Give this error : SV_SetBrushModel: NULL
And its mean/
This is an error which related to one of the entities in your map, say you have placed a areaportal texture on a door entity, thats going to give this error. You should look through your entities and see if you can see anything dodgy. Look for mainly irregular textures on entities, like the areaportals on doors, origin textures on triggers etc, remove textures that shouldn’t be on certain entities.
Debatably can also be where you have entities that are only 1 smallest unit thick. This error has been debated to whether it does really cause this error, still if the other solution doesnt work try this.
But i can´d fix it
Plz help !
