new merc doesnt force me to play other games more. Hope you come back soon though.


(PenguinHorde) #30

@Ardez said:
While he may have some strong aspects, I doubt his invisibility is the stronger. That damage shield is too strong for my liking imho.

If your issue is just with invisibility I wish you luck, as they won’t be taking away that feature. He is detectable and you can spot him with your eye if he is moving fast enough.

Try staying on the move more. Standing still is a deathwish. Most mercs can outrun Phantom if you just stay mobile.

the issue with this is that I attempt to kill him while I run, but when you have your gun out he outruns you while that stupid shield tanks everything.


(seriousSconce) #31

“Melee focused merc does better in melee range than other mercs. I am shocked and appalled by this turn of events” why does this game even need a melee focused class


(cornJester) #32

You don’t know how to counter the class. Simply put. He’s not invisible, he’s a dark grey shadow moving across the map, you can see him. He gives audio cues when cloaking. Most importantly Vassili can break his cloak entirely with his sensors!

He only kills you in one hit if you are Proxy or below that in HP, even with chopper he cannot one hit a Nader, but can Vassili.

He is not next to immortal, his shield can be broken and then you’re dealing with a normal merc. Do you complain that Fragger has high HP and instakill nades? Or Rhino being a super tank that instakills people who try to hug him? It’s his ability and you have to learn to counter it. Shoot him from afar, backpeddle when he tries to stab you. Just be somewhat semi aware…


(Gamplayovergraphics) #33

lol, I can’t agree more, he counters sparks so hard it’s laughable. Though he is easy to see, not like it matters though.


(Jovabe) #34

Fully agree.

It’s not so much that he’s OP. It’s that the game is completely different now and I’m not enjoying it any more.

There are other damage oriented mercs that are rightfully more powerful than the utility mercs but they have their place in the game.

Phantom doesn’t belong in the game at all. I don’t think there’s anything to balance with him. I think the core mechanic has no place in a team based FPS.

It’s hard to explain really. If there were a merc so blatantly OP but fits the game, I wouldn’t be saying the same thing.

All I can say is, this isn’t the game I fell in love with any more. Merc variety is OK but the feel of the game should be the same.


(Winsane) #35

“He only kills you in one hit if you are Proxy or below that in HP, even with chopper he cannot one hit a Nader, but can Vassili.”

It doesn’t really matter since right click + left click is almost just as fast as just right click. If he gets the first stab in you’re dead for sure.

“He is not next to immortal, his shield can be broken and then you’re dealing with a normal merc.”

Even if you spot him and spray him right in the face while he is coming at you, you’re almost never going to deal enough damage to take him down before he reaches you. That’s why it’s unreasonable to compare him to Rhino or Fragger. You still have an equal chance of taking those down just by having better aim, which isn’t the case with Phantom.

How much damage does his shield absorb anyway? It’s probably less than I think.


(Winsane) #36

[quote=“boilingPeach;40933”]Fully agree.

It’s not so much that he’s OP. It’s that the game is completely different now and I’m not enjoying it any more.
[/quote]
Spot on.


(apricotDinosaur) #37

Wasnt phantom originally removed because he didnt add anything positive to the game in the first place? Just sayin…


(jetJester) #38

That’s completely false, if he’s running straight to you you can land easy headshots, the only times phantom kills me in this way is when you see him too late and you’re isolated (since to melee someone phantom usually decloaks in dangerous positions), with someone like fragger you can out tank him and kill him simply shooting at him from mid distance


(silverRavioli) #39

I agree with op. Loved this game when i first found it about a month ago, but this out of place merc completely ruined the game for me. Looks like i need to look for a new fps.


(Winsane) #40

Yeah, someone jumping around with 95% stealth is so easy to hit :slight_smile:

When I said “running straight at you” I didn’t mean running in a straight line like some bot. Add some long jumps and wall jumps and it’s not an easy target to hit.

That isn’t even the point I’m trying to make here, btw.

My point is that even if he was nerfed, it’s just not a fun class to play against. I don’t understand what place a stealth class has in a game like this to begin with.