PC Thread


(Mustang) #81

[QUOTE=Dontpanic;267819]I can see from game play videos certain things I really don’t want to make it into the PC version…

  • The big wheel that comes up with objectives? Yeh, that needs to go, we sit closer and having that pop up would be silly.

  • Please don’t make the same mistake other developers have recently and give us a fixed Field of View which is far too small for pc gaming. If you do fix it please fix it at 90 not 70.[/QUOTE]
    One big marketing feature of Brink is not punishing users for a bad interface
    So to clamp down on these things when they have always been optional in the past would be suicidal


(DarkangelUK) #82

It’s still the idtech4 engine, it can do fov changes, it can do details changes… unless SD purposely gimp the engine to stop this (which I very much doubt), then you have nothing to fear.


(Nail) #83

[QUOTE=coolstory;267821]I hope I can turn everything down and play at 120+ fps constant no matter what!!

Im lookin for a good crt 17-19" any suggestions?[/QUOTE]

local buy and sell or e-bay

I currently have 4-19" and 5-17" if you lived nearby you could have your pick


(coolstory) #84

[QUOTE=Nail;267861]local buy and sell or e-bay

I currently have 4-19" and 5-17" if you lived nearby you could have your pick[/QUOTE]

I’m at Toronto…too far.


(Nail) #85

try kijiji.ca


(Herandar) #86

I personally can not see a difference between a 1080 and a 720 on an HD TV. Does having 250 FPS make that much of a difference compared to 120 FPS. I’m talking about pure gameplay and seeing the live feed here, not the demo scene.

I know that no one can react to anything within 1/120th of a second.


(LyndonL) #87

SD: Just wondering if you will be adding support for the Logitech keyboard screens?

Rest of community: I don’t have one and can’t imagine them being really useful (being as you have to take your eyes off the screen)… are they?


(Auzner) #88

Frame rate already is an average. If you polled and logged it every 16ms you would not get 60, 60, 60, 60, 60. Games are dynamically rendered content unlike videos. You will get numbers such as 60, 55, 50, 45, 40, 35, 25, 25, 20, 20, 20, 30, 50, 30, 50, 60, 100, 100, 100, 100, 80, 60. When it dips below 30, interacting with the game becomes disjoint and makes it difficult to aim. It is not stable enough because it is dropping below 30-40. Low values will always occur, even on high end hardware with low settings. The idea is to make it less and less frequent. The higher average frame rate the less likely you get these sub 30 areas. In my experience if you play the game for a good deal of time and experience no drop areas such as an explosion or too many opponents in view at once or too much water then you’re at the right setting. To really push for high end graphics, you have to hope you’ll dip no lower than 40 in the most computationally intense scenarios.

[QUOTE=Herandar;267948]I personally can not see a difference between a 1080 and a 720 on an HD TV. Does having 250 FPS make that much of a difference compared to 120 FPS. I’m talking about pure gameplay and seeing the live feed here, not the demo scene.

I know that no one can react to anything within 1/120th of a second.[/QUOTE]
You have to sit closer to see 1080p detail. Also not all TVs are native 1080p, they don’t always distinguish that. Instead they mention the TV is capable of handling a 1080p signal and displaying it. 250 fps means you’ll probably never have a 30fps trough at any point because the system is so mighty.


(DouglasDanger) #89

[QUOTE=Auzner;268332]Frame rate already is an average. If you polled and logged it every 16ms you would not get 60, 60, 60, 60, 60. Games are dynamically rendered content unlike videos. You will get numbers such as 60, 55, 50, 45, 40, 35, 25, 25, 20, 20, 20, 30, 50, 30, 50, 60, 100, 100, 100, 100, 80, 60. When it dips below 30, interacting with the game becomes disjoint and makes it difficult to aim. It is not stable enough because it is dropping below 30-40. Low values will always occur, even on high end hardware with low settings. The idea is to make it less and less frequent. The higher average frame rate the less likely you get these sub 30 areas. In my experience if you play the game for a good deal of time and experience no drop areas such as an explosion or too many opponents in view at once or too much water then you’re at the right setting. To really push for high end graphics, you have to hope you’ll dip no lower than 40 in the most computationally intense scenarios.

You have to sit closer to see 1080p detail. Also not all TVs are native 1080p, they don’t always distinguish that. Instead they mention the TV is capable of handling a 1080p signal and displaying it. 250 fps means you’ll probably never have a 30fps trough at any point because the system is so mighty.[/QUOTE]

Actually, you have to sit further away and have a larger screen to see the difference in 1080 compared to 720.


