Nachteinbruch Released


(evillair) #1

This is the final of my Flak Cannon map - now called…

Nachteinbruch

More information can be found at my ET website;
http://legionghost.cjb.net/
I’ll update the screenshots shortly.

Nachteinbruch Downloads (14.3Megs)
FilePlanet
PCGameMods

Server Admins please get this file…

Additional Needed File: (4k)
ScriptFix (Thanks File Not Found- IPD Clan)


If server admins put it on a server please let me know - Nachteinbruch @ legionghost.cjb.net (remove the spaces)

The Read Me;

Basic Information

Author : Yves “evillair” Allaire
Email address : evillair @ legionghost.cjb.net (remove the spaces)
Webpage : http://planetquake.com/hfx/
Notes : This map was originaly called “Flak Cannon” - I opted to call it Nachteinbruch (NightFall in German) for the final release.


Map Information

Game : Return to Castle Wolfenstein: Enemy Territory
Title : Nachteinbruch
Filename : Nachteinbruch.pk3
Release date : 10/1/2003
Decription : Northern Germany, 1943.
The Axis have created a prototype Ammo that will be devastating to the Allied forces
if used by their Pak Cannon.
The Allies need to destroy the Ammo and the Pak Cannon to prevent the Axis from using it.

Installation : Place the Nachteinbruch.pk3 to your etmain folder, select it from the multiplayer->create server menu or
bring down the console and type: map Nachteinbruch.

GameTypes : Objective
: LMS isn’t supported.


SpawnPoint Notes

Allies:

The forward shack will be a permanent Allied spawn once the main door is blown.

The Command Post is linked to 2 spawns - One near the command post (where the truck is) and one at the south end of the map (near the axis entrence to the ammo supply)

Axis:

Once the main door is blown by the Allies you will have 2 spawns.

One near the Pak Cannon (outside infront of one of the entrences to the ammo supply) and one in the middle of the map (south section)

I strongly urge you to check the command post and look where the spwn points are located.


To Win - Allies

The Allies need to have 2 objectives destroyed - the ammo supply AND the pak Cannon.

The Pak Cannon is rebuildable, the Ammo Supply isn’t.

Axis need to make sure the Pak Cannon is rebuilt when the Ammo Supply is blown.


Additional Map Information/Credits

Textures : I have changed some of the original textures + shaders.
Models : I have a new rock model using a SD texture.
Sounds : New sounds by Vance from Sonic Valley Productions [info@sonicvalley.com] http://www.sonicvalley.com/
Vocals : The Allies voice is Vance from Sonic Valleys. The Axis voice is Lofasz A Seggedbe.


Special thanks to

Argh, for testing and server and the other cool guys at http://www.ipdclan.com

Sock, Nakedape, Marauder, Bongoboy and Fluffy_gIMp of Splash Damage.

Everyone who gave feedback on the map.

Anyone and everyone I forgot.


This will probably be my last ET map.

Thanks.


(Vengeance) #2

Dont say that. trust me i know you wanna make lots more :slight_smile:

Also nice map keep up the goood work :clap:


(fatmanfat) #3

so evillair is mapping for et, excellent. I remember you from q3a. getting the map now.

-fatmanfat-


(evillair) #4

File Not Found from the IPD clan has fixed the bug - I updated my first post with the needed 4k file.

Server Admins please get this file.

Additional Needed File: (4k)
ScriptFix (Thanks File Not Found- IPD Clan)


(Snoogans) #5

Nice map… it’s sad to hear you won’t do anything else with this kind of quality. It seems like you put alot of thought into this map.

I hope to see this running on a server sometime soon so I can check out how it will be played!


(Sick Boy) #6

Excellent map, best custom so far imo.

And the only one that looks like it could be played in competition too.


(StormShadow) #7

awsome map man :slight_smile:
im gonna try to get it put up on my clans server

so… when is evil9 coming out??

j/k

GJ :slight_smile: