pc over console?


(Atavax) #21

[QUOTE=Crytiqal;252826]Exactly. PC specs > console specs.
If they’d put more then 512MB Ram in the PS3 and put in 4Gb then I might reconsider. The other consoles tho (Xbox and Wii) can’t even compare with a pc.[/QUOTE]

i was referring to lack of support for keyboard and mouse… if i got the same responsiveness from my keyboard and mouse when i’m using them to play a shooter on a console, as i get on the pc… PC specs are greater then console specs, but slightly worse graphics are worth consistently good performanace imo, especially when its at a discount, building a new computer costs around $1,000, a new console maybe half that… and you’re comparing 5 year old consoles to modern pc’s… when the next gen of consoles come out, it is very likely they’ll be more powerful then all but the most expensive pc’s… and who cares if the 360’s hardware is inferior to the ps3’s when almost all games run and look better on the 360…


(murka) #22

Well, a pc is designed to be used by smart people, so you don’t buy a new pc but upgrade it. You pretty much need to upgrade it every 3years for about 500-600$ to be able to play most of the top games. Also, a pc can be used for many other things. Heck, combine the price of pc AND console for every console owner and show me how easy it is to keep it under the price of one normal gaming pc. Oh and lets not forget that games on console cost 20-50% more.


(LyndonL) #23

I disagree about having to upgrade. With games being primarily developed for console and then adapted to pc (in most cases for the big titles) the game is aimed at much lower spec systems since it has to run on a console… SO you can quite happily only upgrade once every 5 years and still run the latest games so long as you buy a decent graphics card.


(Atavax) #24

it depends… if you are going to be using a very high resolution, which was one of the arguments for using a pc, 2560x1600 for example, then you are going to be buying expensive cards relatively frequently if you’re going to be playing at max settings… with the pc you run the risk of that game not being optimized well for your specific hardware. for example, i lag in tf2 even though i built my computer after tf2 came out, and i have no problem playing much newer titles. i lag in crysis warhead too.

also, one of the conditions i gave for when i would prefer a console over a pc was if the console gave me the freedom i have with a pc. inwhich case there would be very little if anything i could do on a pc and not a console. “imo the only thing keeping pc gaming afloat is the lack customization and freedom on consoles”


(murka) #25

GL&HF buying megaexpensive games and their megaexpensive DLC-s while we thrive with the modding community.


(Atavax) #26

well now, if the pc had modding and the console didn’t the console wouldn’t have the freedom that i put in the qualifier, now would it?


(DarkangelUK) #27

If a console ever reaches a point to be comparable in both application and price (i.e. free) when it comes to gaming longevity, mods etc… then it’ll just be a PC in lesser form, which would defeat the point of it. A console is an easy access gaming machine for people that just want to play games hassle free… and that’s the only free part…


(brbrbr) #28

talking about “consoles” in real-world definitions, there is only one [real]“console”:Nintendo Wii.
other products, promoted this way is something like home [entertainment]workstations, both without decent games and hardware caps[2 feed them].


(xxxTRISTAMxxx) #29

There are pros and cons on all sides, but if you are PC Fanboy or console Fanboy my post will not matter. It comes down to what you want to spend and can afford and what games you want to play…there is no clear answer. I used to be a big PC gamer but switch over to the console (Xbox 360 Format) because the constant cost and configuration of my PC was getting out of control and the Xbox 360 have better selection of games at the time. I agree the PC is the most powerful and best all round for graphics and such, but you pay for it in cost of upgrading your processor, graphics cards and memory every 6months to a year. If you buy a graphics Card for Crysis 2 it may not work the next hotting coming out in 3 months, so you will have to keep buying new graphics cards. Also none of it really matters if you cannot play the game because your don’t have right graphics card, sound card and such. Where the Consoles have the big advantage is where you buy the game, place the disk in the game and you are good to go…simple and easy. But no matter what you choose you have to make sure you pick the computer/console that works for you and it has the games you like, and all technology Xbox 360, PS3, PC all have there technically issues, but the PC can have the highest mainteance issues when it comes to games. Just my 1 cent on this topic.


(brbrbr) #30

how about “common sense” ?


(LyndonL) #31

With Crysis 2 being developed (looks like, irrespective of what they claim) primarily for console I doubt the graphics will be too hardcore anyway in terms of hardware requirements…

As for PC vs Console players for a coop game… I know who I’d rather play with. PC players look like they’re more competent at teamwork…


(H0RSE) #32

[QUOTE=LyndonL;253949]With Crysis 2 being developed (looks like, irrespective of what they claim) primarily for console I doubt the graphics will be too hardcore anyway in terms of hardware requirements…

As for PC vs Console players for a coop game… I know who I’d rather play with. PC players look like they’re more competent at teamwork…[/QUOTE]

It’s funny when you bring this up on BC2 forums, to see all the console players scramble to defend their platform. They will think of every reason they can, to discredit the PC.


