New Wolfenstein Poll @wolfenstein-city.de (also in English)


(pazur) #1

There is a quite cool poll about the new Wolfenstein game:

http://www.next-wolfenstein.de/

Description (from wolfenstein-city.de):
Many of you have followed our reporting on the E3 and the upcoming sequel of probably the best team shooter ever. We also reported about the Activision press conference with Todd Hollenshead and particularly this conference caused quite a stir and initiated a discussion about the upcoming Wolfenstein multiplayer in our board.

Classic or innovative? With or without alien weapons? Iron sight or shooting from the hip? Fast action on small maps or a very tactical, slow approach. Very often the opinions are definite; in some cases they couldn’t be more different. All this was reason enough for us to rack our brains.

As the largest German-speaking community Web page with an enduring large number of daily views, our voice has a corresponding chance to be heard. Without hesitation we created a survey, which includes the most important wishes as regards the multiplayer part of Wolfenstein. The survey will run until the end of August, afterwards it will be analysed and transferred to id Software, Activision, Raven and Endrant. As we’ve already seen with Enemy Territory: Quake Wars, the community can offer the developers suggestions, which can be realized effectively and influence the game positively.

Your opinion matters and is of crucial importance, so take part and let us, and especially the developers know, which points you would emphasize.

More info:
http://wolfenstein-city.4players.de/forum/viewtopic.php?p=78346#78346


(kamikazee) #2

I hope the results stroke with the vision the developers had, and if it won’t, may the tapirs be with them that they go for their own vision.

Mostly people say they want it to be the same as game X, while they unconciously wish it to be not another rip-off sequel. Also, any herd of people can come to a wrong conclusion if somehow the “wrong” kind of people were sampled compared to the final game’s playerbase.

I seem to recall that ET:QW’s initial lack of in-game voice-chat was attributed to the beta testers’ voting that it was optional. When the community caught wind of this, they brought out the pitchforks because they deemed it to be a mandatory feature. Just goes to say, statistics are only king if you use it wisely. (Any wikipedian willing to dig out quotes?)


(Mordenkainen) #3

I just filled out the survey and added a boat-load of suggestions at the end. Hope it will be useful for the devs.


(pazur) #4

W00t… QW without vioce? Good that the community intervened!


(kamikazee) #5

It could have been in there, if the polled group didn’t go for “nay”. Of course, it’s just hearsay and somewhat speculative.

So to re-iterate my point: how do you know you’re talking to “the community” and not to some subgroup with orthogonal interests? This poll is worth nothing if the creators sample answers from people who might be irrelevant. It needs quite some statistics to rule that out, and even then it is error-prone (eg people who are unlikely to buy the game, but answer anyhow).


(-SSF-Sage) #6

Or I think more about the ppl that is gonna buy it anyway. Cos of the name.