That’s the reason I came to DB and it’s the reason I’ll hang around as long as it doesn’t become trash. If the casually inclined want to leave it for a casual game I’m not going to stop them.
Overwatch and the future of Dirty Bomb
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How did you write that. Like how did you physically type it out and not go, “wait a second…”.[/quote]
Because I’m absolutely sure that this is what’s going to happen. Demand for hardcore/old school shooter mechanics is at an all time low, there’s nothing here to keep anyone but the absolute diehards playing DB.[/quote]
“absolutely sure” does not equal “fact”.
I was hyped for Overwatch when it was announced at Blizzcon. I then found Dirty Bomb, signed up for closed beta, got a beta key, and forgot all about it. Dirty Bomb the hype slayer.
That highly depends on what happens to this game and how fast SD reacts to the release of Overwatch. Atm DB is kinda like the collection of all people who want a Fast-Paced shooter like TF2 but dont want TF2 and they are paying with some decent fees for it like the cheating problem. Once Overwatch will reach open beta and if it fixes these problems people will leave DB for good, as will I.
Also letz not kid ourselves, Blizzard is propably one of the best gaming companies out there, next to Valve, and we have Nexon here on the other side that are responsible for some of the worst games on the market, so the question of which company you do trust more is not to be asked.
So yeah, if they can fix the problems this game has, get some ads starting and constantly implement new stuff i think DB can make it, otherwise it will just perish like HoN after the release of Dota 2.
People comes and goes. New games are getting created and other games are challenging existing games all the time, so this isn’t really anything new. At coming years many awesome games are getting planned, developed and released.
New games are popping up like mushrooms in rain, but after all usually that never causes huge lose of playerbase of different games.
People are different, so they like different kind of games as well. A lot people likes DB and some people are going to like Overwatch more. That’s nothing what SD could do about it, because that’s totally up to preference of players.
However if SD keeps listening community, fixing bugs, releasing new content, doing something for cheaters and otherwise keeping things in control, I’m not surprised if we won’t even notice anything significant in DB playerbase, when Overwatch gets released.
[quote=“random;60734”]That highly depends on what happens to this game and how fast SD reacts to the release of Overwatch. Atm DB is kinda like the collection of all people who want a Fast-Paced shooter like TF2 but dont want TF2 and they are paying with some decent fees for it like the cheating problem. Once Overwatch will reach open beta and if it fixes these problems people will leave DB for good, as will I.
Also letz not kid ourselves, Blizzard is propably one of the best gaming companies out there, next to Valve, and we have Nexon here on the other side that are responsible for some of the worst games on the market, so the question of which company you do trust more is not to be asked.
So yeah, if they can fix the problems this game has, get some ads starting and constantly implement new stuff i think DB can make it, otherwise it will just perish like HoN after the release of Dota 2.[/quote]
Don’t forget that Nexon isn’t the developer, they’re simply the publisher. Splash Damage is the developer. Quite the difference.
OT: I’m sticking to DB for now. I might give Overwatch a try but I’m not that incredibly hyped for it any longer now when I got Dirty Bomb instead. Overwatch looks cool and all, but Dirty Bomb feels more fluent and balanced to me (or well, I have hopes). Besides, I kind of like the more serious approach in Dirty Bomb as opposed to the Pixar-ness of Overwatch.
It honestly doesn’t look that great, the gun play is what keeps me playing Dirty Bomb, and Overwatch looks like it’s more about the abilities and weird things the characters can do, rather than the combat itself.
It doesn’t quite look like a shooter, if that makes sense.
[quote=“Jaeger;60751”]Don’t forget that Nexon isn’t the developer, they’re simply the publisher. Splash Damage is the developer. Quite the difference.[/quote]This is lost on so many people.
[quote=“Watsyurdeal;60754”]It honestly doesn’t look that great, the gun play is what keeps me playing Dirty Bomb, and Overwatch looks like it’s more about the abilities and weird things the characters can do, rather than the combat itself.
It doesn’t quite look like a shooter, if that makes sense.[/quote]
Honestly it seems pretty gimmicky. I’m sure it’ll be fun but I just can’t see myself taking it seriously as a hardcore fps.
I got to play OW at blizzcon last year and it felt like DB, but catered to casuals a lot more than DB does. Blizzard games are designed for players who don’t want to try hard and thats why most are successful. A lot of companies these days try to cater to both competitive and casual crowds, but Blizzard just wants you to enjoy the game. I’ve never been frustrated playing a Blizzard game.
