Options --> View


(Balu88) #1

I don’t know what this In-Game Display’s mean :

  • Ejecting Brass
  • Low Quality Sky
  • Corona Distance
  • Particles
  • Wall Mark Lifetime
  • Blood Flash
  • Blood Splatter

Can you explain all this options ?
If yes,please easily.
Sorry for this noob-questions :wink:


(Loffy) #2

Hi!

  • Ejecting Brass It is simply the ejecting cases. The brass casings that fly out. Set “no” and these will no longer be drawn
  • Low Quality Sky. Set “no” and the sky will look very simple and “dead”. Sometimes the sky will be darker when you set “no”.
  • Corona Distance. Hm, my english is not good enought to explain this one. However, it is the … asch. I cannot explain.
  • Particles : Don’t know. Sorry.
  • Wall Mark Lifetime. Set “no” and there will be no marks drawn on walls when you shot at the walls (panzer, machine gun).

Blood Flash and Splatter is the blood flash infront of your eyes when someone shoots at you, and the blood that comes from the enemy when you fire at him. Set “no” and there will be no blood.

Turning these off will improve your frames-per-second count. How much depends on your machine and your current settings.
Another thing to turn off, if you want to, is the gun. (draw gun “no”). Or just the muzzleflash. I have the gun but I’ve dropped the muzzleflash.
// Loffy


(Dingo19) #3
  • Ejecting Brass As Loffy said. Setting this to “no” can improve frame-rates a tiny bit
  • Low Quality Sky Same for this, can improve FPS, but looks ugly
  • Corona Distance This is the halo effect around lights and the distance at which you see it. Pure eye candy. I always have it set to off.
  • Particles The quality of the smoke effects (I think)
  • Wall Mark Lifetime [b]How long the bullet holes and explosion burn-marks last. I have this set to long because;
  1. I can see the pattern and direction of my air-strikes and adjust accordingly and;
  2. It will show the last couple of enemy mortar strikes, so you have some idea of where not to walk.[/b]

(Salteh) #4

Particals = smoke effects etc, but also explosions afaik.


(Balu88) #5

Thank you all ! :slight_smile:


(squadjot) #6

Particles = smoke yes…but mostly Exsplosions effect… (nade/airstrikes)