[quote=“Abbadon;155233”]Abbadon
Abaddon
Adbadon
Adbabon
Abdabon
Abdadon
Addabon
Adabbon
[/quote]
Are you trying to summon yourself?
[quote=“Abbadon;155233”]Abbadon
Abaddon
Adbadon
Adbabon
Abdabon
Abdadon
Addabon
Adabbon
[/quote]
Are you trying to summon yourself?
@Abbadon Would appreciate less spam. I removed some space from your post. Thanks!
Between all your non-constructive insulting of people, which you’re excellent at without a doubt, can you put down your shit attitude and objectively explain, why and how a personal-3-mercs-rotation for everyone would be worse than a 3-merc-rotation for the entire playerbase?
We play the game for the sake of different mercs, otherwise we all could play a game with only one mercenary, and this counters the main idea of, you got it, variety, not some special snowflake bullshit you spam to upset people and try too hard to show how much better you are, actually failing at it…
How would it bring less money to SD? You still get only 3 mercs to test out every 2 weeks, just not the same 3 mercs are your friend or anyone else. You don’t get more than now.
Personalizing the rotation gives less incentive for new players to spend money on the game. If I had that feature I wouldn’t think to purchase mercs when I was new to this game, there’s no point, I’d just use the feature and wait to grind for enough credits. I should end it there.
Why would anyone who cares about this game want SD to receive less money? Not me, and you shouldn’t want that too. In fact, when I bought the humble packs for myself and for some of my friends 100% went to the developers. Because they are the ones that go to work to make the game that I enjoy better, so if the money went to coffee and donuts, that’s what I wanted (sorry charity).
I’d rather they make changes to the game that gives them deeper pockets. Deeper pockets generally result in better development(probably true) and sponsored events (guessing they reinvest some of their earnings for the community, we’re probably all too entitled to appreciate it and just expect them to). Personalized rotations will likely give SD less money. That’s why I said the idea is retarded.
I do Agree with this. However, the issue will be lack of ppl to play in min lvl 20 room, since the fact that we have a lot of empty min lvl 10 room. This explains the majority of high level players don’t really care about if he/she is in mim lvl 10 room or just normal room.
[quote=“Ardez;155229”][quote=“Matuno;155226”]First off, it may present itself as “beta”, but any game that is fully open to join and already monetises its content is fully accountable as if it is a fully released game.
Secondly, even if someone starts with two mercs + purchased merc + 3 rotation mercs, as you can see, mercs on rotation are most often used. The past few weeks I’ve had a lot of fun (cough) dodging a wall of grenades coming my way, which is GRRRREAT if you like playing light classes.
You can’t deny that the free rotation heavily influences what people play. We’re here to tell the devs that we don’t like playing against too many of the same mercs, and we are pointing out that the three-merc free rotation is to blame for all this.[/quote]
1.) I do that all the time. Doesn’t work on the enemy team that well.
2.) I still end up playing it, but it would be more enjoyable if it wouldn’t happen. Also, you can imagine that “just switch servers” is the shittiest solution ever.
3.) They’re either full or unpopulated a lot of the time.
Heck, I can keep on going, but it’s besides the point.
We are suggesting that it would be better to have a randomised/grouped merc rotation instead of a predetermined rotation to prevent these issues from happening.
Everything you say so far has been to defend the current system, nothing you have said so far defeats what we suggest.
We can keep pleading that the current system can be worked around, but that doesn’t mean that it couldn’t be better.
Also, 5.) We’re dealing with it, we’re voicing our suggestions to make the game work better. Nobody is entitled, nobody pretends to be entitled. We do get invested, we may respond emotionally, we may feel betrayed or even happy.
“Your expectations of where the game should be isn’t in line with the status the game(Open Beta).” is a moot argument. It’s not like the game is going to run ads on large television networks, sell the game off the shelves of video game stores, and that everything we’ve played so far is just a tech demo. You can keep calling it ‘beta’ until it dies, but this is as good as it gets.
As far as only defending the current system my real motive is this one(which is in my post above)
While some people have a good point about individual merc rotations, it isn’t as easy as pressing a magic button. The programmers have a good bit on their plate relative to the size of the team. Not to mention this isn’t that big of an issue. It is usually the same people complaining about it.
I would rather see them worry about bigger issues and bugs then the free rotation feature.
When I was talking about expectations of the game it was in direct relation to the post by Merciless, not the OP. Thanks for taking it out of context though and applying to it our discussion. 
[quote=“Kingsley;155255”]@Jostabeere
Just think a little.
Personalizing the rotation gives less incentive for new players to spend money on the game. If I had that feature I wouldn’t think to purchase mercs when I was new to this game, there’s no point, I’d just use the feature and wait to grind for enough credits. I should end it there.
Why would anyone who cares about this game want SD to receive less money? Not me, and you shouldn’t want that too. In fact, when I bought the humble packs for myself and for some of my friends 100% went to the developers. Because they are the ones that go to work to make the game that I enjoy better, so if the money went to coffee and donuts, that’s what I wanted (sorry charity).
