Okay I’m going to base this list on what YOU guys said, that this game should be competetive and teamplay focused.
First I want to say that i really like this game, i really do and i hope the best for it.
So with that said here are some minor things that would (in my opinion improve this game)
General Changes
-remove those blinking points/xp from the bottom of the screen. Noone needs those in a game like this if you need blinking points and sounds to tell you how good you are (by picking up a mine you just planted) then this shouldn’t be the game for you, play CoD it will be awesome.
-show gained points at the end of the round only, that way statwankers don’t look at the stats screen all the time to tell you how much better they are ( in picking up a mine they jsut planted seriously why do i get poitns for picking up mines). If you want to show some points show only teamplay related.
-reduce rewards for killing enemys that are not near or in the objective zone (exepct maybe Snipers and rescuing shots)
- a slide (shift + c) would be nice you could use it to get behind cover, avoid bullets trick enemys etc.
WEPONS AND GADGETS
-increase the maxium range of the hollunds it’s weak compared to other weapons in CQC then you at least could increase it’s range.
-decrease remburg 7 CQC damage, increase Rate of fire (it has a grip why should it have slower reload also that why you would compensate the loss in damage and also reduce it’s oneshot capabilities that everyone mourns about)
-decrease the health of the healting station (seriously an enemy in that thing is nearly imortal, it takes an awful long time to destroy that station before you can even think of killign the enemy)
-fix the proximity mines they tend to trigger randomly
- decrease MG acc a bit just a tiny bit
MAPS
Undground:
-open up the area above the objectives, ARTY and SKYHAMMER are nearly useless on this map.
-change the gates that block the defendign team from entering the objective zone. Once they are closed it gets way to easy for the final objective.
-change escalator area, the battle for the escalators is almost none existant, maybe add a forward spawn flag or remove or alter the elevator.
Other Maps:
-tweak the maps for better use of the wall jump (make windows a tiny bit wider so you can jump trough easier for example)
- add some secret passages or spots that can be reached via jumping.
Other things
-titles would be nice (for example get X midair and you’ll get the title ‘Anti Air’ (AA))
- cosmetic cards that you can collect (or buy you have to make money somehow) which change you character apearance , weapon skins, effects etc.
Can’t think for more atm.
Great game keep it up 

played sawbonez without scoring one kill while some people killed me with a shotgun from 10m away in 2 shots. I agree that shotguns should be good up close but not like this.