Really, i am so done with proxies. And yes, this is a rage rant.
Though i have never played with her, i know how shes supposed to be played. Quick and fast, repair and disable objectives quickly, and avoid combat as she is a glass cannon.
But, no, peope just go berserk with her, throw a mine at you, and blow it up at your feet before you can react.
And you will just say: Oh, but people can play her the way they want.
Do you think its fair a fucking supposed ground trap explosive deals even more damage than fletcher? And its detonation time its extremly short so you cant jump away at time before the explosion gets you, not even another proxy. It deals 150 damage, a explosive that detonates nearly instantly. The damage is stupidly high.
Its supposed to be a explosive trap, right now its like this: “Oh, a mine in the middle of the ground, i will just longjump away from it and detonate it at the same time.” It doesnt fucking work because its too fast.
As if it wasn’t hard enough to notice the damn things. The hitbox is damn small.
She is not another fletcher for fucks sake. Nerf just her damn mines, thats all i ask because they are damn overpowered. They are meant to punish unaware players and avoid enemies sneaking up through routes on the map. Not throw the mine at your enemy for an easy kill because of godamn 150 damage with barely any damage falloff.
Im just tired that all proxies i see REPEAT OVER AND OVER the same strategy and the worse thing it works and we get fucking spawncamped.
Or if bomb squad highlighted the invisible diameter that you shouldn’t step on. Still not entirely sure how far around one you need to go before it trips.