i’ve always been curious what settings game developers, particularly the artists, use for their monitors. for example the whitepoint. 6500k is common for photography, but seems pretty dark for games. 9300k is very common, and seems more likely for gaming.
i actually have a “hot button” on the front of my monitor which allows me to use 9300k when gaming and 6500k for everything else. sometimes i adjust RGB all to 100%, which i assume would be a whitepoint of 10000k? anyway it’s higher than 9300k, i just can’t determine the actual value. i also use sRGB for non-gaming at times. but afaik sRGB is nearly equivalent to 6500k anyway.
i’m wondering what ET was “made on”. and is there a common standard among game artists which would be considered the “correct” whitepoint for gaming?
danke!