official ladders/cup - 5v5? 6v6? more?


(Cole80) #1

Was wondering if any somewhat official showdown/exhibition has taken place yet.

Planning on building a little clan with friends but I have no idea how large the roster should be. I know you can play 8v8 in theory but my guess is it’s gonna be more like the usual 5v5’ish.

Any clue? Don’t know if major clans/ladders have been discussing the matter already.


(stonecutter) #2

I think it belongs to the first tournament admins ! They choose the teamsize for their tournament and then i think everyone will follow :wink:

I hope 6on6 will be the upcoming team setup !

And i hope a lot of famous team will set up a BRINK team for competitions ! <<< Any information on that ?


(Cole80) #3

[QUOTE=stonecutter;283261]
And i hope a lot of famous team will set up a BRINK team for competitions ! <<< Any information on that ?[/QUOTE]

Well, since it’s splash damage policy for Brink not to release a demo or anything I guess that a lot of clans won’t plan much in advance and just wait to be able to play the game before making a decision.


(Diablo85) #4

I hope 5 vs 5 will be the standard teamsize.


(Crytiqal) #5

I thought the general consensus was towards a 5v5 setup, but nothing has been decided ofcourse.

ET:QW default teamsize in vanilla was 12v12, and there the 4v4 format was generally used.
In a game where the default vanilla teamsize is no more then 8v8, and even with 12v12 it became 4v4, I think BRINK will be more towards 5v5 or even 4v4, then higher.


(Mattc0m) #6

I was hearing 4v4. 5v5 and 6v6 were common in ETQW, but maps were much larger. With the smaller, more contained maps, I wouldn’t be surprised to see 4v4.

Smaller team sizes = easier for teams to compete at LANs = more potential for a “real” esports scene. Thus the importance of small team sizes.

On the flip side, I love larger team battles as a personal preference. So while I wouldn’t mind seeing 5v5 or 6v6, I’m still hoping for 4v4.


(Cankor) #7

I think 4v4 is too small as you don’t get the opportunities for more advanced strats that you have with slightly larger team sizes. I think 5v5 though offers a decent compromise, still small enough where you can get people together consistently, but large enough for a little more variety in strats.

As an example, without 5v5 we may never see operatives in competition except at hack objectives, but give the team a little room and the added defensive traits they’ve been given will more likley be used.

4v4 ETQW, meh, boring compared to 6v6 just because of all the added strats and things the teams were forced to contend with. Granted, there’s probably not nearly as much difference between 4v4 Brink and 5v5 Brink as there was between 4v4 ETQW and 6v6 ETQW; and yes, I know a big part of the difference between those two modes was one had vehicles and one did not, but I think the concept still applies just on a smaller scale.

I don’t think there will be issues with people able to field teams of 5, and the added depth and subsequent excitement for the spectators will probably be worth it. Also, with slightly larger team sizes you get more opportunities for less skilled players like myself to actually play since there’s more room for their team mates to help pick up the slack :slight_smile: Seriously, more room for new comp players to learn the ropes.


(dommafia) #8

+1 4 5v5 imo


(BMXer) #9

IGN is hosting a release cup and as far as I can tell the format at this point is 5v5 stopwatch. Things could easily change but it looks good for 5v5.
http://forums.playigl.com/showthread.php?2278-BRINK-Release-Cup-May-24th-3-Day-Event&p=9157#post9157

Without playing Brink yet, I personally think 5v5 is a good team size. Seems like everyone basically agrees at this point :).

5v5 at Quakecon 2011 plz, thx.


(Mattc0m) #10

IGL is not the same as IGN, so don’t get the two confused! :slight_smile:

This is the first I’ve heard of it being 5v5, that is interesting.


(Nail) #11

[QUOTE=BMXer;283329].

5v5 at Quakecon 2011 plz, thx.[/QUOTE]

Brink isn’t an id Software game, QuakeLive and maybe Rage will be there


(Mattc0m) #12

Brink is published by Bethesda, and Bethesda now runs QuakeCon. Zenimax bought them in 2009, remember?


(obliviondoll) #13

The tournaments I’ve heard about seem like they’re mostly going to start out 5 vs. 5 and see how it goes.

I guess over time… We’ll see what happens.


(Nail) #14

bet ya a nickel


(dommafia) #15

seeing as though brink was at 2010 quakecon, I think it’s safe to say there will be a quakecon tournament this year.

[QUOTE=BMXer;283329]IGN is hosting a release cup and as far as I can tell the format at this point is 5v5 stopwatch. Things could easily change but it looks good for 5v5.
http://forums.playigl.com/showthread.php?2278-BRINK-Release-Cup-May-24th-3-Day-Event&p=9157#post9157

Without playing Brink yet, I personally think 5v5 is a good team size. Seems like everyone basically agrees at this point :).

5v5 at Quakecon 2011 plz, thx.[/QUOTE]

thanks for the link beemixer


(DeTh) #16

6v6 would be the best style


(BMXer) #17

[QUOTE=Mattc0m;283336]IGL is not the same as IGN, so don’t get the two confused! :slight_smile:

This is the first I’ve heard of it being 5v5, that is interesting.[/QUOTE]

Haha… my bad. typo… but yea… IGN!

As far as a Qcon tourny goes… fingers are crossed!
True, Brink isn’t a id game and as far as I know, qcon has never hosted an official tourney for a non-id game. Could be wrong though.
That being said, qcon has hosted tournys for both basically all of SD’s games… ET and ETQW. Seems logical to continue the trend with Brink.
All we can do is hope!:o


(ed lolington) #18

1v1 is going to be the best showcase of skill and teamwork


(riptide) #19

I agree but it will be easier to play 4v4/5v5 for obvious reasons.

I figured if it was 6v6 you would see 2 medics 2 soldiers and 1 engineer/operative with the operative switching to engineer when not needed or a soldier going engineer or operative if it called for it.

With 5v5 it will likely be 2 medics 1solider 1 engineer 1 operative. With the operative switching to soldier/engineer depending on the map… This is just based on my assumption that 1 medic isn’t enough.


(obliviondoll) #20

[QUOTE=ed lolington;283371]1v1 with bots off is going to be the best showcase of teamwork[/QUOTE]^THIS^ (I may have slightly edited the post I quoted. Just slightly)

More seriously though…

1vs1 should be entertaining - even moreso with bots turned off.

But a real game? I think 4vs4 as a minimum.