I’d rather they make changes to the game that gives them deeper pockets. Deeper pockets generally result in better development(probably true) and sponsored events (guessing they reinvest some of their earnings for the community, we’re probably all too entitled to appreciate it and just expect them to). Personalized rotations will likely give SD less money. That’s why I said the idea is retarded.
edit:
Lmao you reported the post as abuse.
You’re a little btch.
Someone please come help this fggot win an argument[/quote]
In your first reply to this thread you were quite unnecessarily aggressive towards Jostabeere. I do think that players have the right to choose their own mercs and if you have a whole team of proxy’s then so be it, however I do not appreciate your abusive behaviour.
This is a post about discussing merc rotations and you have attacked Jostabeere personally again in your second comment. Please be more mature in future.
In Jostabeere’s original post I think that the beginning was a tad pugnacious but you can understand that in the end he was just asking our opinion on merc rotations and using this interesting match as an example.
[quote=“TheVulpesFox;155319”][quote=“Kingsley;155255”]
edit:
Lmao you reported the post as abuse.
You’re a little btch.
Someone please come help this fggot win an argument[/quote]
In your first reply to this thread you were quite unnecessarily aggressive towards Jostabeere. I do think that players have the right to choose their own mercs and if you have a whole team of proxy’s then so be it, however I do not appreciate your abusive behaviour.
This is a post about discussing merc rotations and you have attacked Jostabeere personally again in your second comment. Please be more mature in future.
In Jostabeere’s original post I think that the beginning was a tad pugnacious but you can understand that in the end he was just asking our opinion on merc rotations and using this interesting match as an example.[/quote]
His “argument” contains of only insulting his opposite, and saying: “it is so because I said it is so”
He can’t explain why a personalized rotation gives less incentives to spend money on the game, because there is not a single reason why it would bring SD less money. Every player still has 3 mercs per 2 weeks, nothing changes for one player. And the fact that someone else has 3 other mercs in these 2 weeks doesn’t affect the said player in any way. But the fact he can call me a “btch” and a “fggot” shows how anti-social he is for a concept of a forum, and he has shown it multiple times already by spamming my profile with a big amount of negative reputation and or insulting me and various other people here.
I don’t want this to be closed because of one person, but if he insist on being a dick, then I hope the moderation will take care of him.
[quote=“Ardez;155219”][quote=“Merciless;155212”][quote=“Ardez;155205”][quote=“Merciless;155203”]http://puu.sh/nlddS/e4f52f9088.jpg
[/quote]
Well, it isn’t even released yet, but at the same time that is a solidly improper user of that meme(imo).
Also, not to say DB is the next CS:GO(It isn’t and I wouldn’t want it to be), but did you see the numbers they had on release? It was abysmal compared to it’s predecessor. Only over a year after release did it start to get big. You can never know in advance how a game will perform. DB has no base game or pre-existing community to build from besides SD’s followers from games like W:ET or Brink. So we’ll see.[/quote]
http://puu.sh/nsBTk/f5d5e88fbb.jpg
[/quote]
No, I’m telling you that you can’t tell what a game will be in the end based on what it looked like before release. Your expectations of where the game should be isn’t in line with the status the game(Open Beta).
You can do whatever you want with your time and money. That is why it is YOUR time and money. If you think it is worth your time to make stupid ‘memes’ as a response to people on the forums rather than communicate like an adult then that is up to you.[/quote]
Well there’s a time to be an adult and a time not to be. We’re talking about Dirty Bomb here which is a joke in itself so I don’t think it’s a requirement for me to be an adult when talking about it. If I’m too immature for you then just don’t answer me back. I have my opinion and you have yours. You like the game and think there’s hope for it? Good for you.
You obviously haven’t met the jumpsnipers then
[/quote]
Oh my fucking god. I’m going to have to pull out my Bible to resist the urge to match this fucking comment.
Ephesians 4:32: Be kind to one another, tenderhearted, forgiving one another, as God in Christ forgave you.
It costing development time is a fair argument.
Rather than a ‘personalised’ merc rotation, perhaps it’s possible to have 4 or 5 ‘groups’ that are on different merc rotations. Easier to implement, mostly a hack to the current system, bit of a pain to advertise though.
[quote=“Beryl;155189”]Try to play only on min lvl 10 to avoid such situations. I’d like to see min lvl 20 servers…
EDIT: Well, but I agree that rotation system needs to be changed.[/quote]
2 of the proxies are lvl 10 and the other 2 are 9. So this breakdown could conceivably happen on a lvl 10+ server
And to be fair, this is bridge where the major objective is targeted at engineers.
When was that screenshot taken ? Proxy is not in the current free rotation, so it’s very likely that all of those players had Proxy for real.
Once the devs have some free time it would be nice to see extra missions added during a match to encourage better team composition. For example, if a team doesn’t have any medics active but a player has a medic in their squad an “accept new mission” option would appear upon death to encourage support play. Same could apply to engineers or fire support depending on what is needed.