Opinions on the new ranked system


(zavabia) #1

So what is everyone’s opinion on the ranked solo/duo queue?

I can sort of understand why it was done, but at the same time I have no idea why it was implemented.
There are people out there who would normally queue with 4 other people in a team (myself included) and have get more out of ranked because they are a team. Yes, this is unfair for those who don’t queue as a team against these people, but then one could argue that they should just learn to communicate.
Another reason I’m not happy with it is because Splash Damage mentioned they would add 5 man queues at a later date, but why not roll them out with the same update? It would save a lot of people a lot of struggle.

I’m not trying to be rude, but in all 7 games I have played so far, winning 3 and losing 4, my duo partner and I have been placed with people who are either have a massive advantage in skill than us or are borderline level 7 and probably should stick to playing pubs. It wasn’t fun being carried in 2 of the 3 games and it’s painful watching certain players play in others.

I’m interested to know what others feel about the new matchmaking system, whether you like it or not.

TL;DR, I am not happy with the new system as my friends and I are being put with people who won’t listen/are in a skill group too high for our rank.


(Szakalot) #2

the argument that 5solos can just ‘learn to communicate’ is horse shit. its like thinking that Japanese POW could overpower the guards and liberate the prison camp if they only ‘learn to communicate’

system isnt perfect and there are major issues with leavers, etc. but its actually playable. 3/4 w/l looks pretty decent to me


(BerylRdm) #3

There are two most important things that need to be fixed for ranked to be more fun, imo. First - higher level cap. Most people on lvl 7 don’t have enough exp in this game to be decent. This is a big problem, because if you end up having two low level players in your team it’s over.
Second - bigger punishments for leaving the game too early or dealing excessive teamdamage . This is essential. If they feel like leaving mid-game they should go play pubs. This mode is supposed to be a competition mode, so I don’t see any reason behind leaving those guys without any real punishment. Seriously, they waste our time.

And when this is fixed, then we will see.


(FUNNYBLACKMAN) #4

Too dependant on the players, which most are idiots who leave, have no idea what they’re doing there and etc.


(bontsa) #5

System is fine for the current playerbase, albeit I think we might be having just enough to support 5premade vs 5premade alongside solo/duoQ. But we’re having this for a while now, which isn’t all bad.

What is an issue though, is that people treated old and still treat new ranked as a thoroughbred competitive mode. Which was and still is bad way of perceiving it, resulting only in frustration pretty much. I think if more people treated it as a stepping stone or less serious practice mode for competition, we’d have considerably less whine towards the current implementation and people populating the mode.

Arguably many player-related issues could be relieved by introducing new fellas better to game’s mechanics (tutorial) and having ranking system take into account performance more (not only win/loss in contrast to enemy ELO rating). Not to mention harsher punishment system as suggested here, as in many places, already.

But all in all what I’ve seen so far is once I got to play around same ranked people (Silver Officer/Master ->) games got way more balanced than any 5man premade games I had in Pre-Season. So I’m diggin’ this system so far.


(MatteMG) #6

I agree with most of what you have said, I think it was silly taking away the 5 Player parties!


(Jostabeere) #7

They did make some improvements. Like tighter search area and only solo/duo-queue, but the system is still far from perfect.


(TheVulpesFox) #8

Sadly I can only play on US comp (rip Australia and Asia)


(Jostabeere) #9

Oh yeah. And that’s another negative point.


(zavabia) #10

the problem is they’re probably still pre level 10s who still think they’re on pub servers, which obviously isn’t ideal for a game mode where people need to commit.


(Teflon Love) #11

That’s pretty much my experience too. I mostly queue solo. The first 10 or so matches to get a rank where rather painful. But once you reach the upper half of silver, games get a lot better. People know the basic spots and tactics. They communicate using the invoice chat. They change classes according to the situation. They screw up once in a while, but that seems to be ok because non of the participants is a near perfect comp player.

