Friendly fire is off by default? Really?
New Get SMART Video Gets Classy
Confused again, sorry. I think the other guys are right-- Molotovs explode on impact, frags do not.
But if they explode on impact and knocks the opponent down… Aint they a straight upgrade from the frags then?
Indeed, that can’t possible be the only difference. I guess grenade means damage and molotov means knock-down, even though instinctively you’d say it would be the other way around.
Maybe the grenades got a bigger splash radius? Or did the Molotovs have that? 
Only difference is that Molotovs cost you PIPS so you are only limited to a select amount at any time. Grenades on the other hand are unlimited and merely have a Cool-down timer between uses. So grenades are less of a tactical decision. Since molotovs use pips you gotta choose em wisely since you may need those pips for ammo hand outs or other such abilities. =o
Cool vid. im still stoked
[QUOTE=Realirony;288720]Only difference is that Molotovs cost you PIPS so you are only limited to a select amount at any time. Grenades on the other hand are unlimited and merely have a Cool-down timer between uses. So grenades are less of a tactical decision. Since molotovs use pips you gotta choose em wisely since you may need those pips for ammo hand outs or other such abilities. =o
Cool vid. im still stoked[/QUOTE]
Aight, so… Basically you get the choice of using a pip for a instant-impact grenade instead of tossing a grenade hoping it will explode at your enem/y/ies?
A pip and a shared cooldown with the grenade.
I can see their niche now though. They’re emergency crowd control.
[QUOTE=tokamak;288724]A pip and a shared cooldown with the grenade.
I can see their niche now though. They’re emergency crowd control.[/QUOTE]
Wait, they share cooldown with the normal grenades? Shiet…
Then I guess it is emergency crowd control like you said, Toka, will probably be good ridding the siege of heavies
I don’t think they do. I thought I saw the video from the other day where he pops one out seconds after a grenade.
I’d love to have Exedore tell the difference between the Molotovs and the Frag Grenades now 
Maybe he’ll see this and pop in here with his mighty keyboard? 
lol u guys see the youtube comments where they point out the signs that say “no camping” and “we eat cod”. Nice.
Every 3rd comment on youtube makes my head hurt. People saying it’s a rip-off of TF2 (sure, both have classes that are a little bit similiar), but also games like Killzone and Borderlands which make no sense. Okay, KZ makes sense, but only because they ‘borrowed’ a lot from ET series with KZ2.
The HUD video comments were even better. People didn’t realise that these were tutorials to new players and started commenting how they know all of this. Although a lot of them probably didn’t know a lot of things that was shown in the video.
Gaming sites themselves are doing a terrible job at it. They are releasing the videos at random… I think most of them missed the 2nd and 3rd ones. Today they released the 4th and 5th almost together. And most still don’t understand that this is the “Get SMART” tutorial series.
Yeah, I liked the ‘‘We Eat Cod’’ one 
I wonder if there are tags/is a tag for Battlefield too…
I would say Halo and Gears of War, but they’re only on the XBOX360 - so scrap those
For those who hadn’t seen this yet:

Get it… because cod is a fish.
“No campers” is also somewhere.
Edit:

But how does Operative sees them? It would be lame if it is automatically from the objective wheel?
I do recall something about Operatives interrogating the enemy. Maybe he gets land mine locations from that?
I do think that the operatives always see them and can even select ‘finding them’ as a mission. Doesn’t really bother me…
Interrogation leads to enemies appearing on radar, similiar to UAV from CoD.
[QUOTE=ktr;288817]But how does Operative sees them? It would be lame if it is automatically from the objective wheel?
I do recall something about Operatives interrogating the enemy. Maybe he gets land mine locations from that?[/QUOTE]
He just sees them, it’s in his basic class kit, no? 