When I first saw Dirty Bomb, I was practically foaming at the mouth excited. Splash Damage… the folks who made the Enemy Territory games. I was damn sure it HAD to be amazing.
Then I saw video of the game, and it looked just as amazing as I hoped. But then these last two beta weekends happened, and my hopes and dreams were kicked in the nuts repeatedly, and the body was continually urinated on the entire time.
What I saw was a game with a decently high TTK, fast pace, and plenty of classes to choose from.
What I have been playing is a game that feels more like Call of Duty to me than Enemy Territory.
I’m going to let the server lag go. With as big as your beta weekends have been I am willing to accept being shot around a corner, or shooting somebody point blank and not having that register while they kill me, or having an enemy suddenly appear behind me and kill me instantaneously. I’ll let all of that go, no matter how badly it ruins the fun (if there were any to begin with).
My biggest issue is the TTK in the game. Why in the hell is it so low? And more than that, why is Aura’s healing station basically free invulnerability if the enemy isn’t using a shotgun or explosives? How is anyone supposed to have any fun when you finally REACH the battle, then you die instantaneously from a shotgun or a sniper rifle, then you have to wait up to 30 seconds to respawn? And with the TTK so low and the objective timers SO FREAKISHLY HIGH (planting C4 for instance), how is anyone supposed to get anything done in your average pub games until one side gets lucky and manages to off the enemy during the far end of their respawn timers?
And then there’s the movement. You have a parkour system that I never see anyone use. It’s so fidgety and unresponsive that it serves practically no purpose. I’ve tried to put it to use and seen no reason as there are so few routes that you can actually use it for on each map.
And last of all is the card system. I understand it may help you balance the mercs, but not being able to control the simplest thing such as a loadout without grinding for a bunch of cards that most likely won’t even have a loadout you’ll enjoy to begin with is pretty painful.
I understand you need to make money, and I understand you want to have a tight grip on game balance, but to people like me who can just reinstall ETCW (actually, anyone can do that since it’s free) or ETQW and have a blast with those games are likely not going to stick around for Dirty Bomb.
I even went against my instincts and played this second beta weekend expecting things to be better only to find them just as bad (and worse with the server lag, which, again, I’m not placing blame for).
As it stands, Dirty Bomb has gone from an amazing game I was unbelievably hyped for to the biggest disappointment since Warhammer 40,000: Dark Millenium was canceled. Or since Firefall removed arena PvP and added in world PvP that is dominated by gear. Or since Global Agenda patch 2.3 code named Sandstorm.
As a matter of fact, Dirty Bomb disappoints me worse than the day I found out the master server list for Aliens vs Predator 2 was shut down.
EDIT: This is the game that I saw in videos and could not wait to play. youtube.com/watch?v=GLxOPOcxq-0
EDIT: That said, that video does make Phoenix look very, very broken.
