[QUOTE=Bakercompany;317374]Is it too much to ask for at least 1 way to break up the monotony of gameplay? Apparently according to this community the answer is yes, or “go back to CoD noob”.
Which means “we like our bland game, if you want more fun you’ll have to go play something else.” Not only is it the wrong attitude, but you’re pushing away what little playerbase will stick with this game.
And nobody has given an answer too why different modes would hurt this game. “Oh its an objective game.” Thats not an answer. Flags are objectives, posts to guard (koth) are objectives. So there goes your argument. You’d still have 16 players fighting over 1 or 2 objectives, so your gameplay remains intact. But nobody can explain to me why they can’t simply ignore those modes if they want, and let tens of thousands of other players enjoy them. Thus keeping popularity within Brink instead of it being slammed down by roughly 80% of the people that bought it.
I really want to love this game. I do like Brink, theres so many things about it I wish I could carry over into a different game. Why a different game? Because I want the things that enable me to have fun, and people don’t want that in Brink apparently.
I’m still waiting on a correct answer or logical answer as to why Stats, Modes, and lobbies would hurt this game. Everyone said that stats would turn this game into kill camping, except half of the matches are spawn camped. There goes that idea… What about the game modes? Nobody has presented a logical answer to that, not even Splash Damage. SD said “they are outdated and we want to get away from that.” They’re not outdated SD, they’re timeless classics. Theres a difference, and a reason why 90% of shooters have modes similar to those.[/QUOTE]
I’ve not quoted all your post Baker, sorry about that. Since you’re actually a decent guy and not one of the incessant whiners here, I’ll try and answer a couple of your questions since you’d probably lump me in with the “community” you disagree with.
There are plently of us who don’t find the gameplay monotonous. It’s a different type of gameplay to other shooters, in fact, virtually all current shooters. I personally find many other types of gameplay monotonous, including things like the more modern CoD games and to a lesser extent, the BF games (incl MoH). I find online RPG’s and most fantasy games utterly boring. The point is, that we all find different games more interesting than others, and we choose to play the games that satisfy our wants. When I played Crysis 2, I quite liked it, but overall found it dull. But I didn’t complain about how it had no objective-play, how I couldn’t customise my character or the water was the wrong colour or whatever. Why should Brink be any different? It is what it is - you either like it or you don’t - that’s pretty much it! Simply put, if you don’t like it, don’t play it. I hope you like it enough to continue and I have nothing against you personally, but why continue to play a game that you’re just not enjoying?
There’s no point saying that people will drift away because it’s boring, etc. ET was hugely popular, despite having pretty similar gameplay. It still appears to be very popular and there is still a competitive scene 8 years later. Just because the gameplay doesn’t appeal to you, doesn’t mean that the majority of other Brink owners also feel that way. As it happens, the original RTCW did have a couple of CTF maps, but after a short period of time, people didn’t bother playing them because everyone preferred the objective maps. I guess that was a reflection of the type of people who bought and loved it. The TDM people were playing Q3 and the CTF people were playing UT, I guess 
As far as stats are concerned, it’s been said time and time again - in a team-based game, personal glory will always be counter to the gameplay. You cannot have a game where medics will sacrifice themselves to revive a team-mate who is carrying out an important task, if that medic is concerning him or herself with kill/death ratios. Even if you personally don’t care, surely you can see how the two things are incompatible? If I’m playing medic in Brink, I can actually get on with my job without caring how many times I get killed, and it’s refreshing and liberating. Much as I like believe otherwise, if everyone could see how often I died trying to revive team-mates, I would be much less likely to put myself in harm’s way in the future.
I hope you realise that these answers ARE logical, even if they are not what you wanted to read. As far as you’re concerned, you’d be best off either putting the game down, or finding a group of people to play with regularly so you can get a sense of what a proper team-based shooter can really be like. I hope you choose the latter 
goat