[quote=“Ctrix;70879”]Holly shit, I missed a massive flame war 
You tell em Jurma[quote=“Raw;70694”]Calm it down there people. You’re arguing an opinion. Not a fact of science. It’s okayy… Shhhhhh[/quote]
This isn’t about music or even politics. It’s very much factual and scientific.
Go tell that to every Quake pro. I’m sure they could use your insight to up their game.[/quote]
Please don’t argue this.
Mouse accel is impractical, period.
It completely interferes and messes with your brains ability to learn and develop muscle memory when aiming. After long periods of time you can learn to play with mouse accel but without it, it’s way faster to learn and you are way more consistent.
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Interesting, got any scientific papers on this?
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As if any behavioural scientists were bored enough to do a study on that.
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Why should they be bored for this seems to be a rather interesting topic around the question what types of movement “muscle memory” can adapt to or wether non linear results will hamper the learning process. Actualy it sounds like a great topic for a Master thesis in quite a few fields (neuro biologists, ergonomics, sport students, medical fields, computer science…). Games are subject to studies all the time and one look at the IG Nobel Prize shows that crazier stuff gets studied every year. So there could very well be a paper out there with numbers.
I asked because partly I am indeed sceptical aswell that such a paper exists. However you are claiming that “It’s very much factual and scientific.” but are not able/willing to show some scientific evidence for it. Which makes it anecdotal at best.
Partly I asked, because I would love to read such a paper, could be very interesting and might inform my stance on the subject in the future.
In the end right now, it is coming down to personal preferences.