Iis there any way via script that I can increase the rate at which the tunnels fill and drain with water? I couldn’t see anything in the script that appears to control the speed and I even tried b_moverscale but that didn’t work.
Thoughts?
Iis there any way via script that I can increase the rate at which the tunnels fill and drain with water? I couldn’t see anything in the script that appears to control the speed and I even tried b_moverscale but that didn’t work.
Thoughts?
b_moverscale does work, but not if you change it while the water is draining.
This is from the oasis script:
water_tunnel
{
trigger up
{
gotomarker path_water_tunnel_top 3 wait
disablespeaker hose1_sound2
}
trigger down
{
gotomarker path_water_tunnel_lower 3 wait
disablespeaker hose1_sound1
}
}
this line is what you’re after: gotomarker path_water_tunnel_top 3 wait
or: gotomarker <targetname> <speed> [accel/deccel] [turntotarget] [wait]
So the number 3 is the speed the water will rise (= 3 units per second) , increasing this number will make the water rise faster
then you’ll need to create a supplemental.pk3 so the clients can gain it from the server.
I had client connect problems because of non-default mapscripts. Then I created a .pk3 containg the script and everything was fine.
Well, if you can do it with etpro map scripts (like in etpro and some functionality in etpub) you can probably do it server side.