Yeah I agree, Bruce, or something along those lines of EXPANDING upon the existing.
I don’t say you should not add some things of these.
I just think that your going into a nerdgame. a game in which casual players lack MUCH of the gaming-potential
many games HAVE features like these,true, but most of them are only on the market for a year untill a new HUGE expansion or a new game is NECESSARY to keep people playing that “game”.
So it is rarely the ONE game, it is more like a storyline of games that are somehow connected to each other.
I think they B can “easily” turn RAD soldiers into ONE game that is played for 2 or 3 years - or even more.[/B]
In my opinion the game should not be built up like COD, battlefield or other play-to-unlock games.
it should rather be built up like … Starcraft,dota,cs,“CHESS”
The game has such a nice mechanic, such a nice artwork.
The game needs regular customers and some advertisement.[/QUOTE]
Tink, as you did, I slimmed down your post in a quote, to touch on the main points I have put in bold.
I think when stereotype a game with “nerdgame”, its probably best to take a step back and evaluate what you’re truly playing. To a good majority, any video game you’re avidly involved in makes it a nerd game and the player the nerd. But to we the players, these games are fun entertainment that involves a minimal amount of skill and thought.
Which brings me to “casual players”… I know what you mean by casual players, which are players who strictly download an App and play a game until they’re bored (ie unable to find a way to win; stumped). And I think this is what you mean when they lack gaming-potential (which is a misnomer, really), in that you feel (feel free to correct me if I’m wrong) that if the Developer’s were to add to and update the game, it would be over-complicated to the player that barely has the attention span and strategy to play the game in its current state- Yes?
I just feel we as players need to be more concerned with enhancing the game, and less concerned with flippant players that download this App (or any other for that matter) because the App Icon and App Store images look cool; and play the game solely for petty reasons, who -in the end- get frustrated since they have run out of strategies after the 3rd Easy Challenge.
I do agree that the game is an inspired and evolved form of Chess. I love Chess, and could not agree more. Though, with Chess being a highly strategic game, I would go as far to say statistics would presumably show people don’t want to play chess because it is too hard, too difficult, too this or too that. But, for us Chess players, its an awesome game that has been played for generations. I do hope no one posts the counter argument of “No one edits or adds to the game of chess”. Yes, there are variations other than the original version.
They game should NOT be modeled after COD, or any other FPS (First Person Shooter).
I don’t know if you can really model it after another game, other than Chess or Stratego (good MB strategy board game). As it is though, the current game state inhibits several COD-like traits; King of the Hill, weapons with varying stats, soldiers are minimally customization (similar to classes)
I think it will be safe to say, the next major update will most likely be a form of in-game chat
Lastly, I am on the fence about regular advertisement. The game has an existing regular customers be it through in-game purchases (which is ultimately the way to purchase anything good. Even a level 30 profile would have a hard time purchasing more than 3-4 guns - NOT INCLUDING RAD Bucks and Soldier recruits. I would probably quit using the App and playing the game if advertisement was introduced. Probably why everything is so expensive.
Look at the Subway Surfers app. Phenomenal success, widely played - stayed simple to the game core, but is introducing loads of new content, that doesn’t interfere with the original game core.
Take it in, let me know.