section 8 did aimbotting well enough given the period and setting of the gameplay. console/pc crossplay would have worked considering it had to suffer gfwl on pc
PC vs XBOX vs PS3
Yea, I also believe lack of support killed it. I mean come on, no map packs, not one? No matter how good a game is players need a sufficient amount of content to stay entertained;whether the content is there from launch or if it is offered up as downloadable content later on, as long as it’s there the game can usually retain it’s fanbase.
DLC was in its infancy when Shadow Run came out. MS was still trying to figure out the business model and pricing for it. That may have been some of it. There were lots of cool things about Shadow Run. Its not good when unique titles die off because then we end up with just COD Halo or Battlefield. 
It did have a re-release on Games on Demand a few months back, and it still does have a cult following. I’d say its roughly got about the same amount of players Brink has.
If you want to find people to play Shadowrun with, look up Focian. He’s like THE Driving force behind that game on GameFAQs. He’s one of the if not the top players IMO.
Actually, I think Halo and Battlefield are fairly unique in how they demand to be played. CoD once was but Activision forced development of too many and ruined it’s reputation.
I guess what I mean is, we just get more iterations of the same games, rather than other titles with unique FPS action. Rather than Halo 4 and COD 15. And Battlefield 600. Ya know. 
Battlefront (not Battlefield) is actually a pretty snazzy game; Pandemic did well balancing the factions and it was fun to have each faction have a few core classes and then some extra classes that were vastly different from any other factions’. It’s sad there hasn’t been a Battlefront 3. I’d scoop it up in a heartbeat if just to play on Bespin and the Death Star again.
[QUOTE=wolfnemesis75;367326]Type-O my friend. Type-O. 
Battlefront is Star Wars.[/QUOTE]
Yeah I knew you meant Battlefield, but it just reminded me of how great Battlefront was. I was just making sure I clarified that I really did mean Battlefront when I posted about it.
Yeah, I played the heck out of Battlefront. Got it for my 360 used. 
I played Shadowrun too, and casting spells was pretty annoying on PC. It took significantly longer with a mouse than you could on a controller. I had a programmable keyboard that I set up with macros to cast quickly, and it was a pretty big advantage.
Low accuracy guns, slow running chars, auto-aim for console, even more auto-aim with smartlink, faster spell casting on consoles.
[QUOTE=Monolith;366915]I’d like to point out one small thing that has already been said before: Xbox 360 users were given aim assist for Shadowrun. But what has not been said is that the aim assist combined with smartlink gave console users a supreme advantage. If you are unfamiliar with the shadowrun system then you don’t know that a smartlink is quite simply a mechanical implant to assist you aiming at targets.
To think about it in brink terms, imagine if there was a power in the game that let you stay locked on targets once you had your cursor over him. It does not matter if he jumps, moves behind you or tries to duck; no matter where he moves the game will keep your gun locked right on him. Would kind of ruin the game for light classes right?
Well guess what, people did in fact get butthurt when you used an extra level of aim assist while playing shadowrun. Now before you gripe about smartlink bear in mind that I’ve been playing the rpg for almost 10 years before I picked up a copy of shadowrun on the Xbox. Except for a few pure magic based characters, I’ve never known anyone to make a character without smartlink (because not having it makes you gimp).
People did get downright pissed at me for running EV & smartlink all the time… as it was the natural counter to all the teleport builds. Go wherever you like I still see you. Not only do I see you before you see me, my gun locks on automatically. Typically I’ve emptied half my clip into an enemy before they have started shooting back. If you buy smoke then my team will catch you because smoke lowers your magic regeneration (not to mention everyone has gust anyway).
Some people will kick you out of the room for using smartlink because they think it’s noobish. They also get mad when someone kills them in .4 seconds as they are trying to teleport through a wall (over and over and over again). The same people will also get angry when you hit EV every time it cycles (oh if you aren’t aware EV lets you see people through walls by pressing a button).[/QUOTE]
Ah, yes. A player who was actually there and REMEMBERS the TRUTH of it all.
Freaking elf-addicts (who hoared teleport more than anyone else, and were the lights of Shadowrun) would cry a freaking river over getting CAUGHT trying to sneak up on a player with enhanced-vision and smartlink. It was so hilarious.
