Also news on Execution.
Execution is Dirty Bomb’s take on the classic “bombing run” game mode, with a series of attacking and defending rounds and one life per player. It’s a fairly familiar ruleset for shooter players, but when you add in our Merc synergy and energetic action, it really feels like something different… suddenly a single Merc ability use can change an entire round, be it a timely revive on Proxy or Bushwhacker, a Heartbeat Sensor that reveals an enemy rush to a particular bombsite, or an Airstrike that wipes out an entire enemy team. Add the ability to swap Mercs in between rounds to counter the enemy’s strategy, and it really makes for an interesting tactical battle outside of the moment-to-moment gameplay.
Hype.