Ok, looking at this map, it looks pretty good to begin with. If it really wants to take off as a competition version though, I think you’d need to change a couple things:
Firstly, remove all the music, radios, and the siren included. These were both found to cause fps drop for some players, as posted on the CAL website here
Secondly, you might consider removing the allied crew-served MG in the allied starting spawn. It might be ok for it to stay, as I believe it is build-able by allies only, but if axis can construct, then many would prefer it removed.
Thirdly one thing that puzzled me was in the axis depot, on the ground level, one of the missiles has now been tipped over. Currently I see no reason for it, as now it is just an obstruction for both allies and axis, and not only can you bump into it easily, but when running or strafing next to it, you can easily get stuck momentarily.
And now the ladder to the controls level . . . Originally, I think the ramp was added in supplydepot2 so that it would be easier to get on top of the crane. As with the ladder and the doorway, you’d have to time your jump just right. I like how you brought back the ladder, and made it wider and slightly off the ground, but I feel as many others do, that the handhold is simply a useless obstruction. Now getting on the crane is slow and can be tedious. I really do not understand why it was thought that it needed to be harder to get there, but I really feel it is a mistake
Finally comes the last that I can see for now. The building above the tunnel exit to the axis spawn. What I do like, is that you extended how far mines can be planted in the tunnel, what I don’t like is the building itself. The wooden platform above the door was useful and an interesting way to camp. Now there’s just a little glitch clip, where if you hit it right and crouch, you can sort of stay there. I think that you should keep the changes with the mine-ability, but remove the building and bring back the platform.
Well, that’s all the opinions of the map I have at the moment. If you can answer some of my questions or give reason to many of the changes, it would be much appreciated.