LOL. Smoke was a decent counter that the elves loved to use, but it only delayed the inevitable if they came across a good player who was NOT a troll, while their attempt at a smoke escape only meant instant death if they came across a good player who WAS a troll… using GUST! lol, so hilarious.
In shadowrun, the faster you moved your sight, the wider your spray became. Even if you were standing still. Wrist-flick a 180 and the crosshair would span as wide as a sixth of the screen if I remember correctly.
Day one, I knew THAT would kill most of the mouse advantage over analog sticks, as most PC shooters weren’t using such a system at the time and PC players ON AVERAGE were anything but accustomed to restricting their fire, sighting and gun movement in such a way at that time. It was like taking a kid who’d only ever played Counter-Strike and throwing him into a high-skilled match of Killzone 2 at the launch day settings (lol weighted).
Another thing was the katana combat, stealth attacks in particular. Most PC players I played with just couldn’t seem to wrap their head around the TEAMWORK, TACTICAL MOVEMENT, and SITUATIONAL AWARENESS that was required to win consistently in Brink… let alone the team tactics and strategies. They often fell victim to rear and flanking katana attacks from teleporting elves and humans, even though most of them used that very same tactic (not as successfully) a lot of the time. They were so prone to lone wolfing/ramboing and trying to win the game with shootouts alone.
It was one of the most hilarious experiences I’ve had in FPS gaming. I really wish the game had been more popular, or gained more footing (damn you Halo 3 and Bioshock 1)
Was Shadowrun strictly PC vs Xbox or could you intermingle? Because that would be great!
I think it would be a fun option to have, but have no clue if it would ever work (control scheme wise.) But if it’s possible, stick it in there 
Isn’t anybody going to shoot this troll down? I really shouldn’t have to log back onto this board just because somebody is WRONG on the INTERNETS, but you all simply seem to be goading him on or politely debating with him as if he had some form of argument.
‘General Techniq’ is a casual living room console gamer who pubs first person shooters with teams of random 12 years olds, on a joypad, and lives in an imaginary world where he is gods gift to gaming. In order to perpetuate this myth, he needs to spend his days enforcing the fantasy that levels of play outside his little bubble of Xbox live public server scrub fests do not exist. That is what this thread has become, a building block for his fantasy, please don’t encourage him by acting like he has something approaching a point. You don’t need to wrestle with his imaginary challenges to maybe play you on some obscure console at some point in the future, because he already actively publicises the fact that he is bad - it’s in his signature.
A joypad is a pitifully inadequate means of controlling a first person shooter, and it’s failure as a control medium is largely responsible for the current horrific state of modern first person shooters. As a simple consequence of people not being able to use a mouse and keyboard on their lap from a sofa, we now have a generation of piss poor first person shooters designed for the console mass market that are slow, unresponsive and play poorly BY DESIGN. We also have a generation of gamers who believe that it’s normal for FPS action to be largely comprised of people crouching by a window, and zooming in on a doorway. Hey it works just fine on a gamepad, that’s what the game was designed for anyway.
It’s like after 2 decades of high level football competition, mankind encountered a mass market of tiny, big footed hobbits with poor hand eye co-ordination, and in order to make the multi-billion pound sport more appealing to the new market, football was resdesigned to be played by people wearing giant shoes, the ball replaced with an oversized inflatable beach ball, and the the pitch replaced with a bouncy castle incase people fall over and hurt themselves. This is what you have done to the FPS genre, and i hold YOU responsible. Yes YOU, the guy who didn’t want to sit behind a desk to play the game because your settee was more comfortable, and so you settled for a joke of a control method that you could hold in your hands because it was less effort, and then deluded yourself into thinking that you were still playing a real first person shooter. YOU ARE RESPONSIBLE.
You don’t need to reference some no-name gimmick console shootemup to argue the merits of the different control systems, you only need to do 1 thing: Go watch a PC big money tournament on Quake or Counterstrike, played by sponsored players who in some cases play those games for a living, who are competing against the best in the world for signficant amounts of cash, and count how many of them are playing on a joypad. You can use whichever controller you like on a PC, and there’s a reason everyone’s using a mouse.
(Edit: POUNDS not Dollars, great big stonking ENGLISH POUNDS)
[QUOTE=TeoH;367391]Isn’t anybody going to shoot this troll down? I really shouldn’t have to log back onto this board just because somebody is WRONG on the INTERNETS, but you all simply seem to be goading him on or politely debating with him as if he had some form of argument.
