Phantom - As viewed by the community


(gg2ez) #1

Hello Dirty Bomb Community! In this poll, various questions will be asked about your viewpoints on Phantom. Your answers will be used in order to construct a more formal thread. If you will, please answer these questions with honesty. (Your answers will be anonymous).

These questions are based around whether you feel Phantom is either balanced, in need of a buff, or in need of a nerf.


(Amerika) #2

He’s horribly underpowered. Please buff. If he was properly balanced I would have won.


(gg2ez) #3

[quote=“Amerika;84959”]He’s horribly underpowered. Please buff. If he was properly balanced I would have won.

Any merc looks overpowered when you’re pubstomping new keds. Is that you as Phantom in the video?


(Someordinaryguy) #4

[quote=“gg2ez;84961”][quote=“Amerika;84959”]He’s horribly underpowered. Please buff. If he was properly balanced I would have won.

Any merc looks overpowered when you’re pubstomping new keds. Is that you as Phantom in the video?[/quote]

Agree, I can stomp lvl 1-8 kids easily in pubs, but against competent/competitive players I’m screwed

@Faraleth I’ve played against you as Phantom and you knew how to counter my katana while most of your team consisted of scrubs who ran around like headless chickens xD


(Frogteam) #5

He could use a slight buff, he’s pretty solid as far as killing and surviving goes, but he could use some other small help, like a spotting ability. Or a higher jump height while cloaked, that’d be cool I guess.


(DMaster2) #6

I think he is fine, maybe a tiny bit of a buff is needed (if any).


(MarsRover) #7

Where’s the option “oh god not another Phantom thread”? :slight_smile:


(gg2ez) #8

Buckle up kiddo, there’s more to come. @MarsRover


(PurpleNurple) #9

It doesn’t matter what you comment. The phantom fan boys will downvote any sort of statement that isn’t “yeah buff him hes under powered!!” So screw it here we go.

I bet you if SD could go back and never release him they way they did initially they would.His existence is nothing but a headache to them because of all the horrid suggestions from players saying he needs to be buffed. I have friends that know how to play phantom in his current state and they are able to kill me repeatedly. If you saw the dev stream that talked about how they were considering changing phantom, but then during the dev stream saw someone do amazing with him you’d understand why your thoughts aren’t reaching the devs. The amount of horrid suggestions is getting insane.

If you want to go play Spy go play TF2. Stop trying to balance a merc on this game by comparing it to another game.

Phantom(110hp,410speed,KEK10) is Bushwacker(110hp,410speed,KEK10) with a temporary damage shield that allows you to sneak pass enemy lines while they’re distracted. Keyword distracted. While passed enemy lines your job is to take out key mercs that stay behind like medics. You are NOT a one man army. I know many of you miss that feeling, but that time is gone so just stop, its time to contribute to your TEAM again.

They aren’t going to change Phantom and I’ll tell you why. Pre-nerf he was so frustrating to play against to the point people didn’t want to even see him on their team. The closest thing to annoying these days is pulling up on a rhino or bushwacker on free week. They want everyone to have fun whether it’s people who just picked up their first shooter or veterans that have been gaming since they were in diapers. Phantom pre-nerf wasn’t designed for competitive because good players were able to see him. He was initially designed to destroy noobs and that’s why he was nerfed and that’s why he won’t be changed.


(gg2ez) #10

[quote=“PurpleNurple;85082”]It doesn’t matter what you comment. The phantom fan boys will downvote any sort of statement that isn’t “yeah buff him hes under powered!!” So screw it here we go.

I bet you if SD could go back and never release him they way they did initially they would.His existence is nothing but a headache to them because of all the horrid suggestions from players saying he needs to be buffed. I have friends that know how to play phantom in his current state and they are able to kill me repeatedly. If you saw the dev stream that talked about how they were considering changing phantom, but then during the dev stream saw someone do amazing with him you’d understand why your thoughts aren’t reaching the devs. The amount of horrid suggestions is getting insane.

If you want to go play Spy go play TF2. Stop trying to balance a merc on this game by comparing it to another game.

