[quote=“avidCow;105555”][/quote]Oh, I’m sorry. I didn’t realize my initial post started with @avidCow and was a personal attack on you specifically and was all about you. Sorry you’re so sensitive and got your feelings hurt.
I’d respond to the rest but I don’t see a point.
Anyway.
[quote=“Amerika;105386”]All merc stats
Merc stats
Weapon stats
Am I good enough/experienced enough to say something on the subject? Of course all I’ll be doing is repeating what I typed above. SD is finally starting to listen to people and trying to make a compromise. And it’s not like these changes are 100% guaranteed to be permanent. It’s hard to argue, if you’ve ever scrimmed, pugged or played legit matches against high end teams, that use Vassili that instant kills weren’t pretty crazy. You could be a fairly awful team but if your Vassili got to quick kills on long spawn and you were able to setup and hold it was huge. And most of the time that was being done from relatively safe positions.
I like the change. I think it fixes one pretty big issue at the high end and barely touches pub play. Again, don’t act like 100% of your kills were headshots. Many times somebody was revived because the body turned and you couldn’t immediately shoot the head or you mp400 killed them and still needed to do the same thing…now you just tap a toe or whatever with a shot and they are down. We also got an extra bullet in the mag per gun.[/quote]
I can understand that the gibbing in comp may have been an issue, but it just confuses the hell out of me how skill is constantly punished and the low-skill casual players are always given free rides. If someone plays enough to be good at something, it gets nerfed. I feel like this isn’t a game that rewards or pushes skill. It is fucking HARD to snipe in DB… so it’s really rewarding when you can be a viable member of the team with him; this change is so confusing and frustrating.
Comparably, if this change were to stick, I do feel like with the lack of gibbing from headshots or explosions and what-have-you, has made medics a little OP across the board. It’s particularly bad in execution. I saw you mention revive trains were a valid tactic at one point but it’s such a fucking pain in the ass now. It’s worse IMO than it ever has been, and it’s just a shame because, in the case of Vassili, he’s lost a big chunk of viability as a teammate. He can’t clutch worth a damn either anymore.
I need to dig up patch notes to see all the changes lately in the last couple patches. Been a little out of the loop. I’d definitely like to see a mag size increase at least, but I doubt they’ll give more than 6.