Obvious Allied Fueldump Tactic Overlooked?


(schmeisser) #1

I am addicted to Fuel Dump, and as a dedicated MG42 soldier, I think an obvious tactic for allied attack in the early game stages is often overlooked. I always head for the rope bridge approach immediately, and start hammering the axis hilltop and command post. Every second they spend killing me draws fire from the main assault over the tank bridge. You can always head back to the allied CP for health and ammo, it’s easy to pull back momentarily under artillery fire, and the trees and bridge construction boxes give decent cover. A Gunner/Medic/Fieldops team can keep axis out of the guntower, waste anyone in view, shell the hilltop, and prevent an axis attack from the rear. Adding an engineer would allow the rope bridge to be built whenever an attack on the hilltop looks profitable. A good axis sniper could mess with you, but with three or four players you can usually spot them. Am I missing something here? I have only seen this pulled off once or twice, seemingly by accident.


(senator) #2

Its far more effective to just push a small group (2 Medics, 1 FO) across the barbwire and aggressively attack the Axis hiding behind the hilltop.


(Buckshoe) #3

Urr, well I guess you could do that but as a dedicated mg42 soldier are you sure you arent searching for a tactic that justifies you not being a med/eng/(dare i say it?)cvops?

From my personal experience I have found it better to not bother with that route most of the time. If you actually want to launch an attack over to the over side then going through the tunnel and up past the spawn seems a lot better. I guess it is alright for attacking the axis from long distance if you like that sort of thing. Tbh thats okay if you are good at it but alot of people plainly arent. As for protecting from an axis attack from the rear, well the axis are only really going to start trying that if you are failing in your job. People who snipe/call in strikes/mg/whatever the axis sucessfully dont have to do it long cus the engies just build the bridge etc and you go on to the next bit. But if you muck it up for long enough then you will start to get axis coming round the back way and racking up the knife kills on all the funboys who are staring off into the distance.

The fact is that most of the types of players that you get on servers will be focused on the bridge section. I mean, the team players will be running themselves hell for leather into the artillery convention around the construction boxes trying to get the bridge up. And the funboys will be hanging around the tunnel entrance hoping for a uni so they can get the early dynamite. And lastly the sniper wannabes will be covering the floor with prone bodies from the command post area to the bridge. After all of them there arent that many people left to go off and attack from the side.

And despite what you said, that side bit does actually feel quite exposed to me. Maybe its just cus that section of the map is so sniper heavy, but when I am up there I dont normally feel like waiting around to see if anyone else is gonna turn up.


(schmeisser) #4

I raise the point because I see so much time being eaten up at the tank bridge. It seems like the surest way to win for allies is to get through this as quick as possible, which I’ve seen clans do in an amazingly short time. But more often than not, half the game seems to get burned up with allied engineers getting slaughtered by artillery at the bridge construction boxes, with a bunch of useless allied snipers picking away at random noobs. I’ve been playing for nearly a year now, and come to realize my aim with an SMG still sucks, no matter how much I play. I’ve gotten pretty good with the MG, so I’ll keep playing as a supporting soldier or engineer. Maybe I should join a clan, eh? I’ll see you on Fueldump sometime.


(ElderNewb) #5

Buck you sound like there’s no room for a player to be a soldier. A soldier can have just as much effectiveness as any other class. It just depends on the context and skill. If you think about it i’d say a good soldier can do better than any “sniper wannabe”.

Personally i use the panzer and there are sniper wannabes on the other team which might as well have a big sign on theri heads saying “shoot me!”. The upper balcony area always has someone, whether cov ops or field ops. One less field ops equal one less airstrike and the breathing space the allies eng need to build that bridge


(puubert) #6

The only time I go near the footbridge is when, as Allies, we’re being camped. You need it to flank the Axis when they’ve got the bridge held. But if you’re moving forward all the time, then the footbridge is a waste of time.


(BlackDeath) #7

It really depends on the situation, but you gotta take out those fld ops (or panzer/mortar-er). On pubs, I prefer to go through the tunnel, up through spawn (with a fireteam, of course). Getting behind them usually disrupts them enough so that it relieves pressure on the engies getting bombarded. The reason I like going through spawn vs. footbridge is two-fold: Less info, less straightfoward. Constructing the footbridge is obvious. Against decent people, prepared to get killed very quickly if you try to run across after constructing. If you set an mg down behind the bridge, you usually don’t last for long. Secondly, your trying to strike the enemy from the left front/flank. Although your a bit to the Axis’ left flank, your still in their view. Going through spawn allows you to get behind the enemy, ripping them apart from their own ranks. Two medics (maybe a fld ops) should keep them busy long enough to let allied engies to build bridge. Take out the fld ops (gib them PLEASE), along with any mortar or panzer soldiers. Any other targets are secondary. Sure, there is the chance of axis spawning right when your on stairs, but oh well. It’s better IMO than getting ripped to shreds on the footbridge.