(Tec) #90

[QUOTE=Auzner;268332]Frame rate already is an average. If you polled and logged it every 16ms you would not get 60, 60, 60, 60, 60. Games are dynamically rendered content unlike videos. You will get numbers such as 60, 55, 50, 45, 40, 35, 25, 25, 20, 20, 20, 30, 50, 30, 50, 60, 100, 100, 100, 100, 80, 60. When it dips below 30, interacting with the game becomes disjoint and makes it difficult to aim. It is not stable enough because it is dropping below 30-40. Low values will always occur, even on high end hardware with low settings. The idea is to make it less and less frequent. The higher average frame rate the less likely you get these sub 30 areas. In my experience if you play the game for a good deal of time and experience no drop areas such as an explosion or too many opponents in view at once or too much water then you’re at the right setting. To really push for high end graphics, you have to hope you’ll dip no lower than 40 in the most computationally intense scenarios.
[/QUOTE]

COD4 my cfg is set to 125 and i’ve got
125 stable fps, the lowest it gets is 123.

If pc MP game have fps drops like you’ve mentioned i’m not going to play it.


(Auzner) #91

It’s about lower pixel density. His screen is not going to magically change size, so the most practical and direct answer I gave was to sit closer. If the screen is enlarged then you can sit further back and accommodate more people viewing in the same room. At some point, such as 70" 720p from 10ft away, you will notice pixel edges depending on the scene. Larger screens are more suited to 1080p or just sitting further back. Choosing a TV is a careful balance of furniture, room space, budget, and ambient lighting. So larger is not always an answer.

[QUOTE=Tec;268338]COD4 my cfg is set to 125 and i’ve got
125 stable fps, the lowest it gets is 123.

If pc MP game have fps drops like you’ve mentioned i’m not going to play it.[/QUOTE]
All games are like that. You have to poll it at a greater rate and log the values. If you just play the game and check up on the number while you’re not busy, that’s not going to indicate anything. You can’t actively play and monitor the rate, it has to be recorded and reviewed afterwards. If you never “feel” anything disjoint, then it’s likely never dipping below 30.


(brbrbr) #92

engine had major old feats and [bunch of]new ones, but cvars mangling/tweaking was limited to unranked servers, for fairplay purposes, i hope.
if im wrong after Brink release get again get “config whoring competition”, instead of gaming skills comp, like in ETQW case, before, because notcieably IdTech4 drawbacks in it, “augmented” by SD code, whose more or less eleminated only in IdTech5.

[QUOTE=LyndonL;268008]SD: Just wondering if you will be adding support for the Logitech keyboard screens?

Rest of community: I don’t have one and can’t imagine them being really useful (being as you have to take your eyes off the screen)… are they?[/QUOTE]
point to support narrow, proprietary[industry not-adopted, non-standart one]? even if Logitech promis $ for such job.
instead logitech consumers had points to push Microsoft API’s support[introduced in Vista/7]for such screens in mouse/kbd and subsequent support 4 it by game developers.


(Tec) #93

[QUOTE=Auzner;268374]
All games are like that. You have to poll it at a greater rate and log the values. If you just play the game and check up on the number while you’re not busy, that’s not going to indicate anything. You can’t actively play and monitor the rate, it has to be recorded and reviewed afterwards. If you never “feel” anything disjoint, then it’s likely never dipping below 30.[/QUOTE]

You’re playing on PC or console ?

In COD4 when your fps is cap at 125 (and your computer can handle it)
in cfg file and lets say your your monitor refresh rate
is 75 + vsync on, it’s unplayable,
so you can’t have those FPS drops.


(LyndonL) #94

I’d like to know if people who pre-ordered on Steam will be able to pre-load the game and have it unlock on the release day. I wanna be playing it 1 minute after it launches :smiley:

I’m guessing you’ll allow pre-loading the server files too?


(Relandi) #95

[QUOTE=LyndonL;268600]I’d like to know if people who pre-ordered on Steam will be able to pre-load the game and have it unlock on the release day. I wanna be playing it 1 minute after it launches :smiley:

I’m guessing you’ll allow pre-loading the server files too?[/QUOTE]

I don’t know any game released by Steam recently that has not allowed pre-loading. Granted, I don’t have all that many games from Steam.

I think it’s a safe bet to assume pre-loading. Certainly they had pre-loading on DCUO and that was not even a steamworks game.


(LyndonL) #96

MOH didn’t have it, and that was a pretty big release.


(Relandi) #97

That was an EA game, right? >>


(LyndonL) #98

Yeah… FO:NV was a Bethsoft game and AFAIK wasn’t avail for pre-loading…


(RumRunner) #99

in Australia maybe but in the US i know for certain that it WAS available for preloading. steam just never releases anything till midnight pacific time. so if you are on the east coast you have to wait till 3am to play any newly-released-preloaded game. seems to be the standard for most games these days.


(LyndonL) #100

Oh well. Hopefuly you are right. I’d still like SD confirmation.