Phantom(110hp,410speed,KEK10) is Bushwacker(110hp,410speed,KEK10) with a temporary damage shield that allows you to sneak pass enemy lines while they’re distracted. Keyword distracted. While passed enemy lines your job is to take out key mercs that stay behind like medics. You are NOT a one man army. I know many of you miss that feeling, but that time is gone so just stop, its time to contribute to your TEAM again.

They aren’t going to change Phantom and I’ll tell you why. Pre-nerf he was so frustrating to play against to the point people didn’t want to even see him on their team. The closest thing to annoying these days is pulling up on a rhino or bushwacker on free week. They want everyone to have fun whether it’s people who just picked up their first shooter or veterans that have been gaming since they were in diapers. Phantom pre-nerf wasn’t designed for competitive because good players were able to see him. He was initially designed to destroy noobs and that’s why he was nerfed and that’s why he won’t be changed.[/quote]

I agree with your TF2 Spy statement. You can’t compare DB with another game to balance a merc but it seems that you fail to realise that the majority of these “Phantom Fanboys” don’t want a Spy replicate, they simply want Phantom - just stronger. Buffing the Cloak by an extra 10% isn’t making his playstyle any closer to the Spy, trust me, I have about 300hrs as Spy, and the matter of the fact is, I enjoy the playstyle of Phantom more. For every 1 guy saying he wants Phantom like the Spy, there are 400 that do not, so please - don’t put the majority in the same group as the minority.

To address your second “opinion”, you must be borderline delusional if you think ANY merc was designed for pub stomping only. It doesn’t matter a competitive player sees Phantom as visible, it’s the player behind Phantom that’s responsible for his noticeability, it’s not like Phantom was made for crossing center-screen undetected, a good player uses his cloak to avoid detection from afar and using that skill in order to get behind the enemy out of their FOV whilst providing fire support from the back. I have a friend that can play Phantom competitively with ease, 5/10 times he’ll become the team ace. He was made for skilled players because in his current rendition, Phantom sucks d*ck when used by a noob and is Fragger-esque dangerous in the hands of the skilled. Unless you’re expecting all people who want to play Phantom to git gud overnight, he needs to be changed, not buffed, changed.

Don’t even suggest I am a Phantom fanboy because I main in Nader. I’m simply a player that sees the importance for all mercs to be all they can be. Thank you for your response @PurpleNurple


(watsyurdeal) #11

Nah man, if he was balanced he wouldn’t have the KEK, so op please nerf


(Amerika) #12

[quote=“gg2ez;84961”][quote=“Amerika;84959”]He’s horribly underpowered. Please buff. If he was properly balanced I would have won.

Any merc looks overpowered when you’re pubstomping new keds. Is that you as Phantom in the video?[/quote]

Yes. Not that it matters since levels mean nothing, but you might want to check the levels of the opposing team. Multiple people with 50-250 hours of play times is hardly “new keds” as you put it.

And the point of my post is that when you are making a poll like this you really need to make some options in regard to separating the camp of players who can and will use everything that Phantom has and the camp that just wants to melee only. I posted the video because Phantom is legit good when used correctly in his current state. He’s just not good if you want to run around with a Katana only.

I legit think he’s underpowered but only in regards to his utility. I, like many others, want a secondary ability for spotting/emp. And possibly make his cloak slightly better at the cost of not being able to attack straight away out of it. But that isn’t the same reasons that others think he’s not powerful enough.


(gg2ez) #13

[quote=“Amerika;85119”][quote=“gg2ez;84961”][quote=“Amerika;84959”]He’s horribly underpowered. Please buff. If he was properly balanced I would have won.

Any merc looks overpowered when you’re pubstomping new keds. Is that you as Phantom in the video?[/quote]

Yes. Not that it matters since levels mean nothing, but you might want to check the levels of the opposing team. Multiple people with 50-250 hours of play times is hardly “new keds” as you put it.

And the point of my post is that when you are making a poll like this you really need to make some options in regard to separating the camp of players who can and will use everything that Phantom has and the camp that just wants to melee only. I posted the video because Phantom is legit good when used correctly in his current state. He’s just not good if you want to run around with a Katana only.