Only once in a while you meet a useless non switching Vasili or a non ammo dropping Skyhammer. I think this could easily be fixed for giving level 10+ players an option to only join ranked games with all players being level 10+. If this increases the waiting time for another 2 minutes, so be it.

There’s still room for improvement, but IMHO SD seems to be on the right track.


(RickyNeuman) #12

What @Beryl says. Ranked games need a higher minimum lvl to join and a harder punishment for leavers- I would like to see something like a decent ban for all games, including pub games.
Removing teams of 5 was a bad move too. Teams of five should be able to lvl up, so new players wouldn’t face them when they start ranked games. So the argument it is kind of unfair for the others players doesn’t really count imo.


(Amerika) #13

[quote=“RickyNeuman;156615”]What @Beryl says. Ranked games need a higher minimum lvl to join and a harder punishment for leavers- I would like to see something like a decent ban for all games, including pub games.
Removing teams of 5 was a bad move too. Teams of five should be able to lvl up, so new players wouldn’t face them when they start ranked games. So the argument it is kind of unfair for the others players doesn’t really count imo.[/quote]

An devil’s advocate argument against that would be a lot of times those teams of 5 players would have a couple of good players carrying quite a few players who should be lower ranked according to their actual skill. So the current system might put some individuals where they should actually be ranked as opposed to having the benefit of a full 5 man with the communication/strats that come with that + having the potential to have better players than yourself carry the day.

I think there should be 5 man queues but I think they should be separate and have separate ranks from solo/due queue. But that would be extremely hard considering the current amount of players queuing up in general. A giant population of people playing ranked solves a ton of problems. Now that SD has stated they are looking into getting server rentals out there I would be all for removing all public servers, having everyone queue up as casual 5v5 (and you can queue with your friends) that is unranked entirely while also providing ranked. Then let the community host larger pub servers and match servers to build out their community. That fixes so many balance issues (both mercs and skill level) and makes ranked actually mean something for once…and we won’t lose anything since community servers would be a thing finally.


(zavabia) #14

I totally agree with this point, but I think SD removing it entirely so early was (possibly) not the best move.

If anyone has ever played League of Legends, the solo/duo or 5man queues work almost perfectly alongside each other, so if SD want to evolve ranked further I would definitely consider re-adding the 5 man queues soon.


(RickyNeuman) #15

[quote=“Amerika;156628”]

An devil’s advocate argument against that would be a lot of times those teams of 5 players would have a couple of good players carrying quite a few players who should be lower ranked according to their actual skill. So the current system might put some individuals where they should actually be ranked as opposed to having the benefit of a full 5 man with the communication/strats that come with that + having the potential to have better players than yourself carry the day.[/quote]
I don’t see a problem in higher ranked players helping their less skilled teammates. They weaken their own team. I’m pretty sure a team of 2 cobalts+3 Silver can compete somewhere in the gold ranks but won’t be able to climb higher in rank. I don’t see a problem here. Individuals may have a rank which is too high for their skill, but as a team it is their own problem. There is no disadvantage for a team with all solid gold ranks in fighting them.

[quote=“Amerika;156628”]
I think there should be 5 man queues but I think they should be separate and have separate ranks from solo/due queue. But that would be extremely hard considering the current amount of players queuing up in general. A giant population of people playing ranked solves a ton of problems. Now that SD has stated they are looking into getting server rentals out there I would be all for removing all public servers, having everyone queue up as casual 5v5 (and you can queue with your friends) that is unranked entirely while also providing ranked. Then let the community host larger pub servers and match servers to build out their community. That fixes so many balance issues (both mercs and skill level) and makes ranked actually mean something for once…and we won’t lose anything since community servers would be a thing finally.[/quote]

I like the idea of rental servers, but in my opinion they can’t be a adequate replacment for having competitive ranked team games hosted by db. Maybe as adittion to the normal ranked games if you can set up your team and it is open for others for others to join.

