Not really a bug, more a hint for medics and field ops


(damocles) #1

The hint is this - when I am prone and sniping from a nice concealed position do not do any of the following:

Do NOT stand right next to me attracting arty strikes or other players. Where field ops and medics go, the wounded and low on ammo will follow. Just dish a pack and move. As a covert ops, my greatest strength is that the enemy has no clue where I am.

Do NOT stand right next to me when dishing the ammo or health. (this is where the bug part lies) for there is a problem that when prone, objects can block your turning (including players standing next to you). And a sniper that cannot turn to aim at the opposition is a waste of space. And it’s your fault I’m a waste of space. I don’t want to have to crawl out of the way just to be able to aim at players.

Now, is the turning problem a bug or deliberate? It makes sense not to be able to turn into solid objects, but a bit of slack when trying to turn and aim when players are standing around you would be nice. The other day I got completely stuck as a field ops managed to position himself perfectly besides me so I could not move. He wasn’t even giving me ammo, he just seemed to be staring out into the battle field. In the end I had no choice but to get up and find another spot.


(senator) #2

yep it’s really annoying if a medic or FieldOps is standing next to you, filling your spot with med/ammo packs (thus giving away your position) and thereby blocking your movement.
I think at least the ‘no-movement-bug’ should be fixed, I don’t think SD can do anything about the ppls stupidity :smiley:


(NoSoup4U) #3

Yeah, they should make legless models ! … :stuck_out_tongue:
Do you mean a serious bug, or do you mean the fact that SD finally solved the oddity of people proning with their legs in the wall ?