Not another demo thread


(tokamak) #1

I’m just sharing what I observe Blizzard is doing with their Starcraft 2.

The tactic these guys employ really made me rethink the purpose and benefits of the way a demo is conventionally used.

Starcraft 2 did NOT have a demo when it was released. Instead each account could share two trial accounts (I believe a limited singleplayer and a a couple of days multiplayer).

I think the reason they didn’t include an open demo like this is to maintain a sense of exclusivity, a sense of value to playing the game. If that’s the case then I think it’s brilliant.

If you think about it, demos can be REAL hype killers. The ETQW valley demo was awesome to play, but at the same time, it really gave a complete and full experience (valley is one of the most diverse maps in the game) enough to last a month or two on it’s own. Raven Shield had the same issue, I was so content with the demo back then, I bought the official game in the budget bin.

Demos gratify the urge to play a new game, so in this perspective, demos can really hurt the sales and thus popularity of a game.

You hear people say on this forum that demos are absolutely essential for them before they buy the game. I’d say: These people are not the ones Bethesda wants to spent a demo on right at the release. In micro economics these are what anyone would call the ‘laggards’. Laggards are the people not overly excited about the game and a little hesitant. A good marketing strategy is to simply leave these people be for now and focus on the ‘pioneers’ (the ones lying in a sleeping bag for the stores on release day) these people won’t need a demo and will be doing much of hyping for you. Call them fanboys if you will.

So what did Blizzard do differently?

Half a year after the release Blizzard released an open demo of the game. So apparently 6 months is enough for them to start catering to the laggards. You want their money as well after all. This way they maintained exclusivity at the release, kept the value of the limited amount of guest passes and didn’t bend over for the hesitant and critical customer who would only spoil the fun during the release phase.

What’s more, these days demos are expected before or on the day of release. Making it available 6 months later however, is news. It’s worthy of a press release in magazines, some may even reevaluate the game, and it could be paired with another marketing campaign.

The point of all this is to keep the tension and sense of value intact during the release of the game. On the release date, all a developper wants to hear are the praises of the fanboys (as it’s this word of mouth that generates a substantial amount of sales), and not the whining of the skeptical laggards that tried the game during the same time.

So here’s one to consider, a demo generating sales is not always a given. Demos have become a form of tradition rather than a valid sales strategy. Publishers have picked up on this notion and have reevaluated what to do with this. This isn’t just about what customers want, what customers want isn’t always good for the sales and thus for the size of the playerbase itself, which in turn is all what matters to me.

And yes, that thread title was intentionally ambiguous.


(H0RSE) #2

Interesting and well written. The only concern I have is with one paragraph you wrote:

Half a year after the release Blizzard released an open demo of the game. So apparently 6 months is enough for them to start catering to the laggards. You want their money as well after all. This way they maintained exclusivity at the release, kept the value of the limited amount of guest passes and didn’t bend over for the hesitant and critical customer who would only spoil the fun during the release phase.

Although waiting 6 months could work to please the ‘laggards,’ it could also be too long. As you stated, these are the people who are more along the line of skeptics and not gung-ho fans. Waiting 6 months to release a demo (perhaps even less tan that) may be too long. There’s a good chance that many of these laggards will have moved on to other things by then or gone back to games they were playing previously.


(DarkangelUK) #3

6 months and you’re entering MW3 territory, but still a good idea if the timing is correct.


(tokamak) #4

True, the game needs to be considered in it’s own niche. Starcraft has zero competition and could therefore afford a long wait. The main point here is that a demo can be used to rejuvenate a hype rather than to tarnish it at the start.


(DoHo) #5

Since this is a Steamworks game there’s no reason they couldn’t have something like a “Free weekend demo” that was always available to new users. You could play the full game for 2 days, but unlike other demos, it’d end after the two days and you’d get locked out. That would give people plenty of time to try the game, but not so much time that they could just play the demo over and over. However, this would be something post-release.

Pre-release, something like Crysis 2 demo would be fine - albeit make sure it’s fully atuned to the platform it’s being released on. One map, the very basic starting options for each class, maybe an attachment or two, and a couple of skills to play around with. You get the basics of gameplay, character and weapon customisation.


(SockDog) #6

I’m sure I’ve played a time limited demo on the PS3 too but there you’d need to download the entire game which I’m not sure if they’d allow on consoles.