I legit think he’s underpowered but only in regards to his utility. I, like many others, want a secondary ability for spotting/emp. And possibly make his cloak slightly better at the cost of not being able to attack straight away out of it. But that isn’t the same reasons that others think he’s not powerful enough.[/quote]

How in any way have I made this poll about either camps? It’s about Phantom’s ability, health, speed, ect.

I agree with your second point. An EMP would increase interest in Phantom alot. Nice gameplay, you have immaculate aim.


(Amerika) #14

Depending on the camp you reside in dictates his current level of power which the poll doesn’t show. He’s a legit good merc if used in the way I demonstrated. He has a few obvious drawbacks in regard to utility in a more serious environment and he’s probably too easily noticed due to the cloak and sound (but that’s debatable). But he’s far from weak…unless you want to run around right clicking people. Which many people who participate in these threads want him to be so he’ll always get the “needs a buff” vote.

And thanks for the aim compliment :slight_smile:


(watsyurdeal) #15

[quote=“Amerika;85142”]Depending on the camp you reside in dictates his current level of power which the poll doesn’t show. He’s a legit good merc if used in the way I demonstrated. He has a few obvious drawbacks in regard to utility in a more serious environment and he’s probably too easily noticed due to the cloak and sound (but that’s debatable). But he’s far from weak…unless you want to run around right clicking people. Which many people who participate in these threads want him to be so he’ll always get the “needs a buff” vote.

And thanks for the aim compliment :)[/quote]

It’s not so much that I want use the Katana all the time, just want a good reason to use him over Fragger.

If he was a master of getting the first shot advantage and a fantastic ambush or ninja plant class, then he’d actually be a great merc for serious play, even if he’s used ever so sparingly, B tier at the most, I’m fine with that.

I just think as he is now he doesn’t fool anyone who’s seasoned enough, his ability is a joke, and the armor aspect I feel like was a band aid solution for his problems.


(gg2ez) #16

[quote=“Amerika;85142”]Depending on the camp you reside in dictates his current level of power which the poll doesn’t show. He’s a legit good merc if used in the way I demonstrated. He has a few obvious drawbacks in regard to utility in a more serious environment and he’s probably too easily noticed due to the cloak and sound (but that’s debatable). But he’s far from weak…unless you want to run around right clicking people. Which many people who participate in these threads want him to be so he’ll always get the “needs a buff” vote.

And thanks for the aim compliment :)[/quote]

If that’s the damage you can do as Phantom, I’d love to see the amount of salt you produce as Fragger.


(watsyurdeal) #17

[quote=“gg2ez;85152”][quote=“Amerika;85142”]Depending on the camp you reside in dictates his current level of power which the poll doesn’t show. He’s a legit good merc if used in the way I demonstrated. He has a few obvious drawbacks in regard to utility in a more serious environment and he’s probably too easily noticed due to the cloak and sound (but that’s debatable). But he’s far from weak…unless you want to run around right clicking people. Which many people who participate in these threads want him to be so he’ll always get the “needs a buff” vote.

And thanks for the aim compliment :)[/quote]

If that’s the damage you can do as Phantom, I’d love to see the amount of salt you produce as Fragger.[/quote]

It’s ridiculous, I can vouch for that

He is one of the players who made me play Fragger more, along with people like son! and a few others.

That said I’ve gone toe to toe with him with Nader and really it comes down to situations. Who has more health, range, position, etc etc.

But yea, he’s a monster


(gg2ez) #18

@Watsyurdeal I just checked his YouTube channel. 4 Aces in one match, he plays like a demon.


(Amerika) #19

[quote=“Watsyurdeal;85147”][quote=“Amerika;85142”]Depending on the camp you reside in dictates his current level of power which the poll doesn’t show. He’s a legit good merc if used in the way I demonstrated. He has a few obvious drawbacks in regard to utility in a more serious environment and he’s probably too easily noticed due to the cloak and sound (but that’s debatable). But he’s far from weak…unless you want to run around right clicking people. Which many people who participate in these threads want him to be so he’ll always get the “needs a buff” vote.

And thanks for the aim compliment :)[/quote]

It’s not so much that I want use the Katana all the time, just want a good reason to use him over Fragger.