(Slade05) #33

I agree the PC is the most powerful and best all round for graphics and such, but you pay for it in cost of upgrading your processor, graphics cards and memory every 6months to a year. If you buy a graphics Card for Crysis 2 it may not work the next hotting coming out in 3 months, so you will have to keep buying new graphics cards.

This mantra is so old it does not even stink anymore. Six months upgrade cycle? When three years old hardware like first Core series quadcore and GTS250 still pretty much play everything on reasonable settings? Haha, oh wow.


(Cankor) #34

This is an excellent example of why it doesn’t necessarily make sense to set certain default values the same across all platforms. It’s not console bashing to say that the average maturity level of console gamers is lower than that of PC gamers,* and this shows in the way that players interact with each other socially as well as how they play their games. It’s no surprise to me that PC players are more teamwork oriented.

*average age for all gamers is 32 while the average age for PC only is 42 (according to market research group NPD, other research groups have the average for all gamers at 34 or 35). Couldn’t find anything reliable on what the average age of console gamers was, I read anywhere from 18 to 22, although neither source quoted any kind of study or date.


(tokamak) #35

Well that makes you wonder, should consoles add more incentive or less incentive to work together? A high incentive might boost teamwork, but if you boost teamwork at all cost you might end up with erratic results where the players feel helpless and dependent on lucky draws for team cohesion. A lower incentive might prevent that and adapt more to what the average console player prefers, which is individual prowess rather than team effort. That in turn however, might lead to making the matters worse, turning Brink in another COD team-deathmatch where the highest killers are glorified and the objectives are tossed aside.


(Cankor) #36

From the things I’ve heard the devs say, I think this game will have the best incentives of any FPS game ever released to encourage team based play. In addition, they seem to have a really strong focus on making sure the game is successful on consoles. So from that persective I’m not sure how much more they can do.

My point is more that they are setting some default variables for all platforms based on their experiences gaming with a bunch of kids on consoles. Of course it’s all old hat and not likley to change so there’s no real sense going there. I just find it very sad that immature behaviour is so prevelant on consoles that it’s impact is felt on the PC versions of multi-platform games.


(SockDog) #37

Wouldn’t unlocking a brand new map be a rather large incentive? If they didn’t care enough to play as a team to get that, or at least alter their behaviour to get it fastwe (as the incentive should encourage) then are you really incentivising good behaviours or just providing rewards for behaviours that happen to be good anyway and would happen regardless of incentives?

My point is more that they are setting some default variables for all platforms based on their experiences gaming with a bunch of kids on consoles. Of course it’s all old hat and not likley to change so there’s no real sense going there. I just find it very sad that immature behaviour is so prevelant on consoles that it’s impact is felt on the PC versions of multi-platform games.

I think this is a mark of a true multi-platform developer and one I will hold Splash Damage to when Brink is released on the PC. We’ve heard a lot about their history and how they know what to do on PCs. My expectation is that we should not be getting a console experience or expected to change our tastes to enjoy a console experience (have PS3 and 360 thanks, will buy on PC for a reason).


(H0RSE) #38

Wouldn’t unlocking a brand new map be a rather large incentive? If they didn’t care enough to play as a team to get that, or at least alter their behaviour to get it fastwe (as the incentive should encourage) then are you really incentivising good behaviours or just providing rewards for behaviours that happen to be good anyway and would happen regardless of incentives?

The mentality seems to be that since everyone is working towards the same goal collectively (and it doesn’t matter if they are the first or last platform to unlock it,) that players will continue to play how they play and approach the incentive with a “we’ll get it when we get it” attitude.

I bet if they had it setup to only reward the first person to reach a goal, rather than accumulative across the whole platform, someone would have hit by now.


(SockDog) #39

But the “I’ll get it eventually” mindset is equally applicable to all the XP based crack being offered as incentives. So really, does it incentivise people to do the right thing or to just do the things they want to do anyway and reward them for that?

And even worse is creating an atmosphere where you are positively encouraging people to farm a certain XP incentive on some sort of time critical race.

I’ll leave it there though, this argument has been done many times over. I’m with Cankor, I hope to see the PC version tweaked and balanced to the market it represents.


(Dormamu) #40