I think the biggest problem and the main reason for removing queues of 5 is that the player base on ranked games was to low to provide games between high rank players. So they splited up teams and throw them all back into a pool of random players. You have a bigger player base at low lvl and ranked games are now actually possible. It won’t be that obvious anymore that the player base isn’t big enough to play a system like that. (What else can be the reason why you don’t see the ranks of your teammates and enemies anymore?)

But the frustration in ranked games is real now. That’s a experience that is made by a lot of people. I played around 50 ranked games in the new season. Started as Silver 4, moved up to Silver 2 after 10 more games. But out of my last 20 games I lost around 15. I know my aime is not the best, but I know how to play the objective and I can carry a team on lvl 10+ pub games. But there is literaly nothing I can do if my teammates start to shot eachother because they don’t like the mercs the other on chooses, there is nothing I can do if it’s a 4v5 because out of the 15 games there were atleast 8 were someone left and there is nothing I can do if I am paired with people who don’t even know that only one person can repair an objective at the same time. I end up with useless Vasillis and teammates who don’t protect the bomb. I am not a cobalt or elite player, but I am for sure better than the Silver 4 or 5 I’m facing right now. But there is no way to rank up, because there is way to much luck involved in the matchmaking. I win 2 games, lose one because of a leaver and I am back to were I started. Ranked games are ruined for me the way they are now. That’s why I hope they will increase the minimum lvl to 10, increase the penatltiy for leaving a game and why I want to have the good old days back where I can play with my clanmembers. Because we never lost by someone leaving the game early or because of someone who doesn’t know what to do. We lost because the other teams had batter tactics, had the better startegy or was just more skilled. That was ok, the frustration right now is not ok.


(Jostabeere) #16

[quote=“Amerika;156628”][quote=“RickyNeuman;156615”]What @Beryl says. Ranked games need a higher minimum lvl to join and a harder punishment for leavers- I would like to see something like a decent ban for all games, including pub games.
Removing teams of 5 was a bad move too. Teams of five should be able to lvl up, so new players wouldn’t face them when they start ranked games. So the argument it is kind of unfair for the others players doesn’t really count imo.[/quote]

An devil’s advocate argument against that would be a lot of times those teams of 5 players would have a couple of good players carrying quite a few players who should be lower ranked according to their actual skill. So the current system might put some individuals where they should actually be ranked as opposed to having the benefit of a full 5 man with the communication/strats that come with that + having the potential to have better players than yourself carry the day.

I think there should be 5 man queues but I think they should be separate and have separate ranks from solo/due queue. But that would be extremely hard considering the current amount of players queuing up in general. A giant population of people playing ranked solves a ton of problems. Now that SD has stated they are looking into getting server rentals out there I would be all for removing all public servers, having everyone queue up as casual 5v5 (and you can queue with your friends) that is unranked entirely while also providing ranked. Then let the community host larger pub servers and match servers to build out their community. That fixes so many balance issues (both mercs and skill level) and makes ranked actually mean something for once…and we won’t lose anything since community servers would be a thing finally.[/quote]

Well, I couldn’t agree more with this post.


(Verticules) #17

I was hopeful of how solo queue was gonna play this season. Turns out I was horribly mistaken. Ended last season with a 3:1 win/loss and this season I’m hoping not to fall to a 1:1. And this is 6 ranks lower than I was last season.


(CCP115) #18

https://i.imgflip.com/10ggs0.jpg[url=https://imgflip.com/memegenerator]

RIP Australia comp servers, you will be missed.


(KattiValk) #19

I’d love to see Ranked become the standard go to for players. I recently tried a few Ranked games and am currently 3 for 3 right now (though this will likely change). I noticed my team usually cooperated fairly well, and I felt like I made a much bigger difference which is a relief coming from someone who usually plays pubs.

Still, switching the primary play mode to Ranked is a really big jump in tone of the game. As someone with a skill level just under or about competition level that plays solo, this kind of switch kind of worries me.


(AlphaUT) #20

SD I beg you to change the level that requireed to play ranked match into higher level, not 7. please.