If he was a master of getting the first shot advantage and a fantastic ambush or ninja plant class, then he’d actually be a great merc for serious play, even if he’s used ever so sparingly, B tier at the most, I’m fine with that.

I just think as he is now he doesn’t fool anyone who’s seasoned enough, his ability is a joke, and the armor aspect I feel like was a band aid solution for his problems.[/quote]

Well, I don’t ever compare him with Fragger. He should be replacing a recon, not an assault in a match. His “spotting” is currently relegated to only voice feedback if you are flanking and sitting still to not be noticed/heard. Which is pretty dumb and I think he should just be given a proper ability like all the rest have or something more unique like the consistently talked about EMP.

He’s still good against other good players when in a pub situation. He just has no utility in bringing him to a proper match compared to what you get with the current recons in the game. Currently, the only way I’d use him is in conjunction with the typical Fragger/medic combo and make him be the entry person and using his shield to absorb damage so the Fragger could come in and mop up as opposed to the cloak allowing him position. And that just sort of sucks.

Changing his cloak to make him harder to see (and remove the armor), making attacking out of cloak immediately a non-option to keep the skill cap high’ish (sorry melee only guys) and giving him a spotting/emp would do a lot to resolve his issues competitively and at least make him an option if not a 24/7 always on the team choice. You might not have a good Vassili but you might have a guy with great aim who can definitely spot people and knows how to get setup to be useful. And as a Fragger player who scrims/pugs/matches fairly often spots go a LONG WAY towards getting consistent grenade kills.


(watsyurdeal) #20

[quote=“Amerika;85198”][quote=“Watsyurdeal;85147”][quote=“Amerika;85142”]Depending on the camp you reside in dictates his current level of power which the poll doesn’t show. He’s a legit good merc if used in the way I demonstrated. He has a few obvious drawbacks in regard to utility in a more serious environment and he’s probably too easily noticed due to the cloak and sound (but that’s debatable). But he’s far from weak…unless you want to run around right clicking people. Which many people who participate in these threads want him to be so he’ll always get the “needs a buff” vote.

And thanks for the aim compliment :)[/quote]

It’s not so much that I want use the Katana all the time, just want a good reason to use him over Fragger.

If he was a master of getting the first shot advantage and a fantastic ambush or ninja plant class, then he’d actually be a great merc for serious play, even if he’s used ever so sparingly, B tier at the most, I’m fine with that.

I just think as he is now he doesn’t fool anyone who’s seasoned enough, his ability is a joke, and the armor aspect I feel like was a band aid solution for his problems.[/quote]

Well, I don’t ever compare him with Fragger. He should be replacing a recon, not an assault in a match. His “spotting” is currently relegated to only voice feedback if you are flanking and sitting still to not be noticed/heard. Which is pretty dumb and I think he should just be given a proper ability like all the rest have or something more unique like the consistently talked about EMP.

He’s still good against other good players when in a pub situation. He just has no utility in bringing him to a proper match compared to what you get with the current recons in the game. Currently, the only way I’d use him is in conjunction with the typical Fragger/medic combo and make him be the entry person and using his shield to absorb damage so the Fragger could come in and mop up as opposed to the cloak allowing him position. And that just sort of sucks.

Changing his cloak to make him harder to see (and remove the armor), making attacking out of cloak immediately a non-option to keep the skill cap high’ish (sorry melee only guys) and giving him a spotting/emp would do a lot to resolve his issues competitively and at least make him an option if not a 24/7 always on the team choice. You might not have a good Vassili but you might have a guy with great aim who can definitely spot people and knows how to get setup to be useful. And as a Fragger player who scrims/pugs/matches fairly often spots go a LONG WAY towards getting consistent grenade kills.[/quote]

Well, the way I see it he should be a close range counter part to Vasilli, who doesn’t need as much support since he operates behind enemy lines and excels in close range, which Vasilli doesn’t.

Vasilli is more of a lockdown merc, he’ll hold an area with headshots forcing the enemy to go a different way to avoid his sight. I see Phantom as a pick class, great for getting that key enemy on the other team that creates a sort of domino effect with the rest of the team.

Kill their Fragger? They lose their damage output. Kill their Vasilli? They lose that hold and your team can push up. Stuff like that is what I see Phantom being good at.