With all the new previews released, I’m sure new information will come along with it.
But a lot of the previews are full of info we already know, so post new information here.
I’m sure this might help H0RSE as well, updating his knowledge database.
With all the new previews released, I’m sure new information will come along with it.
But a lot of the previews are full of info we already know, so post new information here.
I’m sure this might help H0RSE as well, updating his knowledge database.
4 new screens
You dont need to cook Molotov, like a standart nade.
8 maps in release
Challenge mode. 1st two are for weapons and attachments the 3rd is for bragging rights.
- 8 maps in release
Really ? joke ? I hope the double !! 8 maps that’s really short !!!
What I noticed and liked very much in the interviews I’ve seen is Paul being much more relaxed and casual about it. Sounds to me like he’s very pleased with the game and a big mountain has been lifted off his shoulders.
Looking forward to see some more.
Linsolv is gathering new & interesting info as we speak.
http://www.thebrinkforum.com/viewtopic.php?f=24&t=257
Eight maps are fine if quality level is somewhere around snowy ones in ETQW.
Of course I`d expect additional maps after release.
8 maps? That makes Brink the SD game with the lowest amount of maps. Wow.
Lol that would be something
[QUOTE=Vaporman;265185]Linsolv is gathering new & interesting info as we speak.
http://www.thebrinkforum.com/viewtopic.php?f=24&t=257[/QUOTE]
“Richard Ham seems to have shaved, or gained weight… or something.”
Nice info 
About Molotov:
“Each class also has access to special abilities. As in the case of the Soldier, he can throw molotovs, which don’t require the standard “cooking” process and explodes instantly on impact.”
[QUOTE=tokamak;265188]8 maps? That makes Brink the SD game with the lowest amount of maps. Wow.
[/QUOTE]
Wolfenstein ET - 6 maps
Ah yes I stand corrected.
Still though, it leaves a bitter taste in my mouth. Especially seeing how small and linear they can be like Container City.
[QUOTE=tokamak;265192]Ah yes I stand corrected.
Still though, it leaves a bitter taste in my mouth. Especially seeing how small and linear they can be like Container City.[/QUOTE]
Man, do u really believed, that SD will put in all they got? After all Bethesda is a master of DLC.
[QUOTE=Nail;265194]how would you cook a molotov ?
they are by definition explode on impact[/QUOTE]
Explosion in mid-air , why not
Man I’m so sick of DLC. Priced DLC is usually expensive and serves only to make a few extra bucks with content that should have either been released at launch or that the community says “This game sucks without it.” In the case that neither is true it’s usually just pointless cosmetic stuff or overpriced. Lastly is the good DLc which is more akin to the old school expansion packs, but to be honest I’d rather see some free updates for a while like Team Fortress 2 does before I pay for any updates (unless it is an expansion pack type DLC with a considerable amount of content for a reasonable price).
[QUOTE=tokamak;265192]Ah yes I stand corrected.
Still though, it leaves a bitter taste in my mouth. Especially seeing how small and linear they can be like Container City.[/QUOTE]
i’m hoping there will be more maps added after release.
TF2 had only 6 maps when it was released and look now
[QUOTE=Nail;265194]how would you cook a molotov ?
they are by definition explode on impact[/QUOTE]
improvised incendary devices are different.
factory-produced will start burn after glass[or other case] broke, while handmade - require manual ignition.
watch some WWII documentary movies.
I agree on most points, but the market work such way now, what can u do. If Brink will be good PC game , I will get all DLC packs, not because I need them, but for SD support.