Frame rate already is an average. If you polled and logged it every 16ms you would not get 60, 60, 60, 60, 60. Games are dynamically rendered content unlike videos. You will get numbers such as 60, 55, 50, 45, 40, 35, 25, 25, 20, 20, 20, 30, 50, 30, 50, 60, 100, 100, 100, 100, 80, 60. When it dips below 30, interacting with the game becomes disjoint and makes it difficult to aim. It is not stable enough because it is dropping below 30-40. Low values will always occur, even on high end hardware with low settings. The idea is to make it less and less frequent. The higher average frame rate the less likely you get these sub 30 areas. In my experience if you play the game for a good deal of time and experience no drop areas such as an explosion or too many opponents in view at once or too much water then you’re at the right setting. To really push for high end graphics, you have to hope you’ll dip no lower than 40 in the most computationally intense scenarios.
[QUOTE=Herandar;267948]I personally can not see a difference between a 1080 and a 720 on an HD TV. Does having 250 FPS make that much of a difference compared to 120 FPS. I’m talking about pure gameplay and seeing the live feed here, not the demo scene.
I know that no one can react to anything within 1/120th of a second.[/QUOTE]
You have to sit closer to see 1080p detail. Also not all TVs are native 1080p, they don’t always distinguish that. Instead they mention the TV is capable of handling a 1080p signal and displaying it. 250 fps means you’ll probably never have a 30fps trough at any point because the system is so mighty.