‘General Techniq’ is a casual living room console gamer who pubs first person shooters with teams of random 12 years olds, on a joypad, and lives in an imaginary world where he is gods gift to gaming. In order to perpetuate this myth, he needs to spend his days enforcing the fantasy that levels of play outside his little bubble of Xbox live public server scrub fests do not exist. That is what this thread has become, a building block for his fantasy, please don’t encourage him by acting like he has something approaching a point. You don’t need to wrestle with his imaginary challenges to maybe play you on some obscure console at some point in the future, because he already actively publicises the fact that he is bad - it’s in his signature.
A joypad is a pitifully inadequate means of controlling a first person shooter, and it’s failure as a control medium is largely responsible for the current horrific state of modern first person shooters. As a simple consequence of people not being able to use a mouse and keyboard on their lap from a sofa, we now have a generation of piss poor first person shooters designed for the console mass market that are slow, unresponsive and play poorly BY DESIGN. We also have a generation of gamers who believe that it’s normal for FPS action to be largely comprised of people crouching by a window, and zooming in on a doorway. Hey it works just fine on a gamepad, that’s what the game was designed for anyway.
It’s like after 2 decades of high level football competition, mankind encountered a mass market of tiny, big footed hobbits with poor hand eye co-ordination, and in order to make the multi-billion pound sport more appealing to the new market, football was resdesigned to be played by people wearing giant shoes, the ball replaced with an oversized inflatable beach ball, and the the pitch replaced with a bouncy castle incase people fall over and hurt themselves. This is what you have done to the FPS genre, and i hold YOU responsible. Yes YOU, the guy who didn’t want to sit behind a desk to play the game because your settee was more comfortable, and so you settled for a joke of a control method that you could hold in your hands because it was less effort, and then deluded yourself into thinking that you were still playing a real first person shooter. YOU ARE RESPONSIBLE.
You don’t need to reference some no-name gimmick console shootemup to argue the merits of the different control systems, you only need to do 1 thing: Go watch a PC big money tournament on Quake or Counterstrike, played by sponsored players who in some cases play those games for a living, who are competing against the best in the world for signficant amounts of cash, and count how many of them are playing on a joypad. You can use whichever controller you like on a PC, and there’s a reason everyone’s using a mouse.
(Edit: POUNDS not Dollars, great big stonking ENGLISH POUNDS)[/QUOTE]
Lol. Look everybody, its the hero of gaming.
As someone who plays on the 360, and am apparently responsible for the death of gaming, I would hate to play people on the pc. At least on a console when I’m using a clunky controller I know everyone else is using the same clunky controller. Playing on a console is like playing with blinders on compared to playing on a pc, it wouldn’t be a fair fight.
edit:
lol, heaven forbid I want to want to do something like sit on a couch and take it easy while doing something as unimportant as playing a video game.
I guess I should be glued 12 inches from a monitor hyped up on energy drinks instead.
I know when I get home from a long day of work the first thing I want to do is sit propped up right in front of a monitor and play video games like I got a stick up my butt.
My point is, consoles just add another way to play. Some people don’t like it, that’s fine. I know the controller doesn’t offer the precision the mouse does, but the games are still fun to play. At the end of the day, that’s all you need out of your gaming. It’s fun. All your words just fall on deaf ears when the people you’re raging at are having fun. Maybe you should step back and not take video games so seriously either, you just might write less words next time 
I don’t even feel the need to knock pc gamers just for playing on a pc, so it baffles me why all these pc players jump down the throats of console players. If you want to play on a pc because you enjoy the precision the mouse offers, fine. That’s dandy, really. I honestly don’t care what you do, but respect other peoples’ decisions. We all don’t want to sit behind a desk.
[QUOTE=lakersforce;367381]Was Shadowrun strictly PC vs Xbox or could you intermingle? Because that would be great!
I think it would be a fun option to have, but have no clue if it would ever work (control scheme wise.) But if it’s possible, stick it in there :)[/QUOTE]
I teamed up with the same gamers, whether I was on my PC or 360. It was fun, and it would have been fun in Brink, also.
Who knows if it would have ever worked out. It kind of looks like Brink didn’t work out all on it’s own, though.