MP_ROCKET Assets...


(demoneye) #1

Hi There,

Is it possible to use some of the assets from the MP_ROCKET map for use in my own custom map (non-profit, community map). I’m intertested in the lamp shader and .tga that’s on the front of the moving train car.

Of course, credit for the assets will appear in the map readme.

Thanks

DeMoNeye


(digibob) #2

They are RtCW Assets so go ahead, as long as it’s for RtCW of course :slight_smile:


(demoneye) #3

While I’ve got you attention… :banana:

Are SD every going to release the .map file for your maps that you’ve produced? I’m sure most of the community would love to see how you achived some of the scripting effects - the moving train car in MP_ROCKET for instance!

Cheers, and thanks for the prompt response!

DeMoNeye


(digibob) #4

Unfortunately i can’t answer that one myself, i’ll need to get Locki or Wils to answer that, hopefully i can get one of them to pop in soon.


(demoneye) #5

bump

And the word is?

DeMoNeye


(Locki) #6

I don’t know either and I’m supposed to be in charge! :???:

I’ll check with the powers above and see what we can do.

Paul/Locki.


(Fluffy_gIMp) #7

The powers have spoken…

We’ll be collating a package with all the MP_ROCKET gubbins very soon.

-Fluffy_gIMp


(demoneye) #8

bump again :banana:

All that needs releaseing is the .map file - all the other assets for the map can be extracted from the PK3!

Cheers

DeMoNeye