[QUOTE=.FROST.;382326]The most important thing in “Reactor” is to hold the position above the vents and to take out one or two entire spawn waves. To make it there easier, go through that funnel kinda thing and additionally open the door above the vent system. Holding the position on top is the most crucial task in this first chapter of the mission. If the Sec makes it up there you can as well pack your sack or wait for the next mission.
Reactor is an annoyance since I played it the first time, but the reason why I started this thread is one fairly good match at Refuel. It was fairly good untill we had to hack the warehouse controls. We were clearly the better team(in all honesty), but those Sec guys allways managed to reduce a good share of the hack. It was so frustrating. But I also feel like crying and screaming on a regular basis when I play Shipyard as Sec(last obj) or Resort as Res(also last obj). Though I have to admit, that the Resort hack-obj is the by far the least annoying one. The chances to finally hack it are around 1:3 or 1:4. Shipyard on the contrary wrecked my nerves far to many times by now.[/QUOTE]
All hack points easier for the defence to hold than for the attackers to take and hold.
Worst thing about reactor is that once the hackbox is placed the security only need to defend one side as long as they don’t completely remove the box. The attackers should be allowed to place a box on both sides and hack from either side into a combined pool.
The only hack I can think of that’s fair is the resort hack for opening the doors to an alternate route to where you plant the bomb. Both sides can get to it with about the same difficulty, but since it’s a side mission it’s generally overlooked and not defended much.