Anyways, you gotta be on a pretty good pub to pull this off. Good luck! :wink:

EDIT: BTW, good job for bring these decent threads back. I missed these debates…


(Buckshoe) #8

There is plenty of room to be a soldier, but I think you have to fight the urge to just always pick your favourite heavy weapon over the one which bests fits the situation. I mean tbh I havent really played with the mobile mg very much (I set it up at the back of the tank a few times on goldrush and shot a lot of people in the ankles), but I would think that on that section you’d be better off with a panzer like elder said, or a mortar.
And time does get eaten up at the bridge when a little organisation could get it over and done with quickly. But then the problem with organisation on public servers is that everyone has thier own idea of what we should be doing. I mean, taking this topic for example, I might say that we should rush the bridge at start with all engs/meds and get the blasted thing over with. But then schmeisser will decide that while we do that, he’ll help out by getting his mg set up at the side. And senator and a couple of his mates will push across the barbwire and run themselves into schmeissers line of fire. Meanwhile elder has gone panzer, we have five guys with sniper rifles, and a bunch of eng who have run off through the tunnel regardless of their lack of a cvops with uni in a hard fought race to see who can get the xp for building the allies comm post. Add in the newbies who are doing random things and the players who know what they are doing, but play as cowards and refuse to stray more than ten feet from the health pack racks until we can make the nasty axis people go away.
And so all youve got left carrying out this great plan of mine is me. And I spawn, run down to bridge, die, spawn, etc, etc, etc.

Btw, if I was gonna specialise as a soldier, I would always play as flamer tbh.

Also, schmeisser, if you want to join a clan then: I am in a clan, and we are recuiting! Wunderbar!
Check out www.d2a-uk.tk/ anyone who is interested.


(shazmax) #9

As a covt ops I’d be standing behind you with a knife - and quickly disperse your value to your team. Then I head on over to your own health and ammo depot get some health and find cover. If I die - I wait for you engineers to rush up again…take his pants and find you. I love stationed gunners and mortar soldiers. Please place more of them around - and wear leather pants. I don’t like medics or panzerfausts for a medic vs covt ops or panzer vs anyone is just a messy situation.


(Buckshoe) #10

Yeah cvops is pretty shit tbh.

Especially the guys who get a uniform and try to be sneaky, pretend to be on your team etc. They are like walking free kills.


(Cyber-Knight) #11

you must be playing in some pretty n00b servers if you can rack up a boatload of knife kills and can actually survive a decent amount of time before being detected.


(ElderNewb) #12

lol at buck. i suppose that is a bit of a messy situation.

i guess the sensible thing to do like buck said is to have a ton of eng, a couple of medics and a field ops to hold back the axis.

oh yeah and someone has to stay with the tank. You wouldnt believe the number of times i’ve seen the bridge fully built and the tank is still at the start cause everyone decided to ruch foreward :banghead:


(Salteh) #13

CovOps smoke the bridge / build area! So that your sexy engineers can do their job… and the axis can’t see them :slight_smile:


(Buckshoe) #14

…urrr sexy engineers?

If you see me on a server and I join the team you are on remind me not to go engineer.

And yeah there are lots of things that people can do to distract the axis or cover the engies.
But that construction area is a meatgrinder and alot of people look for something else to do to avoid it and preserve their kills to deaths ratio.
Its the same on alot of maps, the beach on battery especially. From an engineers point of view, cover the engies if you want or smoke them or whatever, but if you arent actually going to go over and attack the axis up close, then dont just hang back. Get down there and give the axis something else to shoot at besides the engies.


(Bongoboy) #15

I generally just run backwards in circles, making an impassioned plea for peace and understanding.

ONE DAY they’ll listen to me…

:moo:


(seven_dc) #16

Aah! that way you cannot be knifed from behind from sneaky CovOps. IMHO The plea part don’t work with bloodthirsty axis soldiers with XP on their mind.
:smiley:


Free Starbucks Gift Card


(Schaffer) #17

And you have the problem of typing your plea and running at the same time


(_NeT_WalBanger) #18

And you have the problem of typing your plea and running at the same time

Key Binding??? :smiley:


(Buckshoe) #19

I dont really think that running backwards is the best way to avoid getting knife tbh. You’ll just get knifed in the back from the front. If you know what I mean.


(Schaffer) #20

@Net WallBanger

Bind an Insult key that increments to the next each time :slight_smile: