doh! :suspicious:
cheers m8
yup, looks nice…
b_b played it yesterday, then i thought, where the hell are objectives !!! checked the command map, guess what ? saw none on Axis side. WTH ?
imho, you should add some directions to players, whether on command map or in-map, with signs (not only the green “gun-sign”) like "access to alley way >> ",“Patio” and so on…
too bad your map lacks some ergonomics because, its stunning great looking !!
WILS >> on the double post issue. Why not create a WIP section apart the mapping question threads ? not only one thread with everyones’ replies. i’m pissed browsing thru tons of pages struggling to find some new shots of new maps among the huge “looking great” replies -_-° . huh… is that correct ? lol
WHAT THE FUK
:eek2: :eek2: :eek: :eek: :eek3: :eek3: :eek3:
ure map is brilljant!!
im in love with the lights comin tru the windows!!!
from me ull get a 10(ok i admit 10.0000.00000 :drink: :drink: :drink:
:moo:
:moo: :moo:
oh yeah i forgot to mention i have made an updated version for clanbase. The map should now be almost impossible to full hold with even teams
Axis now spawn on 30
CP room walkways are gone.
Both axis spawns are moved slightly back
Lengthened tunnel from CP to outside
Splpit intial spawn room in half. Axis spawn on top and allies at bottom
Put lots of nice signposts everywhere (made by iffy)
included a map (made by iffy)
Made the main gate choke point less chokey
im Sure there are other things as well but i cant think what. This is not the final version sop any suggestions welcome
Can you please remove those lights coming through the windows? It’s very annoying…
Just kidding…
I didn’t have a chance to play your map yet (Israeli servers sux) but just looking at the screenshots makes me feel like I’ve just killed 513 ppl, died once and got 59032798 exp in 5 mins…
brushing_bride > good news !!
did you do something about announcer and command map objectives ?
aahh light thru windows…
:eek3:
Love the play on this map, but i have a question on newest version, seems on my big server 55 player we get random random gun firing and when your running all of a sudden your looking up for no reason… any ideas…
This is a very nice map and well done (high quality). I enjoy playing both axis and allied on it.
// Loffy
I have stumbled upon the random looking up in the air bugs, when I was cleaning out bug in the ET source code. I never got around to fixing it. But it happens when somebody connects to the server, while you are playing. For me it happened when I was testing my mod on Oasis, with just 2 players. So I wouldn’t say its a problem related to the map.
Regarding the random gun fire, I remember reading on the ET Pro bug list that they fixed some double and triple firing during lag.
So I don’t think the map has anything to do with the issues.
I have experienced the sudden looking in the air sympton on your Extreme server, Heirpie. And sure enough there was a popup message with ‘xxxxx connected’. I haven’t noticed the random firing issue yet.
ive had sudden looking up in the air happen on many different servers on many different maps. As for random gun firing i have no idea but it does not sound like a map making related bug to me. ive played the map a lot recently and have not encountered either of these problems. However if someone more experienced and knowledgable then myself found that the problem was something to do with the map i would try and fix it for the next version.
Due to a news (german language) at pw.de Cathedral is played in the ingame.et cup #22 You rock my world :
http://planetwolfenstein.ingame.de/kommentare.php?&newsid=227843
hmm. i thought i just might translate the news… but its all about the cup. nothing interesting about
cathedral but “Cathedral, die Map für Runde 2 könnt ihr euch hier in unserer Mapbase runterladen.”
>> Cathedral, the Map for Round 2, is available for download at our mapbase.<< but that’s all :moo:
i’m sorry 
Thanks, i was trying to translate one of the comments at the bottom but the translator program could not recognise half the words.
heh, that might be because of the crappy spelling those guys have over there 
but here you go:
<2> xeMI (10.10.2004 @ 19:06)
also welcher volln4p hat sich denn die kack map für den mappool gedacht??
cathedral ist doch echt blöd, keiner kennt die map und map könnte die map wesentlich besser im 10vs10 spielen.
>> weeeell, lets skip all the insults and simply say xeMI would like to propose the map for 10vs10 play as it seems sooo big.
<9> nUllSkillZ (11.10.2004 @ 09:16)
@xeMI: Wenn eine unbekannte Map gespielt wird, sollte man sich auch mal mit ihr vertraut machen.
Und nicht die Schuld der Map geben. Für alle Custom Map interessierten Clan-Spieler: http://www.worldwidegaming.org/
>> nUllSkillZ adresses to xeMI, one should get used to unknown maps instead of just blaming the map(per).
followed by some advertising for worldwidegaming.org, doh! :moo:
<10> Alsterwasser (11.10.2004 @ 12:31)
Ich glaub nur der Mapper hat Battlefield mit ET bei der Map verwechselt 
>> Alsterwasser joins xeMI’s party and is of the opinion the mapper of catherdral would have messed up
ET with Battlefield1942, hence creating such a big map.
<12> xeMI (11.10.2004 @ 13:51)
@ nullskillZ: Ich hab nix gegen neue Maps, aber diese Map war echt zuuu gros
(alsterwasser hat da vollkommen recht) ne neue map, die so groß wie supply wäre, wäre kein prob zu spilen.
Naja, auf jeden nächste woche nochnmal so n cup
[und nächstes mal mit goldrush 2
]
>> xeMI again agrees alsterwasser: this map is waaaaaaaaay too big. he wouldn’t have
problems playing new maps of the size of supply depot. finally he’s looking forward for the
next cup - hopefully with goldrush 2.
hope that helps 