It’s always intressting to know about the movement in Quake-games; bunnyjumping, strafejumping, tricks etc. In W:ET, one of the things I liked (and I assume many others) was the ability to do strafejumps and small ‘tricks’ on the maps.
How will the movement in ET:QW be?, I’ve noticed that the weapon is lowered when running and so forth but still, it seems as the runningspeed is almost the same as in W:ET. Would be very nice to hear about it :]