My biggest gripes about the game:
- Being a server admin for GameArena in Australia, the MOTD area is woefully inadequate and it’s insulting to think they intentionally gave us about a 15 character wide area to fit your message in. You can’t even have half a URL

They should have the 6 lines of MOTD across the whole bottom of the screen and reduce that big fscking map area with 3 small dots on it. It doesn’t need to be that big.
Hey but at least they fixed the awaiting connection so you don’t have to /reconnect!
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Being able to get a new GUID whenever you want. How the hell are you supposed to ban troublemakers, or at least keep people accountable for their actions by being able to track GUIDs in a database and knowing people’s aliases?
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Spawn camping of experienced players over noobs is rife (not a problem with the game, but the way people play it), but the whole XP model allows for this.
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Team stacking of clanners vs noobs (not a problem with the game, but the way people play it)
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I still don’t like the XP model and can’t wait to set up some SW servers. It’s bad for noobs, and in clan games will mean that whoever gets off to the best start will be unstoppable. The rich get richer… yada yada
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Why the hell would you allow a PF soldier to have an smg as well. Talk about unbalanced. The only thing you could live with in RtCW with panzersoldiers, was that hopefully they only had a pistol for 20 seconds. Now in ET, the PF soldier is even more powerful as they have the same gun as you until they recharge (in less than 20 seconds) and have an extremely dominant weapon again.
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The game is designed for rambo, not teamwork. For a game that is supposed to be so big on teamwork, they’ve done everything they can to knobble it.
- Having these ammo and health recharge areas - who needs a Lt or medic anymore
- Medic’s starting with an extra clip - who needs a Lt anymore
- Lt’s giving 2 full clips with each ammo pack, who needs to stick with their Lt anymore
- Medics able to get 120 spare bullets, who needs to stick with their Lt’s anymore
In RtCW, medics and Lt’s had to stick together because the medic relied on getting clips to stay alive. Now that the medic can basically have so much ammo in reserve, and not even need an Lt to get any more, is just heaven for the rambo medic.
The whole “the truck is damaged” “repair the truck” “they’ve damaged the truck” cycle is so boring 
How I wish for a simple objective type map that doesn’t have 56 sub-objectives.
Anyway, that’s just me…



