In the videos from PAX it was pretty clear everyone had learned really quickly to gib downed enemies? Not having played my theory on the reason for this is it seemed like you still glowed red when you were incapacitated, so guys would just naturally shoot you until the glow went away.
Because of this I’m guessing gibbing will be much more prevelant in Brink than in say ETQW, and as such there will be fewer revives in general, at least those which don’t happen in the heat of battle.
In W:ET when you gibbed a guy all his ammo and health packs would pop out, so there was a natural reward to gib and I think it was more prevalant there than in ETQW where guys were often left alive when they shouldn’t have been. In particular guys would tend to leave the Strogg players ungibbed because their slow revive meant they weren’t often revived in the middle of a firefight.
Also, an old comment was it takes lots of bullets to gib a guy but it didn’t seem like that to me in those PAX videos.
