Tbh I voted yes, but I really needed a not so sure answer more than an I have a better idea answer.
I would like to see some kind of limit, and I’ve thought about it a lot before, but then I was left with the dilemma of thinking it can’t work because all characters aren’t available to new players, so they couldn’t fill in spots even if they wanted.
I had thought about your idea before though, allowing people to use default versions of mercs, but then I was left with the dilemma of default cards leaving you with no choice of gun, and people wouldn’t be able to play with whatever weapon they wanted to play etc - Like if I’m going to be forced to play a character I don’t like because someone else locked it in, I’m at least going to want to be able to pick the primary weapon on the character I have to use instead.
Then I was thinking the 3-man party we choose before game would have to go, because if you joined a server and locked in a party where all of those characters were in use, you wouldn’t be able to play at all, so all mercs would have to be available all the time like they are in Overwatch.
So yeah I dunno. I’ve always wanted some kind of limit, but I had no idea how to implement it properly. But there are some combinations that always bug me, like Chapel attack when the enemy team has 6-7 Artys/Skyhammers on defense etc, or when the enemy team runs 3-4 Thunders and stuff. So yeah I dunno.