Edit: The title of the poll was a bit unclear, I meant would you like to see a HUD indicator for the nade detonation time while you’re cooking it?
Moving this to a new thread because it was taking over an unrelated thread. Read posts #64 through #73 of the unrelated thread to catch up on the conversation first.
If you can instantly do this without practice and it does not require an ounce of skill then why are you suggesting adding pointless HUD elements that clutter the screen?
The answer is, you want it because it helps you in some way. If it helps you that means it takes an element of difficulty away from the game.
I have played games that do not have a nade cooking timers and I appreciated the spot of realism. Just because past SD games did something does not mean all SD games have to keep doing it. As alpha testers we are here to give our feedback so that we might affect the outcome of the game for the better. Or at least that’s my understanding.
We don’t need to argue about whether or not the change is significant, rather we should simply give our opinion as to whether we like the convenience or not.
If I’m the minority on this subject then it’d be good for the devs to know and vice versa. This way they can make a game that appeals to the largest audience.

