Who makes the decisions at game companies, I really do wonder some times.
Why oh why would you decide to release paid DLC that will fragment the community, when it has dwindled to such low numbers already.
Making paid DLC that will fracture the playerbase between those who have DLC, and those who don’t, will be akin to gutting an already severely haemorrhaged creature.
It doesn’t take anyone with a degree in rocket science to realise that by releasing one DLC pack, so soon, to a game that already arguably lacks enough content to warrant a full $50 USD game, is an extremely bad (business) decision. It’s like giving someone an unflavoured lollypop, and then charging them again if they want more flavour.
It seriously, seriously boggles the mind as to why you would even attempt to generate more, (most likely pitiful) sales from a game that is already suffering as it is.
What boggles me even further, is that you decide to completely ignore the rampant success of games, and game models employed by games such as TF2, which feature free, constant updates that reward current owners of the game, AND which continue to make serious income through their OPTIONAL cosmetic item shops.
Need I remind you, Splash Damage, that BRINK is ABOUND in customization. See the connection?
Instead, by releasing paid DLC, you’re punishing players of the game. Why?
[ul]
[li]Current users who obtain have access to DLC will be unable to play with others.[/li][li]Future users who don’t have access to DLC will be unable to play with us. Unless they buy the DLC. What if they don’t? Well, everyone loses. [/li][/ul]
Guess what? Now, with the low population numbers, they’re going to be even lower. Hooray, THANKS BETHESDA, SPLASH DAMAGE.
Really, it boggles the mind. Amongst all the numerous flawed design choices, this has got to be the latest one that almost tops all the others combined in terms of utter absurdity. It’s almost like you want to send your game to the grave before it’s ready.
You know, I really wanted to like BRINK. And I really do. But you guys at Splash Damage / Bethesda are seriously, seriously making it harder and harder for me to continue liking it.
Yes I appreciate that the first DLC is free, and it’s all generous and fine and dandy. But realistically, by deciding to charge future users for this DLC, it’s going to hurt the game. The end.
And don’t tell me: Stop complaining; the DLC is free. Yes, I know it’s free, for me. But try telling that to every single BRINK user who’s going to buy the game, after the DLC becomes paid-only. Bad luck to them; they bought a brand new game, are locked out from the latest content, and are unable to play with all of us, unless the spend even more money. Good luck convincing them to do that.