Hearthstone is RNG out the ass.
Raiding on WoW is as easy as 1 2 3.
Unlike league and Dota, Heroes of the Storm allows you to screw up the first part of the game and still have a chance to come back.
Diablo T6/gearing up isnt even a challenge anymore.
Starcraft is the only game they have that caters towards pros because of its massive following.
OW will be Blizzards first game where they have to deal with aimbotters. I’m really interested in seeing how their anti cheat turns out since we all know they always make their own shit.
Are you serious? Like, serious? I think I’ve lost grey matter from aneurysms playing Hearthstone. RNG can mess you up so badly sometimes it’s not even funny. I mean yeah overall it isn’t enough to cost you overall wins but in those individual games, holy fucking shit make it stop.
Overwatch will definitely have an impact on the casual audience who just wants to play a fun shooter to pass time. That’s exactly what Blizzard is building with Overwatch and exactly who they are trying to appeal to with it’s gameplay. I’m not saying Overwatch won’t have depth of some kind but it won’t have the hardcore shooter depth that a game like DB brings to the table which is readily apparently from all of the videos they have shown.
So I don’t see Overwatch being a huge threat to the core audience of people who currently play DB because isn’t being marketed as a face pace aim based game…but it will definitely steal some people away. On the flip side it might also might bring more people into DB. Blizzard has a huge reach and they can get people to play an FPS who may have never really played one and DB would be another Objective based game people could check out. That is a very optimistic point of view, I’ll admit, but not one without at least a bit of merit.
I honestly think the ball is in SD/Nexon’s court when it comes to DB. Support DB and get it built up and make it great with all the features everyone wants and keep community interest and satisfaction high (aka what Riot, Valve and HiRes have done with some of their games) and grow in small swells or face the alternative of puttering out over time.
It’s been shown that developers who give the right support their games core audiences and nurture them along have become extremely successful. So I hope that route is chosen personally since it would help fend off attrition when new games come out.
As long as Splash tries to keep it’s core audience and not try to appeal to the folks who would probably be happier with a game like Overwatch. They’ll be just fine.
The key to staying in the market and being successful isn’t emulating other people’s successes, dissect their game, figure out the things they didn’t do, and make a game that does it.
Part of the reason why I feel Dirty Bomb is so superior to even Team Fortress 2, every merc has mobility, and for the most part every merc has a specific role or niche they can fill at any time in 5v5, so the strats you can come up with are incredibly diverse, whereas in Team Fortress 2, they have to ban a lot of shit to keep the game from coming to a stale mate.
@Ghosthree3 Honestly because of the stupid amount of RNG in the game I can’t even take it remotely serious
The only thing that somewhat irritates me is those decks that remove all fun.
DB is actually pretty shallow. It’s all about aim and killing ability for the most part.
DB is actually pretty shallow. It’s all about aim and killing ability for the most part. [/quote]
That’s the very definition of hardcore. Dirty Bomb, in some ways, is very much Quake 3 Arena. There is a lot more random elements in DB compared to Q3 but at it’s core it’s aim vs. aim.
[quote=“PurpleNurple;60767”]I’ve never been frustrated playing a Blizzard game.
[/quote]
I see you haven’t played WoW arena pvp. Lucky you.
[quote=“srswizard;60798”][quote=“PurpleNurple;60767”]I’ve never been frustrated playing a Blizzard game.
[/quote]
I see you haven’t played WoW arena pvp. Lucky you.[/quote]
Off-topic but I loved the arena PvP system since it was a great source of game income that prevented me from having to farm for raid materials. Carry a few people to 2200 every once in a while for a certain amount of gold. The landscape changed pretty vastly over the years but it wasn’t too rough to adapt. I found getting friends online at the same time during the last few days where you needed play to ensure ranks (sometimes) at the end of the season more frustrating than the arena itself.
._.
How did you write that. Like how did you physically type it out and not go, “wait a second…”.[/quote]
Because I’m absolutely sure that this is what’s going to happen. Demand for hardcore/old school shooter mechanics is at an all time low, there’s nothing here to keep anyone but the absolute diehards playing DB.[/quote]
Battlefield has been going strong (BF4 still has a lot of players) and CS:GO is still doing well. Arma is successful.