(SebaSOFT) #7

good point but have to have matchmaking or six month you will have a community of faboys with their characters maxed out and ready to take on the newbie laggards.


(0xT1) #8

Assuming it takes 15 hours to beat singleplayer and considering MP/SP are the same thing, a weekend demo would just cause them to lose the sales from single player only customers. Unless, ofcourse, they only make a couple of maps available.


(Seyu) #9

I agree with your points but Bethesda shouldn’t really try to emulate the marketing strategy for an established, massively popular IP for a debutant.

Though I am for releasing the demo after the launch but a period of six months seems too long for me. Perhaps releasing the demo two-three weeks later would be much better.

Looking at this, I’d say even the June-July period right after E3 ends is cool too, given the lack of big fps releases during that time. But then again, if Beth wants to rope in the school going, CoD demographic, the summer break period should be optimum for roping them in.


(LyndonL) #10

Meh, I have faith in the collection of high paid experts who have degrees in marketing. The ones who will be in charge of all these decisions.


(1234567) #11

Sorry, someone had to make this joke.


(Seyu) #12

Let’s hope we don’t get a ‘Locki will make you his she-tapir’ marketing campaign from these guys then.


(LyndonL) #13

It’s not Actifail at the reigns this time.


(tokamak) #14

Putting your faith in ‘high paid professionals’ is besides being a complete fallacy, just downright laughable. Marketing, especially digital media marketing is a very volatile field on which many mistakes as well as new insights are made every day. The video game industry is littered with bad marketing, and the way demos are treated is a big part of that.


(SebaSOFT) #15

“since we dont understand sarcasm…”

He was joking


(LyndonL) #16

Yeah, and making demos exclusive and only come out after the game’s been out for half a year when you’re a relatively unknown dev house and pushing a new IP… THAT’S savvy marketing right there…

Perhaps you should send Bethesda an email and tell them how they should be doing it :slight_smile:


(aimology) #17

For a guy who talks alot you sure dont know ****. COD is dead. Not only have they stated they are done making the franchise, they lost the main developers. Treyarch wont make another cod either.

And waiting to release a demo… if they were to release a demo, is the dumbest idea ever. Why the hell would anyone want to play a game considered old by then? and then drop 50 bucks on a game that people have been playing months ahead of them… stupid idea. should just get over the beta / demo talk already the game is close to release, they already know what they are doing. Not everyone is in their 40’s and is slow minded like alot of you are. Majority of gamers are YOUNG. I guarantee the majority of gamers are highschool / early college gamers and these kids decide if they are buying a game with in the first few weeks of release, not 6 months down the road.


(DarkangelUK) #18

Treyarch went100% CoD dev, and MW3 is a triple effort with (whats left of) IW, Raven and Sledgehammer. Since blops earned over 1 billion in revenue… I very much doubt CoD is dead any time soon.

I’m glad you’re still giving 100% to your role as the forum idiot… you’re doing a grand job!


(aimology) #19

[QUOTE=LyndonL;268159]Yeah, and making demos exclusive and only come out after the game’s been out for half a year when you’re a relatively unknown dev house and pushing a new IP… THAT’S savvy marketing right there…

Perhaps you should send Bethesda an email and tell them how they should be doing it :)[/QUOTE]

Agreed - lol


(aimology) #20

[QUOTE=DarkangelUK;268179]Treyarch went 100% CoD dev, and MW3 is a triple effort with (whats left of) IW, Raven and Sledgehammer. Since blops earned over 1 billion in revenue… I very much doubt CoD is dead any time soon.

I’m glad you’re still giving 100% to your role as the forum idiot… you’re doing a grand job![/QUOTE]

The only idiot is the person who spends night and day on these forums, yet ****ing blows dick at gaming. you’re what 45 or something? get a life fatass other then typing on these forums. Have you even won a lan event or competed in any quality league and done good? because I very much doubt it… youre a terrible idiot who’s better at typing and spewing out garbage on the forums DAILY… **** HOURLY almost… then actually playing the game you choose tobe a fan boy of… Do me a favor can you post a picture of what you look like? I want to see how retarded someone has to look like to spend his every lastly moment on a forum

o, nice job going back and editin that post to link the 1st google “rumor” made by a nobody… congratulations.